Player Matchup

Atlas
Atlas
Gold III
 
Atlas
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
Sayito
Thoth
Diamond I
Level 199
God Stats
2W - 2L
1,274 SR
Queue Stats
117W - 111L
2,166 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,425 SR
1,722 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 76
1,499 SR
1,685 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond IV
feetlovr
Eset
Diamond IV
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
2,298 MMR
Solo
Neith
Neith
Silver I
jhondtd
Neith
Silver I
Level 71
God Stats
35W - 43L
1,496 SR
Queue Stats
857W - 883L
1,258 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
5 / 0 / 5
9,036
904
9,915
10,420
8,737
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
11
1 / 1 / 6
7,873
787
2,633
8,249
6,074
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Sayito
Thoth
13
4 / 0 / 6
9,213
921
8,215
4,434
1,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesKuzenboNe ZhaBaba YagaMartichoras

VS

Bans
HachimanAh Muzen CabBacchusRavanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 5 / 1
6,958
696
5,941
11,886
6,870
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
11
1 / 3 / 0
7,554
755
6,189
7,122
2,565
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
jhondtd
Neith
8
0 / 2 / 1
6,744
674
4,718
6,618
2,084
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
5
7.5
W
Fenrir
 
Fenrir
1
1
6
4
L
Hercules
 
Hercules
0
5
1
0.1
W
Thoth
Sayito
Thoth
4
0
6
7
L
Eset
1
3
0
0.33
L
Neith
jhondtd
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
16,848
23,103
Taken
25,626
16,324
Mitigated
11,519
4,505
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
9,915
4,312
0
1,750
10,420
8,737
155
2,326
8,094
35,430
0
W
Fenrir
 
Fenrir
2,633
559
0
2,100
8,249
6,074
54
3,254
4,995
0
5,843
L
Hercules
 
Hercules
5,941
1,408
0
2,012
11,886
6,870
0
8,907
2,979
0
15,562
W
Thoth
Sayito
Thoth
8,215
207
0
655
4,434
1,513
1,124
1,114
3,320
55,455
0
L
Eset
6,189
432
0
816
7,122
2,565
0
4,040
3,030
38,713
0
L
Neith
jhondtd
Neith
4,718
1,735
0
820
6,618
2,084
92
5,305
1,313
0
13,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,122
Gold Earned
21,256
141
Minions Killed
91
0
Camps Cleared
0
623,206
Distance Traveled
533,576
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,036
904
41
4
0
205,874
0
W
Fenrir
7,873
787
5
1
0
219,648
0
L
Hercules
6,958
696
14
1
0
181,865
0
W
Thoth
9,213
921
95
10
0
197,684
1
L
Eset
7,554
755
57
6
0
195,057
0
L
Neith
6,744
674
20
2
0
156,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role