Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DontayR10
Danzaburou
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
43W - 64L
1,362 Elo+
Solo
Martichoras
Martichoras
Taevanis
Martichoras
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,149 Elo+
Party 1
Gilgamesh
Gilgamesh
Tsunamiiee
Gilgamesh
Level 69
God Stats
8W - 6L
1,540 SR
Queue Stats
260W - 251L
1,494 Elo+
Party 1
Chronos
Chronos
UhaveNOfriends2
Chronos
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 286L
1,591 Elo+
Solo
Team Averages
Level 58
1,552 SR
1,419 Elo+

VS

Team Averages
Level 135
1,537 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
NOVAK9965
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Party 2
Chaac
Chaac
OtherKill
Chaac
Level 125
God Stats
6W - 6L
1,488 SR
Queue Stats
153W - 167L
1,468 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Prisssy_
Ah Muzen Cab
Level 155
God Stats
7W - 1L
1,876 SR
Queue Stats
126W - 110L
1,465 Elo+
Solo
Martichoras
Martichoras
TheDirtyDani
Martichoras
Level 128
God Stats
2W - 0L
1,322 SR
Queue Stats
100W - 98L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 4 / 4
7,139
714
4,251
8,038
2,858
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DontayR10
Danzaburou
13
1 / 7 / 6
7,261
726
4,115
10,794
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Taevanis
Martichoras
16
2 / 4 / 3
8,580
858
8,342
11,729
6,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Tsunamiiee
Gilgamesh
14
3 / 4 / 3
7,723
772
10,394
10,562
16,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 1
7,453
745
3,304
7,482
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 12
7,873
787
3,698
9,440
11,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Odin
15
4 / 2 / 12
8,644
864
7,140
9,961
10,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
OtherKill
Chaac
17
10 / 1 / 11
10,269
1,027
18,447
11,154
8,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Prisssy_
Ah Muzen Cab
15
6 / 1 / 10
8,948
895
7,411
6,072
2,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
TheDirtyDani
Martichoras
15
2 / 1 / 13
8,567
857
7,295
7,318
3,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
8
Kills
23
23
Deaths
8
17
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
4
0.75
W
Arachne
 
Arachne
1
3
12
2.33
L
Danzaburou
DontayR10
Danzaburou
1
7
6
0.57
W
Odin
4
2
12
5
W
Chaac
OtherKill
Chaac
10
1
11
15.5
W
Ah Muzen Cab
Prisssy_
Ah Muzen Cab
6
1
10
11
L
Martichoras
Taevanis
Martichoras
2
4
3
0.88
W
Martichoras
TheDirtyDani
Martichoras
2
1
13
8.5
L
Gilgamesh
Tsunamiiee
Gilgamesh
3
4
3
1.13
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
43,991
48,605
Taken
43,945
32,475
Mitigated
36,725
6,892
Healing
16,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,251
1,942
347
1,084
8,038
2,858
0
0
8,038
0
7,276
W
Arachne
 
Arachne
3,698
2,546
1,453
1,881
9,440
11,730
502
1,280
7,999
0
5,260
L
Danzaburou
DontayR10
Danzaburou
4,115
1,445
0
779
10,794
4,332
0
0
10,794
0
10,783
W
Odin
7,140
1,050
359
753
9,961
10,346
293
618
9,213
195
12,201
W
Chaac
OtherKill
Chaac
18,447
2,230
2,341
5,971
11,154
8,345
375
1,780
9,200
0
32,115
W
Ah Muzen Cab
Prisssy_
Ah Muzen Cab
7,411
2,321
537
847
6,072
2,619
1,768
573
5,406
0
17,732
L
Martichoras
Taevanis
Martichoras
8,342
825
127
938
11,729
6,035
0
35
11,694
0
22,541
W
Martichoras
TheDirtyDani
Martichoras
7,295
1,271
166
2,202
7,318
3,685
927
622
6,478
0
24,833
L
Gilgamesh
Tsunamiiee
Gilgamesh
10,394
1,838
61
723
10,562
16,347
0
75
10,487
2,047
15,094
L
3,304
1,073
1,642
1,191
7,482
2,903
0
0
7,482
13,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,156
Gold Earned
44,301
146
Minions Killed
109
0
Camps Cleared
0
829,436
Distance Traveled
1,014,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,139
714
17
2
0
182,584
0
W
Arachne
7,873
787
5
1
0
178,479
0
L
Danzaburou
7,261
726
13
1
0
169,169
0
W
Odin
8,644
864
11
1
0
217,558
0
W
Chaac
10,269
1,027
43
4
0
208,000
0
W
Ah Muzen Cab
8,948
895
28
3
0
217,679
0
L
Martichoras
8,580
858
46
5
0
166,931
0
W
Martichoras
8,567
857
22
2
0
192,966
0
L
Gilgamesh
7,723
772
30
3
0
185,227
0
L
Chronos
7,453
745
40
4
0
125,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role