Player Matchup

Rama
Rama
 
Rama
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Seregruthes
Anubis
Level 128
God Stats
1W - 2L
1,735 SR
Queue Stats
108W - 90L
1,665 Elo+
Party 2
Chronos
Chronos
ShadowedSoul326
Chronos
Level 18
God Stats
0W - 2L
1,285 SR
Queue Stats
98W - 102L
1,266 Elo+
Solo
Shiva
Shiva
Snork1991
Shiva
Level 22
God Stats
3W - 4L
1,689 SR
Queue Stats
112W - 147L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Zeriaxi
Sun Wukong
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
29W - 30L
1,402 Elo+
Solo
Team Averages
Level 40
1,582 SR
1,434 Elo+

VS

Team Averages
Level 62
1,453 SR
1,475 Elo+
Sol
Sol
AlNoDoors
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,501 Elo+
Party 3
Kumbhakarna
Kumbhakarna
AlexXGambino
Kumbhakarna
Level 60
God Stats
3W - 2L
1,440 SR
Queue Stats
245W - 243L
1,461 Elo+
Party 1
Odin
Odin
MeryGambino
Odin
Level 28
God Stats
2W - 4L
1,325 SR
Queue Stats
289W - 319L
1,378 Elo+
Party 1
Zeus
Zeus
iLoliTops
Zeus
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
174W - 145L
1,545 Elo+
Party 1
Surtr
Surtr
oSergxx22
Surtr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
10 / 4 / 9
11,537
887
19,216
13,036
5,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
19
6 / 4 / 12
10,628
818
11,605
9,614
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 1
7,144
550
0
0
0
Shiva
Snork1991
Shiva
15
3 / 6 / 11
9,339
718
8,435
15,376
14,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Zeriaxi
Sun Wukong
19
3 / 2 / 14
9,600
738
11,912
14,865
18,911
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
11,245
865
15,592
13,373
6,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
AlexXGambino
Kumbhakarna
17
2 / 5 / 9
10,063
774
4,226
18,191
19,579
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 5 / 2
9,592
738
1,460
13,043
12,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zeus
19
8 / 2 / 4
11,409
878
19,649
9,796
5,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
oSergxx22
Surtr
15
1 / 7 / 8
9,088
699
7,068
16,455
18,743
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
50
22
Kills
16
16
Deaths
22
47
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
10
4
9
3.63
W
3
3
11
2.83
W
Kumbhakarna
AlexXGambino
Kumbhakarna
2
5
9
1.3
W
2
5
2
0.6
L
Anubis
6
4
12
3
L
0
0
1
0.5
L
Shiva
Snork1991
Shiva
3
6
11
1.42
L
Sun Wukong
Zeriaxi
Sun Wukong
3
2
14
5
W
Zeus
8
2
4
5
W
Surtr
oSergxx22
Surtr
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,168
Damage
47,995
52,891
Taken
70,858
45,293
Mitigated
63,111
12,867
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
19,216
13,503
876
3,675
13,036
5,883
1,268
10,531
2,413
0
43,905
W
15,592
5,157
2,409
6,194
13,373
6,763
5,296
808
12,565
46,018
0
W
Kumbhakarna
AlexXGambino
Kumbhakarna
4,226
570
561
2,913
18,191
19,579
104
3,543
14,546
7,459
0
W
1,460
436
112
397
13,043
12,442
139
2,213
10,790
0
8,132
L
Anubis
11,605
16
919
1,136
9,614
5,927
385
6,996
2,618
28,400
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Shiva
Snork1991
Shiva
8,435
2,060
344
1,997
15,376
14,572
37
12,258
3,118
0
18,327
L
Sun Wukong
Zeriaxi
Sun Wukong
11,912
1,207
548
3,372
14,865
18,911
0
11,779
3,058
0
22,762
W
Zeus
19,649
1,429
733
1,964
9,796
5,584
734
490
9,206
42,432
0
W
Surtr
oSergxx22
Surtr
7,068
972
33
1,127
16,455
18,743
90
4,523
11,932
3,669
9,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,248
Gold Earned
51,397
158
Minions Killed
149
0
Camps Cleared
0
822,735
Distance Traveled
1,201,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,537
887
63
5
0
184,951
0
W
Sol
11,245
865
75
6
0
247,403
0
W
Kumbhakarna
10,063
774
4
0
0
214,093
0
W
Odin
9,592
738
13
1
0
255,735
0
L
Anubis
10,628
818
45
3
0
177,232
0
L
Chronos
7,144
550
0
0
0
546
0
L
Shiva
9,339
718
30
2
0
196,723
0
L
Sun Wukong
9,600
738
20
2
0
263,283
0
W
Zeus
11,409
878
47
4
0
245,297
0
W
Surtr
9,088
699
10
1
0
239,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role