Player Matchup

Fenrir
Fenrir
ConKing7
Fenrir
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 54L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
EricHaze
Ah Muzen Cab
Level 124
God Stats
5W - 3L
1,635 SR
Queue Stats
140W - 145L
1,480 Elo+
Solo
King Arthur
King Arthur
FranDragneel
King Arthur
Level 71
God Stats
3W - 2L
1,508 SR
Queue Stats
9W - 21L
1,271 Elo+
Party 2
Nu Wa
Nu Wa
Janprinz
Nu Wa
Level 37
God Stats
41W - 23L
1,327 SR
Queue Stats
72W - 42L
1,388 Elo+
Party 1
Khepri
Khepri
Soniccalibur
Khepri
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,316 Elo+
Party 2
Team Averages
Level 71
1,494 SR
1,370 Elo+

VS

Team Averages
Level 85
1,407 SR
1,353 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Asmodeusz11
Horus
Level 39
God Stats
2W - 5L
1,114 SR
Queue Stats
9W - 17L
1,258 Elo+
Party 4
Anubis
Anubis
Kayletha
Anubis
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,258 Elo+
Party 4
Chaac
Chaac
Krueptus
Chaac
Level 143
God Stats
42W - 41L
1,443 SR
Queue Stats
308W - 313L
1,341 Elo+
Party 3
Aphrodite
Aphrodite
valkyree
Aphrodite
Level 98
God Stats
9W - 12L
1,478 SR
Queue Stats
234W - 241L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ConKing7
Fenrir
7
2 / 1 / 1
4,145
691
2,314
4,263
1,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
EricHaze
Ah Muzen Cab
6
1 / 1 / 1
3,670
612
2,224
3,325
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FranDragneel
King Arthur
7
2 / 1 / 0
4,083
681
2,441
5,161
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Janprinz
Nu Wa
7
2 / 0 / 1
4,429
738
2,550
1,250
299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
5
0 / 1 / 2
3,594
599
1,136
2,669
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
5
0 / 3 / 2
3,354
559
2,381
4,930
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 2 / 0
3,841
640
2,712
5,546
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anubis
Kayletha
Anubis
7
2 / 0 / 0
4,009
668
1,330
3,166
1,210
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Krueptus
Chaac
6
0 / 1 / 2
3,354
559
1,078
4,450
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
valkyree
Aphrodite
3
0 / 1 / 2
2,883
481
566
1,303
435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
3
4
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
2
0.33
L
1
2
0
0.5
W
Fenrir
ConKing7
Fenrir
2
1
1
2.5
W
Ah Muzen Cab
EricHaze
Ah Muzen Cab
1
1
1
1.5
W
King Arthur
FranDragneel
King Arthur
2
1
0
2
W
Nu Wa
Janprinz
Nu Wa
2
0
1
2.5
L
Anubis
Kayletha
Anubis
2
0
0
2
L
Chaac
Krueptus
Chaac
0
1
2
1
W
Khepri
0
1
2
1
L
Aphrodite
valkyree
Aphrodite
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,665
Damage
8,067
16,668
Taken
19,395
7,264
Mitigated
7,933
4,881
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,381
1,339
0
1,668
4,930
1,372
0
390
4,488
0
13,462
L
2,712
1,389
0
2,165
5,546
2,584
0
92
5,022
0
15,006
W
Fenrir
ConKing7
Fenrir
2,314
890
0
967
4,263
1,329
0
243
4,020
0
19,017
W
Ah Muzen Cab
EricHaze
Ah Muzen Cab
2,224
1,064
0
1,222
3,325
954
0
701
2,624
0
22,667
W
King Arthur
FranDragneel
King Arthur
2,441
144
0
1,487
5,161
3,378
0
0
4,794
0
18,381
W
Nu Wa
Janprinz
Nu Wa
2,550
581
0
500
1,250
299
0
481
769
20,601
0
L
Anubis
Kayletha
Anubis
1,330
58
0
2,040
3,166
1,210
0
1,695
1,207
22,461
0
L
Chaac
Krueptus
Chaac
1,078
501
0
2,379
4,450
2,332
0
783
3,627
0
9,404
W
Khepri
1,136
264
0
705
2,669
1,304
0
513
2,156
7,593
0
L
Aphrodite
valkyree
Aphrodite
566
169
240
414
1,303
435
0
330
973
4,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
17,441
156
Minions Killed
126
0
Camps Cleared
0
596,125
Distance Traveled
523,040
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,354
559
26
4
0
106,909
0
L
Horus
3,841
640
32
5
0
116,362
0
W
Fenrir
4,145
691
36
6
0
151,494
0
W
Ah Muzen Cab
3,670
612
45
8
0
104,920
0
W
King Arthur
4,083
681
25
4
0
114,817
0
W
Nu Wa
4,429
738
40
7
0
109,373
0
L
Anubis
4,009
668
40
7
0
111,657
0
L
Chaac
3,354
559
19
3
0
118,961
0
W
Khepri
3,594
599
10
2
0
115,521
4
L
Aphrodite
2,883
481
9
2
0
69,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role