Player Matchup

Xing Tian
Xing Tian
A Peeweee
Xing Tian
Level 154
God Stats
0W - 3L
1,432 SR
Queue Stats
308W - 333L
1,468 Elo+
Party 2
Agni
Agni
ItZCoMp74
Agni
Level 117
God Stats
19W - 22L
1,462 SR
Queue Stats
285W - 280L
1,517 Elo+
Solo
Ravana
Ravana
TheBlackKai
Ravana
Level 27
God Stats
1W - 2L
1,266 SR
Queue Stats
85W - 79L
1,436 Elo+
Party 2
Team Averages
Level 99
1,386 SR
1,474 Elo+

VS

Team Averages
Level 97
1,460 SR
1,449 Elo+
Chang'e
Chang'e
SunNovaBeach
Chang'e
Level 107
God Stats
6W - 2L
1,585 SR
Queue Stats
346W - 343L
1,470 Elo+
Party 1
Chaac
Chaac
Tonraq-
Chaac
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,386 Elo+
Solo
Pele
Pele
birdofprey18
Pele
Level 106
God Stats
1W - 2L
1,294 SR
Queue Stats
610W - 591L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A Peeweee
Xing Tian
14
4 / 5 / 4
9,985
832
9,053
21,753
23,194
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
7
0 / 3 / 2
7,755
646
900
3,696
960
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
3 / 7 / 4
9,115
760
5,458
12,390
5,174
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SunNovaBeach
Chang'e
12
1 / 3 / 13
9,361
780
8,300
10,015
3,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Tonraq-
Chaac
13
6 / 2 / 7
10,267
856
11,294
11,159
13,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 3 / 7
10,462
872
12,096
14,449
5,384
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
15
15
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A Peeweee
Xing Tian
4
5
4
1.2
L
Agni
0
3
2
0.33
W
Chang'e
SunNovaBeach
Chang'e
1
3
13
2.5
L
Ravana
3
7
4
0.71
W
Chaac
Tonraq-
Chaac
6
2
7
4.75
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,411
Damage
31,690
37,839
Taken
35,623
29,328
Mitigated
22,688
888
Healing
14,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A Peeweee
Xing Tian
9,053
895
0
0
21,753
23,194
0
6,110
15,029
29,646
0
L
Agni
900
349
0
180
3,696
960
0
589
2,947
3,817
0
W
Chang'e
SunNovaBeach
Chang'e
8,300
1,210
2,248
3,400
10,015
3,488
1,160
3,276
6,493
31,418
0
L
Ravana
5,458
2,192
69
639
12,390
5,174
0
2,094
10,084
0
21,659
W
Chaac
Tonraq-
Chaac
11,294
1,125
0
3,912
11,159
13,816
120
3,674
6,933
1,029
36,255
W
12,096
3,623
0
5,096
14,449
5,384
1,043
3,187
11,150
0
50,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,855
Gold Earned
30,090
44
Minions Killed
154
0
Camps Cleared
0
428,356
Distance Traveled
685,812
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,985
832
17
1
0
201,905
0
L
Agni
7,755
646
11
1
0
53,628
0
W
Chang'e
9,361
780
45
4
0
210,147
0
L
Ravana
9,115
760
16
1
0
172,823
0
W
Chaac
10,267
856
47
4
0
247,293
0
W
Pele
10,462
872
62
5
0
228,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role