Player Matchup

Ix Chel
Ix Chel
Bedtime
Ix Chel
Level 149
God Stats
4W - 1L
1,572 SR
Queue Stats
17W - 9L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
Fudifarts
Kuzenbo
Level 77
God Stats
9W - 5L
1,574 SR
Queue Stats
412W - 382L
1,550 Elo+
Solo
Achilles
Achilles
Nakimbo_21
Achilles
Level 81
God Stats
34W - 32L
1,463 SR
Queue Stats
418W - 396L
1,445 Elo+
Party 1
Xbalanque
Xbalanque
PanzerOfTheDeep
Xbalanque
Level 156
God Stats
8W - 5L
1,592 SR
Queue Stats
702W - 654L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
Rausky
Ao Kuang
Level 101
God Stats
259W - 238L
1,542 SR
Queue Stats
638W - 620L
1,486 Elo+
Party 1
Team Averages
Level 113
1,549 SR
1,515 Elo+

VS

Team Averages
Level 98
1,406 SR
1,521 Elo+
Hel
Hel
CarriedAlucard
Hel
Level 63
God Stats
3W - 1L
1,462 SR
Queue Stats
16W - 12L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Crimzon89
Gilgamesh
Level 100
God Stats
0W - 2L
1,313 SR
Queue Stats
422W - 392L
1,471 Elo+
Solo
Medusa
Medusa
Mindbreak0705
Medusa
Level 67
God Stats
3W - 7L
1,461 SR
Queue Stats
93W - 86L
1,584 Elo+
Solo
Serqet
Serqet
RejectedMoofin
Serqet
Level 129
God Stats
0W - 2L
1,326 SR
Queue Stats
268W - 222L
1,528 Elo+
Solo
Hercules
Hercules
Xivxi
Hercules
Level 133
God Stats
13W - 23L
1,467 SR
Queue Stats
151W - 149L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bedtime
Ix Chel
16
2 / 2 / 1
9,300
517
13,874
12,870
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kuzenbo
Fudifarts
Kuzenbo
14
1 / 0 / 4
9,093
505
10,873
14,036
17,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Nakimbo_21
Achilles
15
0 / 1 / 2
8,981
499
8,655
18,755
25,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
PanzerOfTheDeep
Xbalanque
17
3 / 0 / 1
10,465
581
11,503
13,707
5,970
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Rausky
Ao Kuang
16
4 / 0 / 0
9,251
514
9,279
14,289
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,267
459
8,478
11,879
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Crimzon89
Gilgamesh
12
2 / 4 / 0
7,429
413
10,200
23,265
17,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 1 / 0
9,404
522
6,163
13,563
5,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 0
8,161
453
9,247
16,253
9,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Xivxi
Hercules
15
0 / 2 / 0
9,091
505
12,305
16,658
16,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
3
3
Deaths
10
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Bedtime
Ix Chel
2
2
1
1.25
L
0
2
1
0.25
L
Gilgamesh
Crimzon89
Gilgamesh
2
4
0
0.5
W
Kuzenbo
Fudifarts
Kuzenbo
1
0
4
3
L
0
1
0
0
W
Achilles
Nakimbo_21
Achilles
0
1
2
1
W
Xbalanque
PanzerOfTheDeep
Xbalanque
3
0
1
3.5
W
Ao Kuang
Rausky
Ao Kuang
4
0
0
4
L
1
1
0
1
L
Hercules
Xivxi
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,184
Damage
46,393
73,657
Taken
81,618
61,612
Mitigated
52,226
26,526
Healing
28,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Bedtime
Ix Chel
13,874
1,105
1,624
4,697
12,870
5,745
70
5,184
7,404
99,216
0
L
8,478
524
3,316
6,695
11,879
4,699
0
7,119
4,760
79,552
0
L
Gilgamesh
Crimzon89
Gilgamesh
10,200
1,444
543
3,531
23,265
17,008
0
13,526
9,739
3,139
46,457
W
Kuzenbo
Fudifarts
Kuzenbo
10,873
4,418
0
2,304
14,036
17,419
76
3,062
10,422
32,367
0
L
6,163
4,035
0
5,315
13,563
5,181
709
1,739
11,824
0
90,675
W
Achilles
Nakimbo_21
Achilles
8,655
1,843
0
5,401
18,755
25,964
0
114
18,053
0
63,584
W
Xbalanque
PanzerOfTheDeep
Xbalanque
11,503
7,537
0
7,855
13,707
5,970
982
899
12,316
0
98,983
W
Ao Kuang
Rausky
Ao Kuang
9,279
1,289
0
4,645
14,289
6,514
0
1,092
12,670
80,865
0
L
9,247
1,007
0
722
16,253
9,202
0
8,041
8,212
142
63,172
L
Hercules
Xivxi
Hercules
12,305
6,264
0
8,748
16,658
16,136
0
3,735
12,923
0
71,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,090
Gold Earned
42,352
553
Minions Killed
545
0
Camps Cleared
0
1,915,258
Distance Traveled
1,848,967
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,300
517
160
9
0
366,220
2
L
Hel
8,267
459
136
8
0
400,453
6
L
Gilgamesh
7,429
413
61
3
0
356,151
6
W
Kuzenbo
9,093
505
33
2
0
410,486
5
L
Medusa
9,404
522
138
8
0
334,494
2
W
Achilles
8,981
499
100
6
0
375,172
2
W
Xbalanque
10,465
581
159
9
0
332,541
8
W
Ao Kuang
9,251
514
101
6
0
430,839
2
L
Serqet
8,161
453
93
5
0
442,165
2
L
Hercules
9,091
505
117
7
0
315,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role