Player Matchup

Izanami
Izanami
BestxXFABRIXx
Izanami
Level 157
God Stats
1W - 2L
1,732 SR
Queue Stats
155W - 148L
1,467 Elo+
Solo
Geb
Geb
BigBoss2159
Geb
Level 159
God Stats
3W - 4L
1,486 SR
Queue Stats
385W - 334L
1,531 Elo+
Party 1
Ratatoskr
Ratatoskr
Chiizu
Ratatoskr
Level 188
God Stats
3W - 3L
1,253 SR
Queue Stats
328W - 295L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
KashBlk
Zhong Kui
Level 161
God Stats
9W - 4L
1,700 SR
Queue Stats
369W - 320L
1,531 Elo+
Party 1
Thor
Thor
iitsKillua
Thor
Level 159
God Stats
5W - 5L
1,586 SR
Queue Stats
442W - 392L
1,531 Elo+
Party 2
Team Averages
Level 165
1,552 SR
1,512 Elo+

VS

Team Averages
Level 99
1,532 SR
1,535 Elo+
Ravana
Ravana
BOWNCRUSHA
Ravana
Level 163
God Stats
8W - 4L
1,715 SR
Queue Stats
185W - 158L
1,557 Elo+
Solo
Tiamat
Tiamat
Il voraz lI
Tiamat
Level 146
God Stats
0W - 3L
1,301 SR
Queue Stats
117W - 88L
1,634 Elo+
Solo
Bastet
Bastet
KOB x ZIG
Bastet
Level 87
God Stats
1W - 2L
1,677 SR
Queue Stats
39W - 45L
1,465 Elo+
Solo
Charybdis
Charybdis
MagnaAmynd
Charybdis
Level 61
God Stats
6W - 6L
1,554 SR
Queue Stats
166W - 166L
1,565 Elo+
Solo
Atlas
Atlas
TAzz_Cdc
Atlas
Level 39
God Stats
3W - 3L
1,416 SR
Queue Stats
40W - 57L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
1 / 0 / 2
10,773
599
9,379
14,003
6,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 11
9,802
545
6,609
16,026
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ratatoskr
Chiizu
Ratatoskr
19
16 / 0 / 1
11,802
656
19,558
16,996
8,029
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
KashBlk
Zhong Kui
13
2 / 4 / 4
8,296
461
11,273
14,946
12,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 1 / 8
9,926
551
5,474
16,442
14,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BOWNCRUSHA
Ravana
14
0 / 3 / 0
8,841
491
12,527
9,422
9,453
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
15
3 / 5 / 1
8,796
489
14,649
16,116
10,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
KOB x ZIG
Bastet
12
0 / 7 / 2
7,169
398
7,221
17,633
5,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
MagnaAmynd
Charybdis
15
2 / 4 / 0
9,453
525
8,641
14,918
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
TAzz_Cdc
Atlas
13
2 / 2 / 3
8,178
454
8,821
16,916
14,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
21
Kills
7
7
Deaths
21
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ravana
BOWNCRUSHA
Ravana
0
3
0
0
W
Izanami
1
0
2
2
W
2
2
11
3.75
W
Ratatoskr
Chiizu
Ratatoskr
16
0
1
16.5
L
Tiamat
3
5
1
0.7
L
Bastet
KOB x ZIG
Bastet
0
7
2
0.14
W
Zhong Kui
KashBlk
Zhong Kui
2
4
4
1
L
Charybdis
MagnaAmynd
Charybdis
2
4
0
0.5
L
Atlas
TAzz_Cdc
Atlas
2
2
3
1.75
W
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,293
Damage
51,859
78,413
Taken
75,005
56,023
Mitigated
44,665
23,466
Healing
19,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BOWNCRUSHA
Ravana
12,527
3,404
0
1,876
9,422
9,453
0
331
8,440
395
77,717
W
Izanami
9,379
6,463
0
6,436
14,003
6,183
2,998
2,008
11,995
0
121,768
W
6,609
1,349
0
4,545
16,026
15,073
372
6,048
9,605
14,996
0
W
Ratatoskr
Chiizu
Ratatoskr
19,558
6,706
0
5,893
16,996
8,029
133
4,257
12,600
41
125,211
L
Tiamat
14,649
1,612
0
4,487
16,116
10,280
0
6,016
9,888
71,592
0
L
Bastet
KOB x ZIG
Bastet
7,221
1,784
0
2,896
17,633
5,486
0
3,083
14,414
0
51,538
W
Zhong Kui
KashBlk
Zhong Kui
11,273
1,470
0
4,092
14,946
12,257
75
10,160
4,730
58,183
0
L
Charybdis
MagnaAmynd
Charybdis
8,641
5,312
0
6,712
14,918
5,321
0
1,109
13,809
0
79,043
L
Atlas
TAzz_Cdc
Atlas
8,821
3,208
201
3,778
16,916
14,125
68
7,864
8,902
46,363
0
W
5,474
1,031
0
2,500
16,442
14,481
231
1,265
15,006
191
69,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,599
Gold Earned
42,437
616
Minions Killed
514
0
Camps Cleared
0
1,800,763
Distance Traveled
1,671,121
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,841
491
118
7
0
319,164
2
W
Izanami
10,773
599
210
12
0
344,447
7
W
Geb
9,802
545
21
1
0
415,393
0
W
Ratatoskr
11,802
656
152
8
0
426,586
0
L
Tiamat
8,796
489
111
6
0
354,283
2
L
Bastet
7,169
398
64
4
0
371,433
4
W
Zhong Kui
8,296
461
97
5
0
297,871
0
L
Charybdis
9,453
525
149
8
0
309,867
2
L
Atlas
8,178
454
72
4
0
316,374
0
W
Thor
9,926
551
136
8
0
316,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role