Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MissJokerTTV
Fenrir
Level 129
God Stats
13W - 14L
1,497 SR
Queue Stats
364W - 395L
1,406 Elo+
Solo
Rama
Rama
amorless
Rama
Level 28
God Stats
6W - 0L
1,943 SR
Queue Stats
94W - 93L
1,475 Elo+
Party 1
Bacchus
Bacchus
oLvcci
Bacchus
Level 51
God Stats
40W - 23L
1,618 SR
Queue Stats
45W - 32L
1,529 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xRxvenge5136
Cu Chulainn
Level 48
God Stats
5W - 7L
1,451 SR
Queue Stats
161W - 218L
1,314 Elo+
Solo
Team Averages
Level 77
1,602 SR
1,445 Elo+

VS

Team Averages
Level 52
1,586 SR
1,432 Elo+
Athena
Athena
 
Athena
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
LiLDemonEmperor
Chernobog
Level 43
God Stats
12W - 4L
1,721 SR
Queue Stats
52W - 49L
1,391 Elo+
Solo
Hun Batz
Hun Batz
gogo4our
Hun Batz
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 151L
1,344 Elo+
Solo
Baron Samedi
Baron Samedi
iiTzCooley
Baron Samedi
Level 41
God Stats
2W - 1L
1,708 SR
Queue Stats
17W - 21L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 7
7,286
607
10,386
6,865
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
5 / 1 / 1
7,412
618
5,172
10,828
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rama
13
1 / 0 / 2
7,343
612
4,445
8,434
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
oLvcci
Bacchus
10
1 / 0 / 2
6,002
500
4,415
7,491
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
xRxvenge5136
Cu Chulainn
12
3 / 2 / 2
7,184
599
6,555
11,451
8,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 2 / 2
5,841
487
3,089
11,363
8,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,343
445
3,351
8,718
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
LiLDemonEmperor
Chernobog
10
0 / 2 / 0
5,658
472
4,173
6,274
2,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
gogo4our
Hun Batz
9
0 / 4 / 2
5,564
464
4,035
12,441
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
iiTzCooley
Baron Samedi
10
2 / 3 / 0
6,340
528
5,822
7,655
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
14
Kills
2
3
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
L
Athena
 
Athena
0
2
2
0.5
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
Chernobog
LiLDemonEmperor
Chernobog
0
2
0
0
W
Fenrir
5
1
1
5.5
W
Rama
1
0
2
2
L
Hun Batz
gogo4our
Hun Batz
0
4
2
0.25
L
Baron Samedi
iiTzCooley
Baron Samedi
2
3
0
0.67
W
Bacchus
oLvcci
Bacchus
1
0
2
2
W
Cu Chulainn
xRxvenge5136
Cu Chulainn
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,973
Damage
20,470
45,069
Taken
46,451
27,782
Mitigated
22,100
16,771
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,386
740
1,202
2,854
6,865
3,253
34
1,961
4,904
48,492
0
L
Athena
 
Athena
3,089
1,019
406
3,366
11,363
8,088
0
3,578
7,571
19,558
0
L
Danzaburou
 
Danzaburou
3,351
1,387
0
2,676
8,718
3,190
0
1,060
7,580
0
28,719
L
Chernobog
LiLDemonEmperor
Chernobog
4,173
1,951
0
1,233
6,274
2,346
0
838
5,436
0
44,547
W
Fenrir
5,172
1,696
0
3,406
10,828
4,446
0
2,464
8,364
0
43,274
W
Rama
4,445
3,658
0
5,617
8,434
3,322
2,525
940
7,494
0
62,413
L
Hun Batz
gogo4our
Hun Batz
4,035
937
0
946
12,441
5,070
0
5,566
6,875
0
35,795
L
Baron Samedi
iiTzCooley
Baron Samedi
5,822
535
706
1,904
7,655
3,406
84
3,742
3,913
41,366
0
W
Bacchus
oLvcci
Bacchus
4,415
69
406
2,033
7,491
7,851
0
2,789
4,702
15,107
0
W
Cu Chulainn
xRxvenge5136
Cu Chulainn
6,555
263
0
1,253
11,451
8,910
530
824
10,603
0
38,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,227
Gold Earned
28,746
322
Minions Killed
261
0
Camps Cleared
0
1,213,850
Distance Traveled
1,130,881
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,286
607
68
6
0
244,723
4
L
Athena
5,841
487
22
2
0
226,394
2
L
Danzaburou
5,343
445
36
3
0
224,963
1
L
Chernobog
5,658
472
74
6
0
241,928
5
W
Fenrir
7,412
618
73
6
0
260,049
0
W
Rama
7,343
612
110
9
0
205,929
2
L
Hun Batz
5,564
464
52
4
0
235,485
0
L
Baron Samedi
6,340
528
77
6
0
202,111
0
W
Bacchus
6,002
500
15
1
0
260,532
0
W
Cu Chulainn
7,184
599
56
5
0
242,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role