Player Matchup

Hachiman
Hachiman
Gold II
MEATYBaits
Hachiman
Gold II
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
84W - 85L
1,453 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 65
1,500 SR
1,453 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 143
1,567 SR
1,347 MMR
Surtr
Surtr
Silver I
Zolamilk
Surtr
Silver I
Level 143
God Stats
48W - 35L
1,567 SR
Queue Stats
453W - 529L
1,347 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MEATYBaits
Hachiman
19
7 / 4 / 0
15,563
915
16,509
22,128
17,853
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SkadiChaacMartichorasHadesAh Muzen Cab

VS

Bans
PoseidonKaliBastetAnubisUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Zolamilk
Surtr
20
4 / 7 / 0
15,679
922
16,562
24,787
22,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
4
4
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
MEATYBaits
Hachiman
7
4
0
1.75
W
Surtr
Zolamilk
Surtr
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
16,562
22,128
Taken
24,787
17,853
Mitigated
22,884
8,447
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
MEATYBaits
Hachiman
16,509
10,512
0
8,447
22,128
17,853
1,478
1,461
20,667
2,207
97,941
W
Surtr
Zolamilk
Surtr
16,562
7,635
0
8,909
24,787
22,884
2,499
1,745
23,042
2,443
85,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,563
Gold Earned
15,679
163
Minions Killed
122
3
Camps Cleared
10
268,291
Distance Traveled
338,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
15,563
915
163
10
3
268,291
0
W
Surtr
15,679
922
122
7
10
338,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role