Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kriegsreisender
Sobek
Level 180
God Stats
7W - 7L
1,434 SR
Queue Stats
730W - 787L
1,440 Elo+
Solo
Anubis
Anubis
Quiproquo
Anubis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,049 Elo+
Party 1
Aphrodite
Aphrodite
Ziptulon
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,033 Elo+
Party 1
Nox
Nox
傻了吧爷爷会飞
Nox
Level 157
God Stats
1W - 4L
1,342 SR
Queue Stats
317W - 299L
1,502 Elo+
Solo
Team Averages
Level 95
1,455 SR
1,305 Elo+

VS

Team Averages
Level 126
1,490 SR
1,434 Elo+
Mulan
Mulan
MRDA Cempa
Mulan
Level 156
God Stats
2W - 3L
1,488 SR
Queue Stats
359W - 361L
1,470 Elo+
Solo
Yemoja
Yemoja
Zkeppet
Yemoja
Level 89
God Stats
3W - 0L
1,743 SR
Queue Stats
224W - 236L
1,349 Elo+
Solo
Apollo
Apollo
chexurda
Apollo
Level 120
God Stats
5W - 3L
1,221 SR
Queue Stats
200W - 179L
1,465 Elo+
Solo
Poseidon
Poseidon
senor_kabal
Poseidon
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,488 Elo+
Solo
Khepri
Khepri
wardragons
Khepri
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 66L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 4 / 5
7,799
709
5,403
8,855
4,175
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 8
7,910
719
6,111
16,352
15,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Quiproquo
Anubis
14
1 / 5 / 6
7,298
663
5,900
9,396
5,217
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ziptulon
Aphrodite
16
3 / 7 / 6
8,688
790
6,804
13,990
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 3 / 2
8,318
756
6,537
7,471
3,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
5 / 3 / 13
9,445
859
11,453
12,041
8,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Zkeppet
Yemoja
15
1 / 2 / 13
9,333
848
5,145
11,288
9,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
chexurda
Apollo
16
9 / 3 / 10
10,039
913
15,662
8,512
4,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
senor_kabal
Poseidon
16
4 / 1 / 13
9,485
862
15,394
5,161
2,529
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
wardragons
Khepri
15
1 / 2 / 17
8,806
801
5,184
11,458
13,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
11
Kills
20
20
Deaths
11
27
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
5
1.13
L
1
1
8
5
W
Mulan
5
3
13
3.83
L
Anubis
Quiproquo
Anubis
1
5
6
0.8
L
Aphrodite
Ziptulon
Aphrodite
3
7
6
0.86
W
Yemoja
Zkeppet
Yemoja
1
2
13
3.75
W
Apollo
chexurda
Apollo
9
3
10
4.67
W
Poseidon
senor_kabal
Poseidon
4
1
13
10.5
W
Khepri
wardragons
Khepri
1
2
17
4.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,755
Damage
52,838
56,064
Taken
48,460
38,120
Mitigated
38,853
19,215
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,403
4,665
662
849
8,855
4,175
0
5,556
3,283
0
11,088
L
6,111
533
1,352
4,739
16,352
15,515
0
5,428
10,288
11,026
0
W
Mulan
11,453
1,273
711
2,343
12,041
8,339
1,165
4,828
7,189
0
20,636
L
Anubis
Quiproquo
Anubis
5,900
67
484
1,414
9,396
5,217
0
3,874
5,477
18,998
0
L
Aphrodite
Ziptulon
Aphrodite
6,804
595
4,784
4,312
13,990
9,471
0
6,416
7,434
18,877
0
W
Yemoja
Zkeppet
Yemoja
5,145
170
2,213
3,524
11,288
9,241
908
6,495
4,605
12,102
0
W
Apollo
chexurda
Apollo
15,662
8,761
340
1,153
8,512
4,946
4,768
6,153
2,190
0
23,600
W
Poseidon
senor_kabal
Poseidon
15,394
2,040
563
789
5,161
2,529
1,015
1,851
3,180
39,046
0
W
Khepri
wardragons
Khepri
5,184
389
1,502
1,206
11,458
13,798
205
5,624
5,758
10,889
0
L
6,537
503
466
153
7,471
3,742
0
4,411
2,960
13,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,013
Gold Earned
47,108
98
Minions Killed
130
0
Camps Cleared
0
889,568
Distance Traveled
999,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,799
709
11
1
0
148,647
0
L
Sobek
7,910
719
7
1
0
242,233
0
W
Mulan
9,445
859
27
2
0
169,352
0
L
Anubis
7,298
663
28
3
0
153,400
0
L
Aphrodite
8,688
790
31
3
0
179,776
0
W
Yemoja
9,333
848
11
1
0
217,236
0
W
Apollo
10,039
913
29
3
0
172,963
0
W
Poseidon
9,485
862
47
4
0
222,243
0
W
Khepri
8,806
801
16
1
0
217,874
0
L
Nox
8,318
756
21
2
0
165,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role