Player Matchup

Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CaptainHammer1
Fenrir
Level 29
God Stats
0W - 1L
1,240 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 1
Cthulhu
Cthulhu
Samehada-VII
Cthulhu
Level 66
God Stats
16W - 27L
1,346 SR
Queue Stats
351W - 406L
1,446 Elo+
Solo
Nu Wa
Nu Wa
Vânillâ
Nu Wa
Level 126
God Stats
1W - 2L
1,368 SR
Queue Stats
3W - 4L
1,157 Elo+
Party 1
Aphrodite
Aphrodite
gabe401
Aphrodite
Level 61
God Stats
14W - 11L
1,617 SR
Queue Stats
291W - 305L
1,427 Elo+
Solo
Team Averages
Level 69
1,414 SR
1,337 Elo+

VS

Team Averages
Level 110
1,535 SR
1,425 Elo+
Fenrir
Fenrir
 
Fenrir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bigglesworth8
Martichoras
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
aokiji4711
Zhong Kui
Level 129
God Stats
31W - 33L
1,520 SR
Queue Stats
208W - 219L
1,448 Elo+
Solo
Ix Chel
Ix Chel
kssw34rt588
Ix Chel
Level 108
God Stats
3W - 2L
1,324 SR
Queue Stats
84W - 89L
1,387 Elo+
Solo
Geb
Geb
yonkichuli
Geb
Level 119
God Stats
5W - 0L
1,830 SR
Queue Stats
100W - 86L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 1
4,302
860
3,250
5,766
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 1
4,278
856
2,203
4,027
1,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Samehada-VII
Cthulhu
9
0 / 1 / 1
4,414
883
3,398
4,140
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Vânillâ
Nu Wa
11
1 / 1 / 0
5,255
1,051
2,855
3,229
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
gabe401
Aphrodite
6
0 / 0 / 0
2,443
489
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 0 / 2
5,252
1,050
3,663
3,775
1,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Martichoras
Bigglesworth8
Martichoras
11
1 / 0 / 4
5,005
1,001
3,708
3,592
1,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
aokiji4711
Zhong Kui
10
1 / 0 / 2
4,811
962
2,444
2,158
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
kssw34rt588
Ix Chel
9
1 / 0 / 3
4,703
941
1,926
2,822
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
5,033
1,007
1,665
4,876
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
7
7
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
W
Fenrir
 
Fenrir
4
0
2
5
W
Martichoras
Bigglesworth8
Martichoras
1
0
4
3
L
0
2
1
0.25
L
Cthulhu
Samehada-VII
Cthulhu
0
1
1
0.5
L
Nu Wa
Vânillâ
Nu Wa
1
1
0
1
W
Zhong Kui
aokiji4711
Zhong Kui
1
0
2
2
L
Aphrodite
gabe401
Aphrodite
0
0
0
0
W
Ix Chel
kssw34rt588
Ix Chel
1
0
3
2.5
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,706
Damage
13,406
17,162
Taken
17,223
6,782
Mitigated
7,639
1,052
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,250
1,913
0
280
5,766
1,859
0
1,761
4,005
0
11,009
W
Fenrir
 
Fenrir
3,663
540
0
340
3,775
1,448
0
1,193
2,582
0
10,359
W
Martichoras
Bigglesworth8
Martichoras
3,708
1,212
0
1,301
3,592
1,415
461
1,717
1,875
0
21,282
L
2,203
578
0
196
4,027
1,890
0
1,655
2,372
0
6,221
L
Cthulhu
Samehada-VII
Cthulhu
3,398
119
62
195
4,140
1,881
0
1,748
2,392
10,401
0
L
Nu Wa
Vânillâ
Nu Wa
2,855
888
158
161
3,229
1,152
410
871
2,358
18,640
0
W
Zhong Kui
aokiji4711
Zhong Kui
2,444
479
0
1,006
2,158
1,652
404
770
1,388
14,378
0
L
Aphrodite
gabe401
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
kssw34rt588
Ix Chel
1,926
136
336
236
2,822
968
37
767
2,055
10,654
0
W
1,665
299
821
1,133
4,876
2,156
0
1,919
2,957
6,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,692
Gold Earned
24,804
79
Minions Killed
123
0
Camps Cleared
0
451,216
Distance Traveled
615,514
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,302
860
14
3
0
106,533
0
W
Fenrir
5,252
1,050
16
3
0
145,598
0
W
Martichoras
5,005
1,001
44
9
0
118,671
0
L
Fenrir
4,278
856
10
2
0
121,773
0
L
Cthulhu
4,414
883
15
3
0
120,931
1
L
Nu Wa
5,255
1,051
40
8
0
101,979
1
W
Zhong Kui
4,811
962
38
8
0
99,751
0
L
Aphrodite
2,443
489
0
0
0
0
0
W
Ix Chel
4,703
941
16
3
0
126,966
0
W
Geb
5,033
1,007
9
2
0
124,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role