Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Drako646
Nemesis
Level 128
God Stats
5W - 6L
1,677 SR
Queue Stats
21W - 25L
1,557 Elo+
Solo
Discordia
Discordia
Zigzaguar
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 61L
1,594 Elo+
Party 2
Surtr
Surtr
ctgunny
Surtr
Level 57
God Stats
3W - 7L
1,353 SR
Queue Stats
124W - 112L
1,557 Elo+
Party 2
Terra
Terra
dragontorch111
Terra
Level 44
God Stats
3W - 4L
1,663 SR
Queue Stats
110W - 93L
1,640 Elo+
Solo
Team Averages
Level 86
1,538 SR
1,570 Elo+

VS

Team Averages
Level 153
1,411 SR
1,520 Elo+
Nox
Nox
CookieLatte
Nox
Level 179
God Stats
13W - 13L
1,675 SR
Queue Stats
211W - 193L
1,503 Elo+
Solo
Da Ji
Da Ji
HalseyXIII
Da Ji
Level 129
God Stats
0W - 4L
1,279 SR
Queue Stats
142W - 147L
1,645 Elo+
Party 1
Charybdis
Charybdis
LadyKlutch
Charybdis
Level 155
God Stats
3W - 13L
1,177 SR
Queue Stats
353W - 424L
1,400 Elo+
Party 1
Sobek
Sobek
LigmaKlutch
Sobek
Level 150
God Stats
1W - 4L
1,281 SR
Queue Stats
380W - 413L
1,499 Elo+
Party 1
Kukulkan
Kukulkan
spagdretti
Kukulkan
Level 152
God Stats
19W - 10L
1,644 SR
Queue Stats
175W - 155L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
5 / 2 / 2
6,110
679
6,125
8,583
3,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Drako646
Nemesis
11
1 / 1 / 3
5,972
664
3,869
6,154
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Discordia
Zigzaguar
Discordia
10
4 / 1 / 1
5,832
648
9,975
4,843
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
ctgunny
Surtr
10
0 / 0 / 0
5,841
649
1,721
4,873
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
5,377
597
2,815
5,209
2,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,367
596
2,174
4,615
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Da Ji
10
5 / 3 / 0
6,030
670
4,784
9,730
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
LadyKlutch
Charybdis
8
0 / 4 / 1
4,842
538
2,176
7,387
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,999
555
2,534
9,446
7,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
spagdretti
Kukulkan
7
0 / 4 / 0
4,482
498
2,037
4,758
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
5
6
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
2
2
3
L
0
0
0
0
W
Nemesis
Drako646
Nemesis
1
1
3
2.5
L
Da Ji
5
3
0
1.67
L
Charybdis
LadyKlutch
Charybdis
0
4
1
0.13
L
0
1
1
0.5
W
Discordia
Zigzaguar
Discordia
4
1
1
4.5
W
Surtr
ctgunny
Surtr
0
0
0
0
W
2
2
1
1.25
L
Kukulkan
spagdretti
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,505
Damage
13,705
29,662
Taken
35,936
13,501
Mitigated
18,492
8,936
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,125
1,810
0
3,089
8,583
3,096
0
556
7,947
0
34,419
L
2,174
322
0
736
4,615
3,100
0
1,092
3,465
33,293
98
W
Nemesis
Drako646
Nemesis
3,869
2,204
0
601
6,154
2,630
0
1,333
4,821
0
42,264
L
Da Ji
4,784
1,563
0
647
9,730
3,664
0
1,890
7,672
0
33,599
L
Charybdis
LadyKlutch
Charybdis
2,176
1,148
0
1,866
7,387
2,164
126
670
6,717
0
27,526
L
2,534
184
0
3,005
9,446
7,904
0
5,673
3,555
17,247
0
W
Discordia
Zigzaguar
Discordia
9,975
1,731
0
875
4,843
1,629
0
2,042
2,761
43,451
0
W
Surtr
ctgunny
Surtr
1,721
531
0
1,393
4,873
3,554
0
1,338
3,419
456
40,981
W
2,815
769
1,240
1,738
5,209
2,592
0
1,301
3,868
13,747
0
L
Kukulkan
spagdretti
Kukulkan
2,037
140
0
535
4,758
1,660
0
3,299
1,233
23,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,132
Gold Earned
25,720
288
Minions Killed
255
0
Camps Cleared
0
1,002,928
Distance Traveled
904,047
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,110
679
46
5
0
187,315
0
L
Nox
5,367
596
82
9
0
193,674
2
W
Nemesis
5,972
664
74
8
0
235,024
2
L
Da Ji
6,030
670
52
6
0
216,071
0
L
Charybdis
4,842
538
52
6
0
174,536
2
L
Sobek
4,999
555
21
2
0
203,407
0
W
Discordia
5,832
648
75
8
0
177,830
0
W
Surtr
5,841
649
75
8
0
177,093
1
W
Terra
5,377
597
18
2
0
225,666
1
L
Kukulkan
4,482
498
48
5
0
116,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role