Player Matchup

Heimdallr
Heimdallr
Falacor
Heimdallr
Level 152
God Stats
5W - 5L
1,318 SR
Queue Stats
207W - 222L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Nomadd254
Baron Samedi
Level 89
God Stats
49W - 44L
1,520 SR
Queue Stats
740W - 739L
1,413 Elo+
Solo
Vulcan
Vulcan
cysco30
Vulcan
Level 171
God Stats
6W - 2L
1,618 SR
Queue Stats
124W - 111L
1,439 Elo+
Solo
Loki
Loki
lFakeStark
Loki
Level 109
God Stats
6W - 6L
1,536 SR
Queue Stats
184W - 175L
1,504 Elo+
Solo
Mulan
Mulan
yamir_jajaja
Mulan
Level 126
God Stats
4W - 0L
1,884 SR
Queue Stats
191W - 154L
1,552 Elo+
Solo
Team Averages
Level 129
1,575 SR
1,473 Elo+

VS

Team Averages
Level 111
1,534 SR
1,489 Elo+
Nemesis
Nemesis
ARSOV5
Nemesis
Level 67
God Stats
11W - 14L
1,508 SR
Queue Stats
171W - 157L
1,397 Elo+
Solo
Maui
Maui
H2OERS
Maui
Level 232
God Stats
48W - 73L
1,451 SR
Queue Stats
669W - 677L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Shadiox_Riggle20
Nu Wa
Level 52
God Stats
7W - 4L
1,608 SR
Queue Stats
37W - 32L
1,489 Elo+
Solo
Skadi
Skadi
Sir Joly
Skadi
Level 110
God Stats
449W - 396L
1,603 SR
Queue Stats
524W - 501L
1,554 Elo+
Solo
Odin
Odin
TMG McNasty
Odin
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Falacor
Heimdallr
14
1 / 0 / 10
8,500
1,214
7,852
5,563
2,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Nomadd254
Baron Samedi
13
1 / 1 / 5
7,587
1,084
5,830
5,854
2,783
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
cysco30
Vulcan
14
1 / 3 / 6
7,900
1,129
8,567
4,804
1,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 6
8,867
1,267
8,162
5,917
1,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
9 / 1 / 4
10,090
1,441
12,919
9,613
6,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

362

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ARSOV5
Nemesis
12
1 / 4 / 2
7,079
1,011
3,504
8,407
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
H2OERS
Maui
12
1 / 3 / 3
7,414
1,059
4,783
14,691
7,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 5 / 1
7,895
1,128
10,792
11,148
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Sir Joly
Skadi
12
1 / 1 / 3
7,800
1,114
5,498
4,981
1,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 3 / 3
7,322
1,046
3,359
7,363
5,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
16
Kills
5
5
Deaths
16
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ARSOV5
Nemesis
1
4
2
0.5
W
Heimdallr
Falacor
Heimdallr
1
0
10
6
L
Maui
H2OERS
Maui
1
3
3
0.83
W
Baron Samedi
Nomadd254
Baron Samedi
1
1
5
3.5
L
2
5
1
0.5
L
Skadi
Sir Joly
Skadi
1
1
3
2.5
L
0
3
3
0.5
W
Vulcan
cysco30
Vulcan
1
3
6
1.33
W
4
0
6
7
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
27,936
31,751
Taken
46,590
15,146
Mitigated
22,595
7,355
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ARSOV5
Nemesis
3,504
1,702
0
1,254
8,407
3,912
0
3,516
4,850
0
5,697
W
Heimdallr
Falacor
Heimdallr
7,852
4,372
0
1,442
5,563
2,140
0
1,839
3,152
0
33,455
L
Maui
H2OERS
Maui
4,783
458
0
2,761
14,691
7,658
0
4,405
9,987
6,736
0
W
Baron Samedi
Nomadd254
Baron Samedi
5,830
696
561
1,150
5,854
2,783
0
2,821
2,716
13,026
0
L
10,792
5,121
0
0
11,148
3,899
0
2,794
8,122
27,152
0
L
Skadi
Sir Joly
Skadi
5,498
1,952
0
372
4,981
1,752
0
1,378
3,512
0
15,013
L
3,359
900
0
290
7,363
5,374
0
2,569
4,525
0
15,536
W
Vulcan
cysco30
Vulcan
8,567
5,939
0
106
4,804
1,838
0
2,084
2,511
21,805
0
W
8,162
2,156
0
420
5,917
1,856
0
3,310
2,475
0
20,823
W
12,919
2,097
0
3,676
9,613
6,529
0
4,360
4,756
0
25,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
37,510
141
Minions Killed
108
10
Camps Cleared
2
708,339
Distance Traveled
645,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,079
1,011
7
1
0
116,313
0
W
Heimdallr
8,500
1,214
59
8
5
139,762
0
L
Maui
7,414
1,059
2
0
0
131,068
0
W
Baron Samedi
7,587
1,084
21
3
2
129,631
0
L
Nu Wa
7,895
1,128
34
5
2
127,059
0
L
Skadi
7,800
1,114
26
4
0
122,306
0
L
Odin
7,322
1,046
39
6
0
148,738
0
W
Vulcan
7,900
1,129
26
4
3
148,820
0
W
Loki
8,867
1,267
13
2
0
152,179
0
W
Mulan
10,090
1,441
22
3
0
137,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role