Player Matchup

Achilles
Achilles
IGB Luc1d
Achilles
Level 47
God Stats
1W - 5L
1,716 SR
Queue Stats
19W - 42L
1,351 Elo+
Party 1
Kali
Kali
IGB Tuff
Kali
Level 62
God Stats
7W - 3L
1,500 SR
Queue Stats
43W - 63L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
JimmySloppy
Cthulhu
Level 28
God Stats
1W - 8L
1,045 SR
Queue Stats
94W - 130L
1,357 Elo+
Party 1
Chernobog
Chernobog
TriptheNight
Chernobog
Level 18
God Stats
4W - 7L
1,443 SR
Queue Stats
58W - 92L
1,329 Elo+
Party 1
Anubis
Anubis
syco Pickle8756
Anubis
Level 50
God Stats
6W - 15L
1,423 SR
Queue Stats
46W - 84L
1,333 Elo+
Party 1
Team Averages
Level 41
1,425 SR
1,353 Elo+

VS

Team Averages
Level 98
1,528 SR
1,468 Elo+
Artemis
Artemis
AnnVolkova7210
Artemis
Level 129
God Stats
1W - 0L
1,593 SR
Queue Stats
46W - 47L
1,407 Elo+
Party 2
Atlas
Atlas
Nightmare66c
Atlas
Level 132
God Stats
4W - 7L
1,338 SR
Queue Stats
167W - 164L
1,478 Elo+
Party 2
Agni
Agni
Remiix_Cyborg_
Agni
Level 61
God Stats
10W - 8L
1,491 SR
Queue Stats
398W - 370L
1,411 Elo+
Solo
Mulan
Mulan
XxKao UwUxX
Mulan
Level 125
God Stats
5W - 0L
1,537 SR
Queue Stats
105W - 69L
1,606 Elo+
Party 3
Fenrir
Fenrir
x-CREEPER-MIAU-x
Fenrir
Level 43
God Stats
29W - 32L
1,681 SR
Queue Stats
228W - 197L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IGB Luc1d
Achilles
8
0 / 4 / 0
4,289
429
2,306
7,240
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Kali
8
0 / 3 / 1
4,797
480
3,019
8,376
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
JimmySloppy
Cthulhu
8
0 / 1 / 0
4,919
492
3,138
6,211
3,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
TriptheNight
Chernobog
8
0 / 1 / 0
4,810
481
2,401
4,299
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 0 / 0
5,574
557
2,480
3,019
1,291
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,401
540
4,888
4,181
1,563
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,935
594
3,024
7,179
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,050
605
2,000
5,290
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
6,775
678
5,011
6,380
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 0
5,650
565
2,106
5,763
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
9
9
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Achilles
IGB Luc1d
Achilles
0
4
0
0
L
Kali
0
3
1
0.17
L
Cthulhu
JimmySloppy
Cthulhu
0
1
0
0
W
2
0
1
2.5
W
1
1
1
1.5
L
Chernobog
TriptheNight
Chernobog
0
1
0
0
W
3
0
2
4
L
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,344
Damage
17,029
29,145
Taken
28,793
14,870
Mitigated
15,593
7,095
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,888
1,755
0
1,817
4,181
1,563
814
1,650
2,531
0
34,623
L
Achilles
IGB Luc1d
Achilles
2,306
191
0
1,122
7,240
4,883
0
148
7,052
0
22,520
L
Kali
3,019
1,373
0
1,505
8,376
3,083
0
1,366
6,912
0
21,208
L
Cthulhu
JimmySloppy
Cthulhu
3,138
29
1,067
1,204
6,211
3,946
0
1,386
4,825
27,087
0
W
3,024
954
163
2,140
7,179
5,508
132
1,664
5,515
24,513
0
W
2,000
0
0
1,283
5,290
1,445
0
1,882
3,408
42,785
0
L
Chernobog
TriptheNight
Chernobog
2,401
1,490
0
798
4,299
1,667
0
1,049
3,250
0
21,890
W
5,011
423
0
2,411
6,380
4,874
0
98
5,618
260
42,951
L
2,480
97
0
1,399
3,019
1,291
0
897
1,962
38,460
0
W
2,106
417
0
2,162
5,763
2,203
0
510
5,253
0
39,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,389
Gold Earned
29,811
224
Minions Killed
320
0
Camps Cleared
0
983,155
Distance Traveled
994,836
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,401
540
62
6
0
173,670
0
L
Achilles
4,289
429
32
3
0
216,995
0
L
Kali
4,797
480
35
4
0
190,131
0
L
Cthulhu
4,919
492
43
4
0
206,030
0
W
Atlas
5,935
594
29
3
0
190,165
0
W
Agni
6,050
605
95
10
0
191,727
1
L
Chernobog
4,810
481
45
5
0
171,355
0
W
Mulan
6,775
678
71
7
0
205,467
0
L
Anubis
5,574
557
69
7
0
198,644
0
W
Fenrir
5,650
565
63
6
0
233,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role