Player Matchup

Horus
Horus
 
Horus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DJT45
Nemesis
Level 122
God Stats
3W - 3L
1,524 SR
Queue Stats
75W - 101L
1,543 Elo+
Solo
Poseidon
Poseidon
TheSilkinson
Poseidon
Level 113
God Stats
5W - 2L
1,719 SR
Queue Stats
70W - 59L
1,470 Elo+
Solo
Thanatos
Thanatos
vodkadddd
Thanatos
Level 120
God Stats
15W - 4L
1,613 SR
Queue Stats
83W - 55L
1,560 Elo+
Solo
Team Averages
Level 125
1,571 SR
1,514 Elo+

VS

Team Averages
Level 138
1,546 SR
1,428 Elo+
Martichoras
Martichoras
Dustinpd
Martichoras
Level 173
God Stats
2W - 4L
1,375 SR
Queue Stats
207W - 274L
1,406 Elo+
Party 1
Yemoja
Yemoja
ICEBEARinc
Yemoja
Level 130
God Stats
0W - 2L
1,292 SR
Queue Stats
76W - 90L
1,478 Elo+
Party 1
Lancelot
Lancelot
TeezyTheSavage
Lancelot
Level 128
God Stats
8W - 4L
1,808 SR
Queue Stats
153W - 189L
1,326 Elo+
Party 1
Ravana
Ravana
vNghiitMerry
Ravana
Level 126
God Stats
3W - 2L
1,665 SR
Queue Stats
462W - 484L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
ìtilt
Kukulkan
Level 131
God Stats
6W - 8L
1,590 SR
Queue Stats
120W - 167L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 0 / 8
6,297
630
5,120
6,804
4,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
 
Merlin
11
3 / 1 / 5
6,243
624
5,519
3,697
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
DJT45
Nemesis
10
3 / 2 / 5
5,884
588
5,539
8,846
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
TheSilkinson
Poseidon
11
0 / 0 / 0
5,901
590
1,835
3,984
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
vodkadddd
Thanatos
11
5 / 0 / 1
6,683
668
3,606
7,655
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dustinpd
Martichoras
9
0 / 3 / 0
4,824
482
2,443
6,588
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ICEBEARinc
Yemoja
9
1 / 3 / 1
5,322
532
1,782
7,267
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
9
1 / 5 / 1
5,595
560
4,172
10,376
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
11
0 / 0 / 0
6,165
617
2,628
3,747
2,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
ìtilt
Kukulkan
10
1 / 2 / 0
6,106
611
2,846
3,845
1,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
3
3
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
8
6
W
Merlin
 
Merlin
3
1
5
5.5
W
Nemesis
DJT45
Nemesis
3
2
5
2.75
L
Martichoras
Dustinpd
Martichoras
0
3
0
0
L
Yemoja
ICEBEARinc
Yemoja
1
3
1
0.5
L
Lancelot
1
5
1
0.3
W
Poseidon
TheSilkinson
Poseidon
0
0
0
0
L
Ravana
0
0
0
0
W
Thanatos
vodkadddd
Thanatos
5
0
1
5.5
L
Kukulkan
ìtilt
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
13,871
30,986
Taken
31,823
14,236
Mitigated
13,049
15,717
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,120
1,966
584
4,028
6,804
4,197
126
1,114
5,574
0
18,249
W
Merlin
 
Merlin
5,519
334
0
690
3,697
1,462
348
284
3,413
45,141
0
W
Nemesis
DJT45
Nemesis
5,539
3,255
0
2,593
8,846
3,129
32
2,604
6,242
0
32,207
L
Martichoras
Dustinpd
Martichoras
2,443
1,475
0
1,690
6,588
2,145
0
2,857
3,731
0
33,324
L
Yemoja
ICEBEARinc
Yemoja
1,782
594
1,005
1,980
7,267
4,371
0
882
6,385
10,897
0
L
Lancelot
4,172
1,675
0
1,170
10,376
3,341
0
1,328
9,048
0
33,176
W
Poseidon
TheSilkinson
Poseidon
1,835
250
0
750
3,984
2,446
0
0
3,739
36,876
117
L
Ravana
2,628
758
0
2,790
3,747
2,167
0
2,140
1,607
0
45,333
W
Thanatos
vodkadddd
Thanatos
3,606
961
0
7,072
7,655
3,002
505
676
6,979
0
59,450
L
Kukulkan
ìtilt
Kukulkan
2,846
548
0
492
3,845
1,025
96
150
3,695
44,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,008
Gold Earned
28,012
295
Minions Killed
292
0
Camps Cleared
0
1,058,468
Distance Traveled
963,945
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,297
630
26
3
0
210,643
1
W
Merlin
6,243
624
65
7
0
210,681
0
W
Nemesis
5,884
588
50
5
0
225,038
0
L
Martichoras
4,824
482
43
4
0
181,208
0
L
Yemoja
5,322
532
19
2
0
175,749
3
L
Lancelot
5,595
560
60
6
0
235,083
0
W
Poseidon
5,901
590
71
7
0
192,011
1
L
Ravana
6,165
617
78
8
0
200,932
0
W
Thanatos
6,683
668
83
8
0
220,095
0
L
Kukulkan
6,106
611
92
9
0
170,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role