Player Matchup

Yemoja
Yemoja
DMA_9300
Yemoja
Level 137
God Stats
6W - 1L
1,840 SR
Queue Stats
29W - 25L
1,447 Elo+
Solo
Chaac
Chaac
Volksuagen
Chaac
Level 109
God Stats
7W - 7L
1,664 SR
Queue Stats
224W - 226L
1,468 Elo+
Solo
Loki
Loki
doughy__law__8
Loki
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 58L
1,259 Elo+
Party 2
Sol
Sol
dungeon_kuro69
Sol
Level 28
God Stats
2W - 12L
1,041 SR
Queue Stats
7W - 25L
1,082 Elo+
Party 2
Hera
Hera
thiago_NwS12
Hera
Level 45
God Stats
12W - 11L
1,591 SR
Queue Stats
38W - 67L
1,325 Elo+
Party 2
Team Averages
Level 70
1,527 SR
1,316 Elo+

VS

Team Averages
Level 111
1,463 SR
1,328 Elo+
Sun Wukong
Sun Wukong
ExtrinsicPenguin
Sun Wukong
Level 156
God Stats
22W - 13L
1,513 SR
Queue Stats
409W - 402L
1,399 Elo+
Party 1
Poseidon
Poseidon
Gemischtrassig
Poseidon
Level 128
God Stats
18W - 11L
1,298 SR
Queue Stats
354W - 354L
1,404 Elo+
Party 1
Anhur
Anhur
GeoThegamer40
Anhur
Level 37
God Stats
3W - 6L
1,281 SR
Queue Stats
43W - 61L
1,336 Elo+
Solo
Ares
Ares
Mxrtem-
Ares
Level 149
God Stats
9W - 7L
1,722 SR
Queue Stats
99W - 107L
1,267 Elo+
Party 3
Arachne
Arachne
NekoBubbles
Arachne
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
119W - 129L
1,236 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DMA_9300
Yemoja
10
0 / 4 / 2
6,274
418
5,807
10,442
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
14
4 / 1 / 1
8,731
582
13,517
15,436
14,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 5 / 2
6,962
464
6,036
12,276
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 10 / 0
6,065
404
4,606
12,811
3,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 4 / 0
6,983
466
6,859
8,594
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExtrinsicPenguin
Sun Wukong
14
2 / 3 / 0
8,995
600
8,881
17,457
14,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
15
6 / 0 / 5
9,223
615
12,031
8,025
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 2 / 3
8,863
591
6,115
9,868
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Mxrtem-
Ares
11
3 / 0 / 13
7,881
525
6,183
11,949
9,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
NekoBubbles
Arachne
13
7 / 4 / 4
8,327
555
8,442
13,304
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
24
24
Deaths
9
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DMA_9300
Yemoja
0
4
2
0.25
W
Sun Wukong
ExtrinsicPenguin
Sun Wukong
2
3
0
0.67
W
Poseidon
6
0
5
8.5
W
6
2
3
3.75
W
Ares
Mxrtem-
Ares
3
0
13
9.5
W
Arachne
NekoBubbles
Arachne
7
4
4
2.25
L
Chaac
4
1
1
4.5
L
1
5
2
0.4
L
1
10
0
0.1
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,825
Damage
41,652
59,559
Taken
60,603
33,412
Mitigated
36,691
15,079
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DMA_9300
Yemoja
5,807
991
1,256
2,301
10,442
8,174
0
5,065
5,377
27,189
0
W
Sun Wukong
ExtrinsicPenguin
Sun Wukong
8,881
2,127
0
5,694
17,457
14,847
0
1,222
16,235
0
75,392
W
Poseidon
12,031
1,179
0
2,174
8,025
3,220
204
4,603
3,329
76,579
0
W
6,115
3,509
0
3,296
9,868
3,543
2,304
2,012
7,856
0
64,447
W
Ares
Mxrtem-
Ares
6,183
773
0
2,875
11,949
9,864
498
5,898
5,791
19,449
0
W
Arachne
NekoBubbles
Arachne
8,442
6,557
0
4,405
13,304
5,217
189
3,443
9,657
0
40,196
L
Chaac
13,517
3,548
0
4,552
15,436
14,090
0
264
15,102
0
74,511
L
6,036
1,561
0
3,320
12,276
4,032
0
3,490
8,630
0
45,791
L
4,606
1,650
0
1,261
12,811
3,858
0
5,170
7,641
21,908
0
L
6,859
1,957
0
2,389
8,594
3,258
0
4,295
4,299
51,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,015
Gold Earned
43,289
355
Minions Killed
452
0
Camps Cleared
0
1,448,875
Distance Traveled
1,498,614
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,274
418
41
3
0
257,483
2
W
Sun Wukong
8,995
600
138
9
0
272,422
1
W
Poseidon
9,223
615
136
9
0
330,021
4
W
Anhur
8,863
591
101
7
0
274,520
0
W
Ares
7,881
525
17
1
0
302,570
0
W
Arachne
8,327
555
60
4
0
319,081
0
L
Chaac
8,731
582
128
9
0
306,924
0
L
Loki
6,962
464
66
4
0
336,333
0
L
Sol
6,065
404
27
2
0
260,722
0
L
Hera
6,983
466
93
6
0
287,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role