Player Matchup

Hercules
Hercules
Aukmi
Hercules
Level 137
God Stats
18W - 42L
1,362 SR
Queue Stats
345W - 522L
1,505 Elo+
Party 1
Pele
Pele
BraverStraw
Pele
Level 120
God Stats
9W - 3L
1,792 SR
Queue Stats
93W - 86L
1,600 Elo+
Party 1
Hachiman
Hachiman
Luh Chico
Hachiman
Level 106
God Stats
1W - 2L
1,422 SR
Queue Stats
17W - 32L
1,513 Elo+
Party 1
Agni
Agni
Master0fMan
Agni
Level 61
God Stats
1W - 1L
1,678 SR
Queue Stats
4W - 7L
1,479 Elo+
Party 1
Cliodhna
Cliodhna
iSwingKyles
Cliodhna
Level 106
God Stats
4W - 6L
1,305 SR
Queue Stats
202W - 364L
1,426 Elo+
Party 1
Team Averages
Level 106
1,512 SR
1,505 Elo+

VS

Team Averages
Level 128
1,525 SR
1,553 Elo+
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BrokenLunge
Yemoja
Level 105
God Stats
1W - 4L
1,175 SR
Queue Stats
519W - 445L
1,530 Elo+
Party 2
Vulcan
Vulcan
DirtyBrUdAh
Vulcan
Level 149
God Stats
10W - 1L
1,590 SR
Queue Stats
44W - 28L
1,579 Elo+
Solo
Izanami
Izanami
J3ssica
Izanami
Level 159
God Stats
3W - 1L
1,734 SR
Queue Stats
76W - 52L
1,640 Elo+
Solo
Ravana
Ravana
lilapey
Ravana
Level 97
God Stats
56W - 35L
1,626 SR
Queue Stats
452W - 395L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aukmi
Hercules
11
1 / 2 / 0
6,705
479
3,490
13,794
10,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 3 / 0
8,085
578
10,555
15,922
8,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
Luh Chico
Hachiman
10
0 / 4 / 0
5,520
394
3,818
8,898
2,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 5 / 1
6,423
459
2,767
7,715
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
iSwingKyles
Cliodhna
10
0 / 4 / 0
5,830
416
3,247
12,121
4,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
3 / 3 / 0
8,039
574
9,327
14,632
7,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yemoja
12
1 / 0 / 7
7,395
528
4,376
6,666
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
13
2 / 2 / 6
7,881
563
9,140
6,128
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
J3ssica
Izanami
15
5 / 0 / 0
8,723
623
8,636
7,793
2,976
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
lilapey
Ravana
14
7 / 0 / 3
8,184
585
7,091
4,560
2,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
5
Kills
18
18
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
3
0
1
L
Hercules
Aukmi
Hercules
1
2
0
0.5
L
3
3
0
1
W
Yemoja
1
0
7
4.5
W
Vulcan
2
2
6
2.5
W
Izanami
J3ssica
Izanami
5
0
0
5
L
Hachiman
Luh Chico
Hachiman
0
4
0
0
L
1
5
1
0.3
L
Cliodhna
iSwingKyles
Cliodhna
0
4
0
0
W
Ravana
lilapey
Ravana
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
38,570
58,450
Taken
39,779
27,976
Mitigated
20,309
12,974
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,327
1,376
0
3,585
14,632
7,628
0
49
14,563
0
60,049
L
Hercules
Aukmi
Hercules
3,490
1,047
0
3,450
13,794
10,277
0
5,846
7,948
0
24,503
L
10,555
2,570
0
6,382
15,922
8,995
0
126
15,700
0
68,726
W
Yemoja
4,376
1,710
3,570
2,493
6,666
4,829
106
894
5,772
19,827
0
W
Vulcan
9,140
3,668
0
810
6,128
2,668
144
1,691
4,377
69,328
0
W
Izanami
J3ssica
Izanami
8,636
5,502
0
3,974
7,793
2,976
162
0
7,793
0
89,538
L
Hachiman
Luh Chico
Hachiman
3,818
1,829
0
2,292
8,898
2,393
0
1,397
7,501
0
33,017
L
2,767
0
0
350
7,715
2,216
0
3,692
3,968
36,986
0
L
Cliodhna
iSwingKyles
Cliodhna
3,247
543
0
500
12,121
4,095
0
2,627
9,494
0
44,795
W
Ravana
lilapey
Ravana
7,091
1,796
0
2,092
4,560
2,208
0
259
4,301
0
63,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
40,222
339
Minions Killed
475
0
Camps Cleared
0
1,307,659
Distance Traveled
1,398,553
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,039
574
87
6
0
251,224
5
L
Hercules
6,705
479
34
2
0
287,064
2
L
Pele
8,085
578
118
8
0
272,484
3
W
Yemoja
7,395
528
23
2
0
269,219
5
W
Vulcan
7,881
563
111
8
0
261,531
2
W
Izanami
8,723
623
144
10
0
274,442
3
L
Hachiman
5,520
394
48
3
0
267,861
0
L
Agni
6,423
459
69
5
0
205,273
0
L
Cliodhna
5,830
416
70
5
0
274,977
0
W
Ravana
8,184
585
110
8
0
342,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role