Player Matchup

Danzaburou
Danzaburou
CherryyBlossom2
Danzaburou
Level 120
God Stats
11W - 18L
1,384 SR
Queue Stats
184W - 210L
1,429 Elo+
Party 1
Surtr
Surtr
CommanderKumSock
Surtr
Level 57
God Stats
2W - 4L
1,475 SR
Queue Stats
6W - 10L
1,323 Elo+
Solo
Chiron
Chiron
DamnBigDad
Chiron
Level 15
God Stats
2W - 3L
1,874 SR
Queue Stats
13W - 10L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
JxiceWxrld
Cthulhu
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 275L
1,585 Elo+
Solo
Anubis
Anubis
Ratikali1412
Anubis
Level 59
God Stats
14W - 17L
1,695 SR
Queue Stats
134W - 136L
1,432 Elo+
Solo
Team Averages
Level 64
1,586 SR
1,484 Elo+

VS

Team Averages
Level 128
1,565 SR
1,495 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Dehuagood
Chang'e
Level 36
God Stats
3W - 0L
1,818 SR
Queue Stats
35W - 44L
1,418 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmenxRapt
Tsukuyomi
Level 176
God Stats
3W - 1L
1,513 SR
Queue Stats
93W - 102L
1,467 Elo+
Solo
Athena
Athena
Yamahko
Athena
Level 186
God Stats
7W - 7L
1,516 SR
Queue Stats
402W - 371L
1,535 Elo+
Solo
Izanami
Izanami
hastile
Izanami
Level 122
God Stats
18W - 23L
1,477 SR
Queue Stats
243W - 244L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CherryyBlossom2
Danzaburou
13
0 / 6 / 0
8,014
1,002
4,597
11,827
4,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
8,072
1,009
10,700
18,105
14,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
DamnBigDad
Chiron
13
1 / 0 / 0
7,992
999
2,417
2,402
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
JxiceWxrld
Cthulhu
13
0 / 5 / 1
8,739
1,092
13,650
20,679
20,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
13
0 / 6 / 1
8,151
1,019
7,450
12,305
6,203
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

140

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 16
9,902
1,238
15,629
5,479
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Dehuagood
Chang'e
16
6 / 0 / 14
10,159
1,270
6,770
9,817
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
SmenxRapt
Tsukuyomi
16
4 / 0 / 18
9,718
1,215
20,363
9,698
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
Yamahko
Athena
16
3 / 1 / 15
9,370
1,171
6,478
9,996
9,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
hastile
Izanami
16
6 / 0 / 14
9,925
1,241
13,102
9,414
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
101
1
Kills
24
24
Deaths
1
3
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
16
13
L
Danzaburou
CherryyBlossom2
Danzaburou
0
6
0
0
L
0
7
1
0.07
L
Chiron
DamnBigDad
Chiron
1
0
0
1
W
Chang'e
Dehuagood
Chang'e
6
0
14
13
L
Cthulhu
JxiceWxrld
Cthulhu
0
5
1
0.1
L
Anubis
0
6
1
0.08
W
Tsukuyomi
SmenxRapt
Tsukuyomi
4
0
18
13
W
Athena
Yamahko
Athena
3
1
15
10.5
W
Izanami
hastile
Izanami
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,814
Damage
62,342
65,318
Taken
44,404
46,908
Mitigated
24,525
5,570
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,629
619
3,125
2,790
5,479
3,101
0
3,329
2,150
26,078
0
L
Danzaburou
CherryyBlossom2
Danzaburou
4,597
1,738
0
868
11,827
4,547
0
5,357
6,470
0
14,713
L
10,700
3,301
0
1,641
18,105
14,346
0
9,379
8,726
311
25,497
L
Chiron
DamnBigDad
Chiron
2,417
411
61
403
2,402
816
0
1,209
1,193
0
7,370
W
Chang'e
Dehuagood
Chang'e
6,770
325
3,460
3,502
9,817
3,777
0
4,495
5,322
29,383
0
L
Cthulhu
JxiceWxrld
Cthulhu
13,650
242
144
1,846
20,679
20,996
0
7,764
12,915
28,654
0
L
Anubis
7,450
263
0
607
12,305
6,203
0
5,383
6,922
22,550
0
W
Tsukuyomi
SmenxRapt
Tsukuyomi
20,363
4,982
0
1,874
9,698
4,089
0
4,544
4,974
0
37,318
W
Athena
Yamahko
Athena
6,478
1,245
0
235
9,996
9,672
0
3,865
5,625
16,741
0
W
Izanami
hastile
Izanami
13,102
8,045
0
2,812
9,414
3,886
0
5,207
3,999
0
38,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,968
Gold Earned
49,074
144
Minions Killed
218
3
Camps Cleared
9
667,534
Distance Traveled
927,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,902
1,238
21
3
0
180,026
0
L
Danzaburou
8,014
1,002
19
2
1
108,038
0
L
Surtr
8,072
1,009
38
5
0
157,960
0
L
Chiron
7,992
999
7
1
1
74,476
0
W
Chang'e
10,159
1,270
69
9
1
184,128
0
L
Cthulhu
8,739
1,092
50
6
0
178,251
0
L
Anubis
8,151
1,019
30
4
1
148,809
0
W
Tsukuyomi
9,718
1,215
29
4
2
196,923
0
W
Athena
9,370
1,171
28
4
3
198,839
0
W
Izanami
9,925
1,241
71
9
3
168,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role