Player Matchup

Janus
Janus
 
Janus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
JordoxSavage
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
MorsHimself
Guan Yu
Level 17
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 1L
1,658 Elo+
Party 2
Izanami
Izanami
Nifty Gz
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Slitrr
Kuzenbo
Level 135
God Stats
7W - 8L
1,403 SR
Queue Stats
239W - 244L
1,523 Elo+
Party 2
Team Averages
Level 69
1,477 SR
1,550 Elo+

VS

Team Averages
Level 111
1,492 SR
1,421 Elo+
Vamana
Vamana
 
Vamana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Abruptlx
Set
Level 59
God Stats
4W - 3L
1,414 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
King Arthur
King Arthur
Aciez Act
King Arthur
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 84L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
GameStop2699
Cernunnos
Level 67
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 13L
1,265 Elo+
Party 1
Anubis
Anubis
yeboichipsahoi9
Anubis
Level 144
God Stats
4W - 3L
1,286 SR
Queue Stats
185W - 304L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 0
7,007
501
5,623
9,825
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
JordoxSavage
Ix Chel
11
0 / 4 / 1
6,431
459
3,526
9,080
2,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
MorsHimself
Guan Yu
11
0 / 5 / 0
5,910
422
2,603
9,651
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Nifty Gz
Izanami
10
1 / 3 / 1
6,359
454
901
6,656
2,108
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Slitrr
Kuzenbo
10
2 / 3 / 1
6,791
485
4,874
13,570
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 1 / 3
7,867
562
2,838
8,870
6,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 1 / 4
7,950
568
4,996
10,166
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Aciez Act
King Arthur
15
6 / 0 / 0
9,450
675
7,827
10,148
7,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
GameStop2699
Cernunnos
13
1 / 0 / 3
7,824
559
4,263
5,863
2,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 6
8,781
627
11,385
8,575
4,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
16
16
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Vamana
 
Vamana
2
1
3
3.5
W
4
1
4
6
W
King Arthur
Aciez Act
King Arthur
6
0
0
6
W
Cernunnos
GameStop2699
Cernunnos
1
0
3
2.5
L
Ix Chel
JordoxSavage
Ix Chel
0
4
1
0.13
L
Guan Yu
MorsHimself
Guan Yu
0
5
0
0
L
Izanami
Nifty Gz
Izanami
1
3
1
0.5
L
Kuzenbo
Slitrr
Kuzenbo
2
3
1
0.83
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,527
Damage
31,309
48,782
Taken
43,622
31,153
Mitigated
24,345
10,004
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,623
140
0
3,701
9,825
3,581
0
1,924
7,901
63,231
0
W
Vamana
 
Vamana
2,838
571
0
2,204
8,870
6,024
227
3,694
5,040
0
29,663
W
4,996
1,696
0
1,510
10,166
4,193
0
2,804
7,362
0
49,861
W
King Arthur
Aciez Act
King Arthur
7,827
982
0
1,438
10,148
7,395
0
1,409
8,179
0
72,893
W
Cernunnos
GameStop2699
Cernunnos
4,263
2,276
0
3,556
5,863
2,161
349
1,451
4,412
0
59,969
L
Ix Chel
JordoxSavage
Ix Chel
3,526
367
367
1,153
9,080
2,606
0
6,313
2,767
40,435
0
L
Guan Yu
MorsHimself
Guan Yu
2,603
314
34
1,640
9,651
9,714
0
0
9,651
0
27,707
L
Izanami
Nifty Gz
Izanami
901
901
0
846
6,656
2,108
0
171
6,485
0
31,793
L
Kuzenbo
Slitrr
Kuzenbo
4,874
2,049
0
2,263
13,570
13,144
0
2,991
10,579
24,856
0
W
11,385
389
0
5,799
8,575
4,572
400
5,017
3,558
82,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,498
Gold Earned
41,872
316
Minions Killed
455
0
Camps Cleared
0
1,305,888
Distance Traveled
1,473,293
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,007
501
121
9
0
288,351
5
W
Vamana
7,867
562
26
2
0
294,592
4
W
Set
7,950
568
72
5
0
322,727
2
W
King Arthur
9,450
675
101
7
0
301,378
5
W
Cernunnos
7,824
559
113
8
0
275,399
0
L
Ix Chel
6,431
459
73
5
0
233,456
1
L
Guan Yu
5,910
422
36
3
0
269,145
0
L
Izanami
6,359
454
59
4
0
248,151
0
L
Kuzenbo
6,791
485
27
2
0
266,785
3
W
Anubis
8,781
627
143
10
0
279,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role