Player Matchup

Discordia
Discordia
Danä
Discordia
Level 129
God Stats
13W - 4L
1,634 SR
Queue Stats
313W - 293L
1,477 Elo+
Solo
Chronos
Chronos
Doptjee
Chronos
Level 68
God Stats
1W - 1L
1,734 SR
Queue Stats
137W - 137L
1,472 Elo+
Solo
Yemoja
Yemoja
Duc Hue
Yemoja
Level 105
God Stats
9W - 13L
1,464 SR
Queue Stats
522W - 524L
1,477 Elo+
Solo
Bakasura
Bakasura
Karsus
Bakasura
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,328 Elo+
Solo
Scylla
Scylla
Tytan112
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,179 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,387 Elo+

VS

Team Averages
Level 78
1,458 SR
1,581 Elo+
Sun Wukong
Sun Wukong
BMZero
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 134L
1,453 Elo+
Solo
Susano
Susano
Funduk9909
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 76L
1,476 Elo+
Solo
Yemoja
Yemoja
Mydrila
Yemoja
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,423 Elo+
Solo
Vamana
Vamana
Toxinator
Vamana
Level 84
God Stats
1W - 0L
1,289 SR
Queue Stats
15W - 10L
1,854 Elo+
Solo
Ymir
Ymir
lmortas
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danä
Discordia
15
3 / 1 / 6
7,746
775
11,415
6,302
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Doptjee
Chronos
13
3 / 3 / 4
7,275
728
8,828
9,825
4,225
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
Duc Hue
Yemoja
15
2 / 3 / 7
7,865
787
4,780
12,301
14,050
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Karsus
Bakasura
10
2 / 3 / 5
7,110
711
2,024
4,921
3,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Tytan112
Scylla
15
0 / 6 / 7
7,571
757
7,763
10,016
3,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BMZero
Sun Wukong
16
6 / 2 / 7
9,530
953
10,981
11,987
8,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Funduk9909
Susano
15
3 / 2 / 11
8,951
895
7,780
9,250
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Mydrila
Yemoja
15
1 / 2 / 7
8,954
895
6,490
9,193
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
Toxinator
Vamana
15
2 / 2 / 11
8,428
843
7,772
10,718
10,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
lmortas
Ymir
15
4 / 3 / 7
9,019
902
6,388
8,928
6,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
10
Kills
16
16
Deaths
11
29
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BMZero
Sun Wukong
6
2
7
4.75
L
Discordia
Danä
Discordia
3
1
6
6
L
Chronos
Doptjee
Chronos
3
3
4
1.67
L
Yemoja
Duc Hue
Yemoja
2
3
7
1.83
W
Susano
Funduk9909
Susano
3
2
11
4.25
L
Bakasura
Karsus
Bakasura
2
3
5
1.5
W
Yemoja
Mydrila
Yemoja
1
2
7
2.25
W
Vamana
Toxinator
Vamana
2
2
11
3.75
L
Scylla
Tytan112
Scylla
0
6
7
0.58
W
Ymir
lmortas
Ymir
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,810
Damage
39,411
43,365
Taken
50,076
28,378
Mitigated
35,055
12,520
Healing
19,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BMZero
Sun Wukong
10,981
1,016
930
3,038
11,987
8,066
1,284
5,533
6,393
0
21,446
L
Discordia
Danä
Discordia
11,415
1,256
1,857
1,807
6,302
2,433
41
2,111
3,961
25,033
0
L
Chronos
Doptjee
Chronos
8,828
1,855
0
960
9,825
4,225
0
3,161
6,455
16,501
0
L
Yemoja
Duc Hue
Yemoja
4,780
715
4,027
3,065
12,301
14,050
286
3,822
7,849
9,372
0
W
Susano
Funduk9909
Susano
7,780
1,180
1,592
1,846
9,250
4,383
1,569
6,101
2,961
0
13,260
L
Bakasura
Karsus
Bakasura
2,024
1,104
0
115
4,921
3,952
0
890
3,726
0
1,843
W
Yemoja
Mydrila
Yemoja
6,490
440
2,917
1,592
9,193
5,557
1,507
7,526
1,475
17,208
0
W
Vamana
Toxinator
Vamana
7,772
1,430
3,286
3,483
10,718
10,845
2,818
6,359
4,247
0
17,796
L
Scylla
Tytan112
Scylla
7,763
954
148
541
10,016
3,718
126
2,193
7,217
16,593
0
W
Ymir
lmortas
Ymir
6,388
556
0
885
8,928
6,204
763
6,935
1,856
12,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,567
Gold Earned
44,882
77
Minions Killed
99
0
Camps Cleared
0
863,854
Distance Traveled
987,131
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,530
953
25
3
0
211,464
0
L
Discordia
7,746
775
25
3
0
180,548
0
L
Chronos
7,275
728
16
2
0
161,050
0
L
Yemoja
7,865
787
5
1
0
188,708
0
W
Susano
8,951
895
11
1
0
209,888
0
L
Bakasura
7,110
711
3
0
0
148,410
0
W
Yemoja
8,954
895
20
2
0
201,236
1
W
Vamana
8,428
843
20
2
0
210,739
0
L
Scylla
7,571
757
28
3
0
185,138
0
W
Ymir
9,019
902
23
2
0
153,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role