Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BCN Kali
Awilix
Level 89
God Stats
7W - 7L
1,882 SR
Queue Stats
75W - 72L
1,475 Elo+
Solo
Hun Batz
Hun Batz
DaniiChile
Hun Batz
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 229L
1,485 Elo+
Solo
Jormungandr
Jormungandr
SincereSilence0
Jormungandr
Level 85
God Stats
31W - 21L
1,512 SR
Queue Stats
122W - 101L
1,465 Elo+
Party 2
Izanami
Izanami
pandabear3213
Izanami
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
995 Elo+
Party 2
Team Averages
Level 87
1,579 SR
1,384 Elo+

VS

Team Averages
Level 81
1,600 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
QuessLux
Vamana
Level 53
God Stats
12W - 5L
1,694 SR
Queue Stats
105W - 87L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Yabba IPG
Kuzenbo
Level 84
God Stats
8W - 6L
1,562 SR
Queue Stats
36W - 39L
1,478 Elo+
Solo
Nu Wa
Nu Wa
pueblahan
Nu Wa
Level 121
God Stats
12W - 4L
1,744 SR
Queue Stats
150W - 126L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 3
8,804
587
14,764
7,304
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
BCN Kali
Awilix
12
3 / 5 / 3
7,813
521
7,043
13,509
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
DaniiChile
Hun Batz
11
1 / 1 / 0
7,107
474
1,464
10,924
3,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SincereSilence0
Jormungandr
12
1 / 4 / 0
7,557
504
9,993
13,249
9,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
0 / 7 / 1
6,596
440
1,082
10,046
3,469
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 3 / 0
9,290
619
7,561
15,800
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 1 / 4
8,335
556
7,207
6,979
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
QuessLux
Vamana
15
3 / 1 / 0
9,108
607
6,784
13,967
8,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Yabba IPG
Kuzenbo
11
1 / 1 / 7
7,558
504
5,770
11,068
11,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
pueblahan
Nu Wa
13
0 / 1 / 6
7,364
491
7,829
7,961
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
18
18
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Thanatos
 
Thanatos
10
3
0
3.33
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
4
6
L
Awilix
BCN Kali
Awilix
3
5
3
0.9
L
Hun Batz
DaniiChile
Hun Batz
1
1
0
1
W
Vamana
QuessLux
Vamana
3
1
0
3
L
Jormungandr
SincereSilence0
Jormungandr
1
4
0
0.25
W
Kuzenbo
Yabba IPG
Kuzenbo
1
1
7
4.5
L
Izanami
0
7
1
0.07
W
Nu Wa
pueblahan
Nu Wa
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
35,151
55,032
Taken
55,775
24,527
Mitigated
30,115
3,334
Healing
20,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,764
3,277
0
750
7,304
2,817
55
3,962
3,215
89,168
0
W
Thanatos
 
Thanatos
7,561
3,084
0
11,254
15,800
5,689
574
4,063
11,737
41
66,909
W
Ah Muzen Cab
 
Ah Muzen Cab
7,207
2,519
0
1,343
6,979
2,574
598
2,397
4,582
0
62,486
L
Awilix
BCN Kali
Awilix
7,043
3,206
0
625
13,509
4,924
0
3,797
9,514
0
51,343
L
Hun Batz
DaniiChile
Hun Batz
1,464
139
0
1,407
10,924
3,835
0
2,300
8,552
0
58,046
W
Vamana
QuessLux
Vamana
6,784
3,554
0
3,443
13,967
8,348
332
8,149
4,748
0
68,376
L
Jormungandr
SincereSilence0
Jormungandr
9,993
2,957
0
552
13,249
9,482
0
1,199
11,989
55,375
0
W
Kuzenbo
Yabba IPG
Kuzenbo
5,770
2,028
0
2,637
11,068
11,106
8
3,982
7,061
19,294
145
L
Izanami
1,082
1,075
0
0
10,046
3,469
687
1,895
8,151
0
31,331
W
Nu Wa
pueblahan
Nu Wa
7,829
1,621
0
1,824
7,961
2,398
235
4,984
2,834
60,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
41,655
452
Minions Killed
435
0
Camps Cleared
0
1,387,334
Distance Traveled
1,612,754
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,804
587
147
10
0
298,323
0
W
Thanatos
9,290
619
96
6
0
355,067
0
W
Ah Muzen Cab
8,335
556
79
5
0
305,764
4
L
Awilix
7,813
521
65
4
0
319,861
0
L
Hun Batz
7,107
474
101
7
0
286,720
2
W
Vamana
9,108
607
128
9
0
307,086
0
L
Jormungandr
7,557
504
84
6
0
293,152
0
W
Kuzenbo
7,558
504
27
2
0
338,769
6
L
Izanami
6,596
440
55
4
0
189,278
0
W
Nu Wa
7,364
491
105
7
0
306,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role