Player Matchup

Ravana
Ravana
GMaxamilli
Ravana
Level 159
God Stats
9W - 9L
1,359 SR
Queue Stats
36W - 46L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
KingxxReg_PG
Ix Chel
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 78L
1,528 Elo+
Party 1
Martichoras
Martichoras
Riikou__
Martichoras
Level 90
God Stats
2W - 1L
1,441 SR
Queue Stats
200W - 205L
1,484 Elo+
Party 1
Ares
Ares
TruDemiGod
Ares
Level 129
God Stats
4W - 2L
1,686 SR
Queue Stats
32W - 42L
1,505 Elo+
Party 1
Fenrir
Fenrir
otgmikell
Fenrir
Level 151
God Stats
1W - 0L
1,671 SR
Queue Stats
47W - 60L
1,505 Elo+
Party 1
Team Averages
Level 131
1,532 SR
1,497 Elo+

VS

Team Averages
Level 116
1,577 SR
1,537 Elo+
Charybdis
Charybdis
BOULREGARDjames
Charybdis
Level 147
God Stats
11W - 17L
1,544 SR
Queue Stats
257W - 209L
1,608 Elo+
Solo
Ravana
Ravana
BinggBongg
Ravana
Level 79
God Stats
14W - 8L
1,526 SR
Queue Stats
281W - 231L
1,573 Elo+
Solo
Xing Tian
Xing Tian
OGASSCLOWN
Xing Tian
Level 107
God Stats
15W - 13L
1,590 SR
Queue Stats
372W - 358L
1,480 Elo+
Solo
Sol
Sol
Ouryx
Sol
Level 97
God Stats
11W - 9L
1,728 SR
Queue Stats
145W - 126L
1,507 Elo+
Solo
Awilix
Awilix
TheAngryMormon
Awilix
Level 149
God Stats
8W - 4L
1,499 SR
Queue Stats
75W - 67L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GMaxamilli
Ravana
13
3 / 1 / 1
7,496
500
5,637
6,317
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
KingxxReg_PG
Ix Chel
12
1 / 1 / 2
7,386
492
7,790
7,427
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
Riikou__
Martichoras
13
1 / 2 / 2
7,323
488
6,133
13,270
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 4 / 5
6,584
439
5,427
15,304
15,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
otgmikell
Fenrir
13
1 / 3 / 0
7,546
503
2,583
14,099
9,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOULREGARDjames
Charybdis
14
1 / 2 / 2
8,138
543
12,072
12,681
5,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
BinggBongg
Ravana
15
3 / 0 / 1
8,740
583
8,943
3,401
3,628
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
OGASSCLOWN
Xing Tian
11
2 / 3 / 2
6,901
460
6,138
16,747
13,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
Ouryx
Sol
13
3 / 2 / 0
8,048
537
8,345
9,302
3,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
2 / 1 / 0
5,858
391
1,482
5,137
1,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
11
11
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BOULREGARDjames
Charybdis
1
2
2
1
L
Ravana
BinggBongg
Ravana
3
0
1
3.5
W
Ravana
GMaxamilli
Ravana
3
1
1
3.5
W
Ix Chel
KingxxReg_PG
Ix Chel
1
1
2
2
L
Xing Tian
OGASSCLOWN
Xing Tian
2
3
2
1
L
Sol
Ouryx
Sol
3
2
0
1.5
W
Martichoras
Riikou__
Martichoras
1
2
2
1
L
2
1
0
2
W
1
4
5
0.88
W
Fenrir
otgmikell
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,570
Damage
36,980
56,417
Taken
47,268
37,477
Mitigated
27,559
13,968
Healing
14,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BOULREGARDjames
Charybdis
12,072
7,308
0
4,723
12,681
5,173
370
675
12,006
0
79,076
L
Ravana
BinggBongg
Ravana
8,943
3,031
0
1,445
3,401
3,628
0
99
3,302
188
67,123
W
Ravana
GMaxamilli
Ravana
5,637
1,561
0
826
6,317
3,356
146
379
5,938
0
58,598
W
Ix Chel
KingxxReg_PG
Ix Chel
7,790
930
548
1,667
7,427
3,418
420
5,340
2,087
53,867
0
L
Xing Tian
OGASSCLOWN
Xing Tian
6,138
521
0
3,429
16,747
13,728
0
6,857
9,890
18,846
0
L
Sol
Ouryx
Sol
8,345
2,646
0
4,104
9,302
3,683
0
5,238
4,064
64,451
0
W
Martichoras
Riikou__
Martichoras
6,133
2,409
0
3,942
13,270
5,904
112
964
12,306
0
66,041
L
1,482
534
0
660
5,137
1,347
0
369
4,768
0
15,573
W
5,427
307
406
2,214
15,304
15,251
0
7,814
7,490
19,393
0
W
Fenrir
otgmikell
Fenrir
2,583
1,200
0
4,365
14,099
9,548
134
194
13,905
0
48,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,335
Gold Earned
37,685
406
Minions Killed
410
0
Camps Cleared
0
1,480,891
Distance Traveled
1,284,704
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,138
543
127
8
0
279,452
5
L
Ravana
8,740
583
121
8
0
295,932
4
W
Ravana
7,496
500
82
5
0
338,083
0
W
Ix Chel
7,386
492
95
6
0
291,854
0
L
Xing Tian
6,901
460
15
1
0
289,998
0
L
Sol
8,048
537
122
8
0
270,704
0
W
Martichoras
7,323
488
118
8
0
256,924
0
L
Awilix
5,858
391
25
2
0
148,618
0
W
Ares
6,584
439
17
1
0
291,098
4
W
Fenrir
7,546
503
94
6
0
302,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role