Player Matchup

Hel
Hel
C4Zy_P4Ky
Hel
Level 86
God Stats
2W - 3L
1,467 SR
Queue Stats
18W - 30L
1,284 Elo+
Party 1
Cerberus
Cerberus
ECFR_Balou
Cerberus
Level 86
God Stats
0W - 1L
1,497 SR
Queue Stats
13W - 30L
1,111 Elo+
Party 1
Loki
Loki
Xx_VikBro007_xX
Loki
Level 56
God Stats
1W - 1L
1,716 SR
Queue Stats
1W - 5L
1,075 Elo+
Solo
Team Averages
Level 76
1,560 SR
1,157 Elo+

VS

Team Averages
Level 90
1,589 SR
1,621 Elo+
Achilles
Achilles
Kingclassic7502
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,624 Elo+
Party 2
Pele
Pele
Minimalistiga198
Pele
Level 180
God Stats
1W - 3L
1,630 SR
Queue Stats
148W - 147L
1,605 Elo+
Party 2
Janus
Janus
Pusteblume2017
Janus
Level 74
God Stats
2W - 0L
1,635 SR
Queue Stats
17W - 7L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,520
752
4,011
8,802
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ECFR_Balou
Cerberus
9
0 / 3 / 1
6,817
682
4,557
14,606
7,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 2
6,979
698
5,195
10,580
2,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 0 / 11
9,246
925
5,702
7,655
7,616
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 2 / 10
8,854
885
8,618
9,443
3,493
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 0 / 9
9,841
984
14,321
3,747
1,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
7
0
0.29
L
Cerberus
ECFR_Balou
Cerberus
0
3
1
0.17
W
Achilles
6
0
11
11.5
W
4
2
10
4.5
W
7
0
9
11.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,763
Damage
28,641
33,988
Taken
20,845
13,596
Mitigated
12,588
5,387
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,011
538
910
764
8,802
2,914
0
4,710
4,029
22,064
0
L
Cerberus
ECFR_Balou
Cerberus
4,557
515
0
2,861
14,606
7,940
0
7,430
7,176
21,169
0
W
Achilles
5,702
1,159
0
637
7,655
7,616
608
2,781
4,790
0
11,480
W
8,618
2,162
0
1,300
9,443
3,493
156
3,994
5,449
0
29,887
W
14,321
823
90
1,649
3,747
1,479
710
2,242
1,505
59,306
0
L
5,195
1,171
217
635
10,580
2,742
0
3,310
7,270
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,316
Gold Earned
27,941
115
Minions Killed
114
0
Camps Cleared
0
505,643
Distance Traveled
638,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,520
752
31
3
0
163,386
0
L
Cerberus
6,817
682
64
6
0
173,070
0
W
Achilles
9,246
925
2
0
0
210,471
0
W
Pele
8,854
885
30
3
0
222,602
0
W
Janus
9,841
984
82
8
0
205,313
2
L
Loki
6,979
698
20
2
0
169,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role