Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Pablo_TheLlama
Nike
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 113L
1,428 Elo+
Solo
Izanami
Izanami
ThunderEnergyZ
Izanami
Level 4
God Stats
1W - 1L
1,308 SR
Queue Stats
4W - 6L
1,276 Elo+
Party 2
Surtr
Surtr
baggies_boy
Surtr
Level 148
God Stats
13W - 6L
1,709 SR
Queue Stats
380W - 383L
1,428 Elo+
Solo
Janus
Janus
scorpioncraft17
Janus
Level 83
God Stats
4W - 3L
1,641 SR
Queue Stats
95W - 106L
1,437 Elo+
Solo
Team Averages
Level 78
1,532 SR
1,414 Elo+

VS

Team Averages
Level 112
1,563 SR
1,489 Elo+
Bellona
Bellona
AjLaKaos
Bellona
Level 148
God Stats
60W - 71L
1,388 SR
Queue Stats
685W - 700L
1,487 Elo+
Solo
Ymir
Ymir
BlackPain1303
Ymir
Level 147
God Stats
8W - 8L
1,531 SR
Queue Stats
147W - 139L
1,487 Elo+
Party 1
Bakasura
Bakasura
Fakqer
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 94L
1,504 Elo+
Party 1
Persephone
Persephone
TdFoxy
Persephone
Level 73
God Stats
2W - 2L
1,841 SR
Queue Stats
33W - 33L
1,472 Elo+
Solo
Jing Wei
Jing Wei
phan8877
Jing Wei
Level 85
God Stats
33W - 32L
1,552 SR
Queue Stats
140W - 132L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 0
5,533
615
1,904
4,785
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 1
5,373
597
3,918
7,240
4,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 1
4,898
544
4,189
5,483
1,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
5 / 2 / 0
6,028
670
2,643
6,379
2,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 2
6,217
691
2,394
3,186
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AjLaKaos
Bellona
8
1 / 2 / 0
5,091
566
4,342
7,590
8,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

3
0 / 0 / 0
3,590
399
378
2,456
1,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Fakqer
Bakasura
3
0 / 2 / 0
3,534
393
606
2,706
706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
TdFoxy
Persephone
9
1 / 3 / 0
5,082
565
2,713
6,286
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
phan8877
Jing Wei
9
0 / 0 / 0
4,287
476
2,535
7,003
2,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
0
1
L
Bellona
AjLaKaos
Bellona
1
2
0
0.5
L
0
0
0
0
L
Bakasura
Fakqer
Bakasura
0
2
0
0
W
0
0
1
0.5
L
Persephone
TdFoxy
Persephone
1
3
0
0.33
W
0
0
1
0.5
W
5
2
0
2.5
L
Jing Wei
phan8877
Jing Wei
0
0
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,048
Damage
10,574
27,073
Taken
26,041
12,812
Mitigated
14,393
8,532
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,904
245
2,202
2,498
4,785
2,620
192
922
3,863
15,749
0
L
Bellona
AjLaKaos
Bellona
4,342
1,165
0
3,118
7,590
8,272
0
50
7,540
1,180
29,184
L
378
106
0
1,410
2,456
1,382
0
249
2,207
4,165
0
L
Bakasura
Fakqer
Bakasura
606
458
0
375
2,706
706
0
145
2,541
0
5,607
W
3,918
274
0
818
7,240
4,420
0
583
6,657
0
33,767
L
Persephone
TdFoxy
Persephone
2,713
234
0
1,114
6,286
1,918
0
2,377
3,715
26,125
0
W
4,189
3,141
0
1,464
5,483
1,829
424
658
4,825
0
43,310
W
2,643
1,238
0
800
6,379
2,821
15
207
6,121
271
28,520
L
Jing Wei
phan8877
Jing Wei
2,535
1,805
0
700
7,003
2,115
0
1,368
5,635
0
26,819
W
2,394
195
0
750
3,186
1,122
683
1,414
1,762
46,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,049
Gold Earned
21,584
295
Minions Killed
167
0
Camps Cleared
0
841,933
Distance Traveled
642,267
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,533
615
27
3
0
156,731
0
L
Bellona
5,091
566
59
7
0
164,812
1
L
Ymir
3,590
399
9
1
0
48,691
0
L
Bakasura
3,534
393
9
1
0
61,507
0
W
Nike
5,373
597
51
6
0
155,882
2
L
Persephone
5,082
565
53
6
0
180,360
0
W
Izanami
4,898
544
72
8
0
154,301
0
W
Surtr
6,028
670
54
6
0
200,583
0
L
Jing Wei
4,287
476
37
4
0
186,897
2
W
Janus
6,217
691
91
10
0
174,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role