Player Matchup

Ymir
Ymir
Darkv1ck
Ymir
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,457 Elo+
Solo
Odin
Odin
GentleEgo
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ravana
Ravana
LETHAL PAROXYSM
Ravana
Level 127
God Stats
1W - 1L
1,842 SR
Queue Stats
31W - 30L
1,521 Elo+
Party 1
Bellona
Bellona
Meaux Gutta
Bellona
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,418 Elo+
Party 2
Izanami
Izanami
Noxinyoface
Izanami
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 120L
1,392 Elo+
Party 2
Team Averages
Level 95
1,568 SR
1,458 Elo+

VS

Team Averages
Level 119
1,530 SR
1,433 Elo+
Jormungandr
Jormungandr
AlpineHunter17
Jormungandr
Level 109
God Stats
15W - 9L
1,792 SR
Queue Stats
500W - 527L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Driverk22
Ne Zha
Level 68
God Stats
3W - 2L
1,275 SR
Queue Stats
22W - 19L
1,505 Elo+
Party 3
Izanami
Izanami
Rock5tar84
Izanami
Level 156
God Stats
5W - 7L
1,475 SR
Queue Stats
372W - 373L
1,405 Elo+
Party 3
Achilles
Achilles
TheKINGofEVIL
Achilles
Level 194
God Stats
4W - 2L
1,607 SR
Queue Stats
338W - 335L
1,459 Elo+
Solo
Thor
Thor
brigadierburito
Thor
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 3 / 6
7,682
854
4,800
10,898
12,714
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Odin
15
3 / 1 / 3
6,818
758
3,333
6,918
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 2 / 2
7,285
809
5,567
8,329
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bellona
Meaux Gutta
Bellona
1
0 / 0 / 0
2,176
242
0
0
0
Izanami
Noxinyoface
Izanami
1
0 / 0 / 0
2,176
242
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlpineHunter17
Jormungandr
13
1 / 3 / 1
7,363
818
5,564
6,915
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
Driverk22
Ne Zha
13
2 / 1 / 3
7,620
847
5,541
3,021
1,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Rock5tar84
Izanami
15
1 / 1 / 2
8,217
913
6,747
4,497
2,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
TheKINGofEVIL
Achilles
16
2 / 0 / 2
8,087
899
2,900
6,057
6,543
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 1
6,693
744
2,442
6,192
2,595
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
9
Kills
6
6
Deaths
9
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlpineHunter17
Jormungandr
1
3
1
0.5
L
Ymir
2
3
6
1.67
W
Ne Zha
Driverk22
Ne Zha
2
1
3
3.5
L
Odin
3
1
3
4.5
L
4
2
2
2.5
L
Bellona
Meaux Gutta
Bellona
0
0
0
0
L
Izanami
Noxinyoface
Izanami
0
0
0
0
W
Izanami
Rock5tar84
Izanami
1
1
2
2
W
Achilles
TheKINGofEVIL
Achilles
2
0
2
3
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
23,194
26,145
Taken
26,682
24,705
Mitigated
20,767
3,756
Healing
8,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlpineHunter17
Jormungandr
5,564
502
248
1,019
6,915
7,908
45
1,518
5,397
14,489
0
L
Ymir
4,800
320
160
2,429
10,898
12,714
0
2,101
8,359
22,490
335
W
Ne Zha
Driverk22
Ne Zha
5,541
1,330
0
329
3,021
1,388
0
197
2,698
0
13,136
L
Odin
3,333
651
0
0
6,918
4,757
0
1,383
4,728
0
7,583
L
5,567
875
134
1,033
8,329
7,234
0
1,292
6,745
0
12,831
L
Bellona
Meaux Gutta
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Noxinyoface
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Rock5tar84
Izanami
6,747
3,886
154
1,392
4,497
2,333
1,729
422
3,995
0
22,132
W
Achilles
TheKINGofEVIL
Achilles
2,900
462
1,675
2,996
6,057
6,543
441
935
4,734
0
8,420
W
2,442
295
140
127
6,192
2,595
444
1,451
4,741
0
7,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,137
Gold Earned
37,980
61
Minions Killed
109
0
Camps Cleared
0
442,928
Distance Traveled
730,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,363
818
17
2
0
142,931
0
L
Ymir
7,682
854
25
3
0
137,621
0
W
Ne Zha
7,620
847
7
1
0
100,641
0
L
Odin
6,818
758
9
1
0
152,810
0
L
Ravana
7,285
809
27
3
0
152,497
0
L
Bellona
2,176
242
0
0
0
0
0
L
Izanami
2,176
242
0
0
0
0
0
W
Izanami
8,217
913
64
7
0
151,008
0
W
Achilles
8,087
899
12
1
0
189,837
0
W
Thor
6,693
744
9
1
0
145,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role