Player Matchup

Lancelot
Lancelot
FraumbeHynes
Lancelot
Level 87
God Stats
7W - 3L
1,523 SR
Queue Stats
372W - 383L
1,468 Elo+
Solo
Pele
Pele
RIdotO
Pele
Level 151
God Stats
4W - 1L
1,751 SR
Queue Stats
526W - 552L
1,483 Elo+
Party 1
Charybdis
Charybdis
Roberthvpm
Charybdis
Level 87
God Stats
1W - 4L
980 SR
Queue Stats
72W - 65L
1,424 Elo+
Solo
Chang'e
Chang'e
SaVi0oouRSuResH
Chang'e
Level 145
God Stats
1W - 0L
1,319 SR
Queue Stats
65W - 60L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
subparpercs
Cu Chulainn
Level 149
God Stats
4W - 1L
1,604 SR
Queue Stats
200W - 181L
1,499 Elo+
Party 1
Team Averages
Level 124
1,435 SR
1,464 Elo+

VS

Team Averages
Level 89
1,494 SR
1,411 Elo+
Janus
Janus
BrackWoods
Janus
Level 26
God Stats
0W - 2L
1,301 SR
Queue Stats
57W - 69L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
CRONOS 6669653
Gilgamesh
Level 25
God Stats
3W - 1L
1,827 SR
Queue Stats
41W - 36L
1,466 Elo+
Solo
Terra
Terra
LunarPathz
Terra
Level 159
God Stats
6W - 5L
1,486 SR
Queue Stats
512W - 531L
1,414 Elo+
Solo
Tyr
Tyr
MYARMpiza
Tyr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,293 Elo+
Solo
Mercury
Mercury
karlomite3000
Mercury
Level 210
God Stats
0W - 5L
1,355 SR
Queue Stats
433W - 456L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FraumbeHynes
Lancelot
14
4 / 3 / 6
8,378
1,047
5,457
8,323
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pele
RIdotO
Pele
14
3 / 3 / 8
8,245
1,031
6,761
9,859
4,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charybdis
Roberthvpm
Charybdis
11
0 / 4 / 8
6,942
868
4,261
6,576
2,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 9
8,270
1,034
6,612
7,694
3,629
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
subparpercs
Cu Chulainn
16
4 / 3 / 10
8,641
1,080
9,300
11,024
12,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
5
0 / 0 / 0
5,008
626
0
0
0
Gilgamesh
CRONOS 6669653
Gilgamesh
15
3 / 3 / 7
7,326
916
7,662
10,967
10,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
13
2 / 3 / 6
6,928
866
4,992
10,012
9,650
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
2 / 2 / 3
6,238
780
2,838
4,297
4,199
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
14
4 / 6 / 2
7,113
889
4,778
11,113
4,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
14
Kills
11
14
Deaths
14
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
0
0
0
0
L
Gilgamesh
CRONOS 6669653
Gilgamesh
3
3
7
2.17
W
Lancelot
FraumbeHynes
Lancelot
4
3
6
2.33
L
Terra
2
3
6
1.67
L
2
2
3
1.75
W
Pele
RIdotO
Pele
3
3
8
2.33
W
Charybdis
Roberthvpm
Charybdis
0
4
8
1
W
3
1
9
7.5
L
Mercury
4
6
2
0.83
W
Cu Chulainn
subparpercs
Cu Chulainn
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,391
Damage
20,270
43,476
Taken
36,389
29,403
Mitigated
28,539
15,258
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
CRONOS 6669653
Gilgamesh
7,662
1,786
1,048
1,239
10,967
10,314
0
1,979
8,372
0
13,403
W
Lancelot
FraumbeHynes
Lancelot
5,457
664
424
1,171
8,323
5,851
182
924
7,231
0
15,816
L
Terra
4,992
215
2,342
2,713
10,012
9,650
0
2,322
7,174
9,768
0
L
2,838
158
0
70
4,297
4,199
0
553
3,574
0
6,063
W
Pele
RIdotO
Pele
6,761
595
1,168
1,784
9,859
4,577
2,341
1,069
8,614
0
17,054
W
Charybdis
Roberthvpm
Charybdis
4,261
1,989
0
76
6,576
2,770
2,104
1,484
4,839
0
10,455
W
6,612
395
5,371
3,715
7,694
3,629
2,378
1,001
6,593
13,336
0
L
Mercury
4,778
2,584
464
1,042
11,113
4,376
0
1,616
8,902
0
13,865
W
Cu Chulainn
subparpercs
Cu Chulainn
9,300
1,327
332
1,217
11,024
12,576
909
870
10,017
0
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,476
Gold Earned
32,613
105
Minions Killed
52
0
Camps Cleared
0
783,723
Distance Traveled
515,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,008
626
0
0
0
0
0
L
Gilgamesh
7,326
916
12
2
0
159,479
0
W
Lancelot
8,378
1,047
22
3
0
159,709
0
L
Terra
6,928
866
12
2
0
122,173
0
L
Tyr
6,238
780
6
1
0
101,678
0
W
Pele
8,245
1,031
34
4
0
165,358
0
W
Charybdis
6,942
868
20
3
0
123,680
0
W
Chang'e
8,270
1,034
14
2
0
169,553
0
L
Mercury
7,113
889
22
3
0
131,795
0
W
Cu Chulainn
8,641
1,080
15
2
0
165,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role