Player Matchup

Cernunnos
Cernunnos
Gomi2435
Cernunnos
Level 26
God Stats
2W - 3L
1,685 SR
Queue Stats
78W - 103L
1,301 Elo+
Party 1
Anubis
Anubis
INF-Fiama
Anubis
Level 61
God Stats
2W - 2L
1,569 SR
Queue Stats
178W - 173L
1,359 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
INF_KrxtscH
Morgan Le Fay
Level 39
God Stats
27W - 26L
1,519 SR
Queue Stats
178W - 186L
1,402 Elo+
Party 1
Thor
Thor
PeachyManatee48
Thor
Level 149
God Stats
8W - 4L
1,569 SR
Queue Stats
63W - 49L
1,578 Elo+
Party 3
Mercury
Mercury
emixssel207
Mercury
Level 140
God Stats
1W - 1L
1,477 SR
Queue Stats
14W - 12L
1,606 Elo+
Party 3
Team Averages
Level 83
1,564 SR
1,449 Elo+

VS

Team Averages
Level 78
1,449 SR
1,474 Elo+
King Arthur
King Arthur
BurnedChemical
King Arthur
Level 69
God Stats
4W - 6L
1,620 SR
Queue Stats
111W - 93L
1,486 Elo+
Party 4
Cernunnos
Cernunnos
DrMonty26
Cernunnos
Level 43
God Stats
2W - 5L
1,295 SR
Queue Stats
90W - 78L
1,481 Elo+
Party 4
Ravana
Ravana
JetTheDreamer
Ravana
Level 66
God Stats
3W - 4L
1,371 SR
Queue Stats
139W - 130L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
Studder
Nu Wa
Level 153
God Stats
6W - 6L
1,405 SR
Queue Stats
51W - 61L
1,393 Elo+
Solo
Atlas
Atlas
TheHungarican
Atlas
Level 59
God Stats
8W - 8L
1,552 SR
Queue Stats
75W - 80L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gomi2435
Cernunnos
17
6 / 5 / 8
10,818
569
13,344
20,213
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
INF-Fiama
Anubis
16
1 / 3 / 4
9,910
522
7,441
12,488
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
INF_KrxtscH
Morgan Le Fay
16
6 / 3 / 9
10,135
533
17,423
15,702
6,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 3 / 2
11,675
614
13,337
20,085
17,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
emixssel207
Mercury
20
19 / 1 / 3
13,140
692
19,496
15,909
6,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BurnedChemical
King Arthur
17
2 / 5 / 1
11,340
597
13,934
20,918
24,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
DrMonty26
Cernunnos
14
2 / 7 / 2
9,026
475
14,000
18,775
7,619
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
10 / 7 / 0
11,465
603
16,489
18,346
8,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Studder
Nu Wa
15
0 / 8 / 2
9,259
487
8,492
12,605
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 9 / 2
8,366
440
5,975
23,192
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
36
Kills
15
15
Deaths
36
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BurnedChemical
King Arthur
2
5
1
0.5
L
Cernunnos
DrMonty26
Cernunnos
2
7
2
0.43
W
Cernunnos
Gomi2435
Cernunnos
6
5
8
2
W
Anubis
INF-Fiama
Anubis
1
3
4
1
W
Morgan Le Fay
INF_KrxtscH
Morgan Le Fay
6
3
9
3.5
L
10
7
0
1.43
W
4
3
2
1.67
L
Nu Wa
Studder
Nu Wa
0
8
2
0.13
L
1
9
2
0.22
W
Mercury
emixssel207
Mercury
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,041
Damage
58,890
84,397
Taken
93,836
45,210
Mitigated
65,032
19,534
Healing
10,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BurnedChemical
King Arthur
13,934
953
0
1,444
20,918
24,053
132
1,471
19,447
554
98,684
L
Cernunnos
DrMonty26
Cernunnos
14,000
6,378
0
3,831
18,775
7,619
0
7,761
11,014
0
71,208
W
Cernunnos
Gomi2435
Cernunnos
13,344
6,117
0
7,842
20,213
9,177
552
3,981
15,948
0
90,569
W
Anubis
INF-Fiama
Anubis
7,441
261
0
4,139
12,488
5,209
1,295
3,253
9,025
85,570
0
W
Morgan Le Fay
INF_KrxtscH
Morgan Le Fay
17,423
2,898
0
3,116
15,702
6,960
1,012
2,875
12,389
66,222
0
L
16,489
6,711
0
2,469
18,346
8,142
768
5,301
13,035
0
79,287
W
13,337
3,543
0
3,740
20,085
17,251
0
830
19,151
191
99,911
L
Nu Wa
Studder
Nu Wa
8,492
1,732
0
1,000
12,605
3,995
0
2,656
9,949
70,110
0
L
5,975
2,156
0
1,452
23,192
21,223
0
7,816
15,256
26,557
0
W
Mercury
emixssel207
Mercury
19,496
13,594
0
697
15,909
6,613
1,103
3,156
12,357
0
130,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,678
Gold Earned
49,456
709
Minions Killed
526
0
Camps Cleared
0
1,886,236
Distance Traveled
1,744,457
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,340
597
170
9
0
349,618
0
L
Cernunnos
9,026
475
102
5
0
352,386
0
W
Cernunnos
10,818
569
126
7
0
347,044
0
W
Anubis
9,910
522
148
8
0
313,754
0
W
Morgan Le Fay
10,135
533
81
4
0
366,003
0
L
Ravana
11,465
603
94
5
0
391,155
0
W
Thor
11,675
614
183
10
0
349,307
0
L
Nu Wa
9,259
487
135
7
0
325,762
2
L
Atlas
8,366
440
25
1
0
325,536
0
W
Mercury
13,140
692
171
9
0
510,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role