Player Matchup

Thanatos
Thanatos
Ch0c01at3RoN
Thanatos
Level 56
God Stats
25W - 45L
1,252 SR
Queue Stats
248W - 292L
1,431 Elo+
Solo
Janus
Janus
MeisterSocke505
Janus
Level 68
God Stats
2W - 2L
1,194 SR
Queue Stats
38W - 41L
1,333 Elo+
Party 1
Gilgamesh
Gilgamesh
MeisterZebra
Gilgamesh
Level 67
God Stats
1W - 3L
1,425 SR
Queue Stats
133W - 154L
1,301 Elo+
Party 1
Rama
Rama
Ontel monke7104
Rama
Level 15
God Stats
8W - 8L
1,273 SR
Queue Stats
50W - 84L
1,394 Elo+
Party 1
Chaac
Chaac
United-Tyranny
Chaac
Level 109
God Stats
34W - 30L
1,626 SR
Queue Stats
607W - 591L
1,391 Elo+
Solo
Team Averages
Level 63
1,354 SR
1,370 Elo+

VS

Team Averages
Level 96
1,583 SR
1,432 Elo+
Ymir
Ymir
NoBaxkdoor
Ymir
Level 69
God Stats
28W - 26L
1,511 SR
Queue Stats
31W - 34L
1,427 Elo+
Solo
Surtr
Surtr
SneakyTurtle80
Surtr
Level 45
God Stats
90W - 64L
1,579 SR
Queue Stats
250W - 287L
1,461 Elo+
Solo
Sol
Sol
TailoredKhan185
Sol
Level 88
God Stats
3W - 1L
1,759 SR
Queue Stats
35W - 49L
1,364 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tyyphoid72
Kumbhakarna
Level 127
God Stats
2W - 0L
1,775 SR
Queue Stats
10W - 6L
1,531 Elo+
Solo
Hachiman
Hachiman
juanodeboss
Hachiman
Level 149
God Stats
6W - 10L
1,288 SR
Queue Stats
297W - 313L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ch0c01at3RoN
Thanatos
11
1 / 5 / 0
7,270
454
2,755
10,524
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 5 / 0
7,341
459
7,363
9,314
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
MeisterZebra
Gilgamesh
12
2 / 7 / 1
7,314
457
9,662
17,839
18,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 2
6,260
391
6,573
14,108
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,776
424
6,527
15,238
12,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
8,469
529
8,114
13,382
8,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 2 / 7
10,345
647
13,476
16,117
11,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 3
10,011
626
7,994
11,433
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Tyyphoid72
Kumbhakarna
13
4 / 0 / 10
9,457
591
5,194
11,711
11,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
juanodeboss
Hachiman
15
10 / 1 / 4
10,008
626
12,480
13,224
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
4
Kills
30
30
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ch0c01at3RoN
Thanatos
1
5
0
0.2
L
0
5
0
0
L
Gilgamesh
MeisterZebra
Gilgamesh
2
7
1
0.36
W
4
0
10
9
L
0
8
2
0.13
W
4
2
7
3.75
W
8
1
3
9.5
W
Kumbhakarna
Tyyphoid72
Kumbhakarna
4
0
10
9
L
1
5
0
0.2
W
Hachiman
juanodeboss
Hachiman
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,880
Damage
47,258
67,023
Taken
65,867
42,698
Mitigated
41,956
10,294
Healing
18,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ch0c01at3RoN
Thanatos
2,755
214
0
3,055
10,524
3,757
0
2,664
7,790
0
26,724
L
7,363
120
0
500
9,314
3,682
0
6,997
2,317
56,402
0
L
Gilgamesh
MeisterZebra
Gilgamesh
9,662
1,576
0
3,222
17,839
18,042
0
3,981
13,687
0
46,442
W
8,114
2,263
0
0
13,382
8,622
0
2,912
10,381
56,675
0
L
6,573
4,958
0
1,370
14,108
4,497
0
3,776
10,332
0
27,662
W
13,476
5,352
0
4,123
16,117
11,751
556
781
13,963
1,212
82,953
W
7,994
2,695
0
5,045
11,433
4,699
996
3,843
7,504
72,024
0
W
Kumbhakarna
Tyyphoid72
Kumbhakarna
5,194
1,069
384
3,196
11,711
11,146
0
648
10,652
19,933
0
L
6,527
1,126
0
2,147
15,238
12,720
0
4,263
10,975
0
33,286
W
Hachiman
juanodeboss
Hachiman
12,480
7,028
0
6,174
13,224
5,738
2,885
0
13,224
0
85,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
48,290
274
Minions Killed
457
0
Camps Cleared
0
1,406,387
Distance Traveled
1,586,675
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,270
454
32
2
0
200,937
0
L
Janus
7,341
459
104
7
0
309,369
0
L
Gilgamesh
7,314
457
60
4
0
303,193
0
W
Ymir
8,469
529
74
5
0
368,839
0
L
Rama
6,260
391
35
2
0
300,754
0
W
Surtr
10,345
647
130
8
0
317,419
1
W
Sol
10,011
626
100
6
0
296,907
0
W
Kumbhakarna
9,457
591
28
2
0
312,417
0
L
Chaac
6,776
424
43
3
0
292,134
2
W
Hachiman
10,008
626
125
8
0
291,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role