Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Cheshii
Surtr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 17L
1,523 Elo+
Party 1
Poseidon
Poseidon
HoHung
Poseidon
Level 157
God Stats
11W - 9L
1,646 SR
Queue Stats
303W - 318L
1,568 Elo+
Solo
He Bo
He Bo
ST4RSCR3AM
He Bo
Level 157
God Stats
1W - 3L
1,214 SR
Queue Stats
199W - 208L
1,478 Elo+
Solo
Bacchus
Bacchus
XaiHunter
Bacchus
Level 37
God Stats
0W - 2L
1,263 SR
Queue Stats
42W - 28L
1,488 Elo+
Party 1
Team Averages
Level 107
1,424 SR
1,511 Elo+

VS

Team Averages
Level 113
1,539 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cowbonez
Bellona
Level 107
God Stats
8W - 11L
1,461 SR
Queue Stats
168W - 162L
1,354 Elo+
Solo
Sol
Sol
slimbimjim
Sol
Level 121
God Stats
4W - 4L
1,701 SR
Queue Stats
23W - 23L
1,685 Elo+
Solo
Cupid
Cupid
whereswaldoxDCD
Cupid
Level 46
God Stats
4W - 3L
1,531 SR
Queue Stats
44W - 34L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 4 / 5
7,827
1,118
5,377
7,935
3,090
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
Cheshii
Surtr
12
2 / 7 / 2
7,540
1,077
3,827
15,616
13,814
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
HoHung
Poseidon
11
1 / 2 / 1
6,977
997
3,044
4,742
2,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
11
0 / 4 / 3
6,598
943
1,689
4,035
1,280
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
XaiHunter
Bacchus
13
2 / 2 / 3
8,453
1,208
7,168
10,754
13,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

215

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 1 / 12
8,693
1,242
11,791
4,105
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
 
Ishtar
14
4 / 1 / 10
8,468
1,210
7,761
4,222
1,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Cowbonez
Bellona
13
3 / 2 / 11
8,249
1,178
4,517
7,285
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 10
8,026
1,147
7,246
5,890
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
5 / 0 / 10
8,749
1,250
8,173
3,748
1,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
19
19
Deaths
6
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
5
0.88
W
He Bo
 
He Bo
4
1
12
10
W
Ishtar
 
Ishtar
4
1
10
9
L
Surtr
Cheshii
Surtr
2
7
2
0.43
W
Bellona
Cowbonez
Bellona
3
2
11
4.25
L
Poseidon
HoHung
Poseidon
1
2
1
0.75
L
He Bo
0
4
3
0.38
L
Bacchus
XaiHunter
Bacchus
2
2
3
1.75
W
3
2
10
4
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,105
Damage
39,488
43,082
Taken
25,250
33,569
Mitigated
15,339
2,801
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,377
3,531
0
271
7,935
3,090
0
3,210
4,552
0
16,827
W
He Bo
 
He Bo
11,791
764
0
1,441
4,105
1,577
0
514
3,587
28,047
0
W
Ishtar
 
Ishtar
7,761
4,879
0
862
4,222
1,789
0
2,033
2,155
0
16,069
L
Surtr
Cheshii
Surtr
3,827
1,104
0
1,030
15,616
13,814
0
6,241
9,111
263
9,958
W
Bellona
Cowbonez
Bellona
4,517
1,270
0
976
7,285
7,487
0
3,642
3,427
0
18,241
L
Poseidon
HoHung
Poseidon
3,044
289
0
0
4,742
2,325
0
2,961
1,781
16,878
0
L
He Bo
1,689
105
0
0
4,035
1,280
0
1,884
2,127
6,091
0
L
Bacchus
XaiHunter
Bacchus
7,168
805
0
1,500
10,754
13,060
0
4,507
5,908
16,699
0
W
7,246
2,358
0
1,163
5,890
2,597
0
3,593
2,257
22,819
1,073
W
8,173
5,953
252
1,599
3,748
1,889
0
2,270
1,434
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
42,185
99
Minions Killed
182
4
Camps Cleared
8
537,206
Distance Traveled
645,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,827
1,118
30
4
1
113,012
0
W
He Bo
8,693
1,242
46
7
4
130,308
0
W
Ishtar
8,468
1,210
17
2
3
128,101
0
L
Surtr
7,540
1,077
13
2
2
105,025
0
W
Bellona
8,249
1,178
33
5
0
136,078
0
L
Poseidon
6,977
997
34
5
0
82,661
0
L
He Bo
6,598
943
5
1
1
92,772
0
L
Bacchus
8,453
1,208
17
2
0
143,736
0
W
Sol
8,026
1,147
47
7
0
119,271
0
W
Cupid
8,749
1,250
39
6
1
132,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role