Player Matchup

Serqet
Serqet
Kaneshy
Serqet
Level 24
God Stats
7W - 1L
1,612 SR
Queue Stats
10W - 1L
1,810 Elo+
Party 1
Arachne
Arachne
Shooter1654
Arachne
Level 62
God Stats
1W - 1L
1,707 SR
Queue Stats
15W - 23L
1,361 Elo+
Party 1
Kali
Kali
colenorrwild
Kali
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,338 Elo+
Party 1
Team Averages
Level 49
1,606 SR
1,503 Elo+

VS

Team Averages
Level 120
1,658 SR
1,550 Elo+
Ix Chel
Ix Chel
ArcyCola
Ix Chel
Level 98
God Stats
5W - 1L
1,716 SR
Queue Stats
25W - 12L
1,670 Elo+
Party 2
Mulan
Mulan
fireninjanic
Mulan
Level 105
God Stats
9W - 7L
1,558 SR
Queue Stats
45W - 36L
1,587 Elo+
Party 2
Cupid
Cupid
flyandrocky
Cupid
Level 157
God Stats
4W - 3L
1,698 SR
Queue Stats
105W - 124L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kaneshy
Serqet
12
2 / 7 / 3
10,292
735
13,284
14,962
9,246
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Arachne
Shooter1654
Arachne
13
1 / 8 / 4
10,347
739
6,828
17,401
9,983
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 7 / 2
10,281
734
6,618
17,700
8,112
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ArcyCola
Ix Chel
16
9 / 2 / 13
13,055
933
17,299
10,143
3,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 18
11,594
828
13,449
15,940
23,560
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
10 / 3 / 9
12,770
912
10,658
9,261
3,200
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
4
Kills
22
22
Deaths
5
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
ArcyCola
Ix Chel
9
2
13
7.75
L
Serqet
Kaneshy
Serqet
2
7
3
0.5
L
Arachne
Shooter1654
Arachne
1
8
4
0.38
L
1
7
2
0.29
W
3
0
18
12
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,730
Damage
41,406
50,063
Taken
35,344
27,341
Mitigated
30,000
4,644
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
ArcyCola
Ix Chel
17,299
2,699
3,000
3,598
10,143
3,240
655
381
9,342
49,352
0
L
Serqet
Kaneshy
Serqet
13,284
3,931
0
440
14,962
9,246
0
5,896
9,066
0
21,550
L
Arachne
Shooter1654
Arachne
6,828
4,273
0
2,980
17,401
9,983
0
7,199
10,181
0
29,736
L
6,618
1,027
0
1,224
17,700
8,112
0
7,165
10,535
0
41,008
W
13,449
1,615
0
2,436
15,940
23,560
94
216
15,458
3,227
35,481
W
10,658
4,999
433
3,111
9,261
3,200
1,596
108
8,988
0
58,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,920
Gold Earned
37,419
96
Minions Killed
177
0
Camps Cleared
0
770,395
Distance Traveled
767,357
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,055
933
50
4
0
265,811
0
L
Serqet
10,292
735
14
1
0
249,935
0
L
Arachne
10,347
739
47
3
0
274,368
0
L
Kali
10,281
734
35
3
0
246,092
2
W
Mulan
11,594
828
43
3
0
275,905
0
W
Cupid
12,770
912
84
6
0
225,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role