Player Matchup

Serqet
Serqet
Impellus
Serqet
Level 159
God Stats
4W - 6L
1,453 SR
Queue Stats
563W - 561L
1,494 Elo+
Solo
Ne Zha
Ne Zha
Mrhibyeguy
Ne Zha
Level 88
God Stats
3W - 4L
1,343 SR
Queue Stats
59W - 54L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
Pichu Uchiha
Zhong Kui
Level 216
God Stats
9W - 6L
1,459 SR
Queue Stats
857W - 849L
1,425 Elo+
Party 1
Fafnir
Fafnir
SirDinoRawRs
Fafnir
Level 154
God Stats
2W - 1L
1,817 SR
Queue Stats
468W - 449L
1,456 Elo+
Party 1
Skadi
Skadi
hockeyBoss92
Skadi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,463 Elo+
Party 2
Team Averages
Level 131
1,514 SR
1,460 Elo+

VS

Team Averages
Level 89
1,433 SR
1,468 Elo+
Maui
Maui
AikiShinobi
Maui
Level 118
God Stats
14W - 15L
1,559 SR
Queue Stats
325W - 308L
1,446 Elo+
Solo
Amaterasu
Amaterasu
DEPL0ID
Amaterasu
Level 126
God Stats
3W - 3L
1,194 SR
Queue Stats
68W - 59L
1,442 Elo+
Party 3
Bastet
Bastet
Im_Da_PoPo
Bastet
Level 107
God Stats
9W - 6L
1,601 SR
Queue Stats
55W - 59L
1,511 Elo+
Party 4
Danzaburou
Danzaburou
iLockDior
Danzaburou
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4
Scylla
Scylla
jakobVIIXXV
Scylla
Level 28
God Stats
1W - 2L
1,311 SR
Queue Stats
31W - 31L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Impellus
Serqet
14
0 / 3 / 2
8,265
486
5,892
15,407
9,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Mrhibyeguy
Ne Zha
14
0 / 7 / 0
8,136
479
10,284
17,314
11,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Pichu Uchiha
Zhong Kui
15
6 / 5 / 2
9,276
546
13,988
16,982
13,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
13
4 / 3 / 3
8,805
518
7,120
16,689
22,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
3 / 5 / 4
8,055
474
9,579
12,548
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
7,582
446
4,255
13,294
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
DEPL0ID
Amaterasu
17
9 / 0 / 1
10,645
626
15,856
19,527
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Im_Da_PoPo
Bastet
15
8 / 2 / 6
9,400
553
15,874
16,129
6,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
iLockDior
Danzaburou
12
4 / 4 / 3
7,778
458
8,146
11,246
4,721
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Scylla
14
2 / 5 / 6
8,027
472
9,336
10,318
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
13
Kills
23
23
Deaths
14
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
W
Amaterasu
DEPL0ID
Amaterasu
9
0
1
9.5
W
Bastet
Im_Da_PoPo
Bastet
8
2
6
5.5
L
Serqet
Impellus
Serqet
0
3
2
0.33
L
Ne Zha
Mrhibyeguy
Ne Zha
0
7
0
0
L
Zhong Kui
Pichu Uchiha
Zhong Kui
6
5
2
1.4
L
Fafnir
4
3
3
1.83
L
3
5
4
1
W
Danzaburou
iLockDior
Danzaburou
4
4
3
1.38
W
Scylla
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,863
Damage
53,467
78,940
Taken
70,514
63,027
Mitigated
48,880
14,493
Healing
16,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,255
665
415
2,966
13,294
11,404
0
3,508
9,624
23,913
0
W
Amaterasu
DEPL0ID
Amaterasu
15,856
6,599
0
7,648
19,527
22,355
3
4,367
14,955
0
88,137
W
Bastet
Im_Da_PoPo
Bastet
15,874
3,877
0
2,871
16,129
6,308
0
2,672
13,092
0
57,551
L
Serqet
Impellus
Serqet
5,892
1,720
0
750
15,407
9,755
0
1,176
13,915
0
73,322
L
Ne Zha
Mrhibyeguy
Ne Zha
10,284
2,896
0
3,045
17,314
11,932
768
799
15,821
0
60,853
L
Zhong Kui
Pichu Uchiha
Zhong Kui
13,988
1,062
0
4,918
16,982
13,464
0
5,388
10,694
54,017
0
L
Fafnir
7,120
2,238
0
4,807
16,689
22,410
29
3,130
13,371
32,800
0
L
9,579
3,443
0
973
12,548
5,466
165
2,591
9,871
0
55,227
W
Danzaburou
iLockDior
Danzaburou
8,146
3,385
474
709
11,246
4,721
189
4,350
6,816
0
49,987
W
Scylla
9,336
1,230
0
1,055
10,318
4,092
16
6,443
3,875
44,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,537
Gold Earned
43,432
371
Minions Killed
365
0
Camps Cleared
0
1,635,540
Distance Traveled
1,706,327
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,582
446
17
1
0
343,317
5
W
Amaterasu
10,645
626
121
7
0
382,219
1
W
Bastet
9,400
553
80
5
0
384,361
1
L
Serqet
8,265
486
107
6
0
401,862
0
L
Ne Zha
8,136
479
79
5
0
311,395
2
L
Zhong Kui
9,276
546
79
5
0
312,682
1
L
Fafnir
8,805
518
22
1
0
300,684
0
L
Skadi
8,055
474
84
5
0
308,917
0
W
Danzaburou
7,778
458
70
4
0
312,434
0
W
Scylla
8,027
472
77
5
0
283,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role