Player Matchup

Chaac
Chaac
DepressedSimp
Chaac
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
271W - 262L
1,420 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The Rizzler8766
Cu Chulainn
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,300 Elo+
Party 1
Arachne
Arachne
TheMonk_King1993
Arachne
Level 127
God Stats
4W - 11L
1,478 SR
Queue Stats
26W - 37L
1,387 Elo+
Solo
Kukulkan
Kukulkan
dgaxx
Kukulkan
Level 8
God Stats
0W - 2L
1,214 SR
Queue Stats
0W - 3L
1,148 Elo+
Party 1
Bacchus
Bacchus
xLast Kingz 187
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,266 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,304 Elo+

VS

Team Averages
Level 73
1,623 SR
1,418 Elo+
Thoth
Thoth
DeadStarNova
Thoth
Level 27
God Stats
15W - 9L
1,784 SR
Queue Stats
50W - 55L
1,379 Elo+
Party 2
Ganesha
Ganesha
GnarlySqrtl
Ganesha
Level 87
God Stats
15W - 8L
1,916 SR
Queue Stats
134W - 158L
1,440 Elo+
Solo
Achilles
Achilles
LunarSkye
Achilles
Level 63
God Stats
1W - 1L
1,439 SR
Queue Stats
88W - 92L
1,401 Elo+
Party 2
Ishtar
Ishtar
MorganOnlyfans
Ishtar
Level 98
God Stats
13W - 11L
1,397 SR
Queue Stats
210W - 248L
1,381 Elo+
Solo
Ah Puch
Ah Puch
TheRealHUNGarian
Ah Puch
Level 89
God Stats
2W - 0L
1,579 SR
Queue Stats
4W - 1L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,179
1,236
4,112
7,624
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cu Chulainn
The Rizzler8766
Cu Chulainn
11
0 / 3 / 0
5,989
1,198
3,440
9,399
7,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,629
1,126
1,297
6,719
2,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
dgaxx
Kukulkan
9
0 / 0 / 0
3,872
774
0
0
0
10
0 / 4 / 0
6,148
1,230
3,046
12,264
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

300

VS

Team 2 Tickets

404

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
6,594
1,319
4,761
1,070
515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
GnarlySqrtl
Ganesha
12
0 / 0 / 10
7,227
1,445
2,825
3,785
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
LunarSkye
Achilles
12
6 / 0 / 4
7,250
1,450
7,348
5,372
6,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 4
6,929
1,386
5,926
2,401
1,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 7
6,604
1,321
7,712
1,248
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
45
0
Kills
11
11
Deaths
0
0
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
2
0
0
W
Ganesha
GnarlySqrtl
Ganesha
0
0
10
5
W
Achilles
LunarSkye
Achilles
6
0
4
8
W
3
0
4
5
L
Cu Chulainn
The Rizzler8766
Cu Chulainn
0
3
0
0
L
0
2
0
0
W
1
0
7
4.5
L
Kukulkan
dgaxx
Kukulkan
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
28,572
36,006
Taken
13,876
26,908
Mitigated
12,284
3,279
Healing
3,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,761
475
0
0
1,070
515
0
627
398
18,800
0
L
4,112
681
0
1,522
7,624
5,985
0
2,077
5,547
0
19,687
W
Ganesha
GnarlySqrtl
Ganesha
2,825
377
0
1,348
3,785
3,525
0
1,022
2,639
5,620
0
W
Achilles
LunarSkye
Achilles
7,348
1,705
0
1,167
5,372
6,522
0
514
4,498
0
12,427
W
5,926
3,896
0
991
2,401
1,193
0
697
1,622
0
16,672
L
Cu Chulainn
The Rizzler8766
Cu Chulainn
3,440
481
0
620
9,399
7,518
0
4,875
4,444
0
18,842
L
1,297
897
0
666
6,719
2,710
0
2,440
4,239
0
7,070
W
7,712
406
0
75
1,248
529
0
305
943
19,913
0
L
Kukulkan
dgaxx
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
3,046
620
0
471
12,264
10,695
0
5,630
6,430
8,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
34,604
85
Minions Killed
124
3
Camps Cleared
5
426,992
Distance Traveled
533,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,594
1,319
41
8
0
86,901
0
L
Chaac
6,179
1,236
43
9
2
95,943
0
W
Ganesha
7,227
1,445
0
0
0
118,492
0
W
Achilles
7,250
1,450
13
3
0
131,060
0
W
Ishtar
6,929
1,386
33
7
3
93,663
0
L
Cu Chulainn
5,989
1,198
28
6
0
110,254
0
L
Arachne
5,629
1,126
2
0
1
107,050
0
W
Ah Puch
6,604
1,321
37
7
2
103,708
0
L
Kukulkan
3,872
774
0
0
0
0
0
L
Bacchus
6,148
1,230
12
2
0
113,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role