Player Matchup

Anubis
Anubis
 
Anubis
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
JellerBare
Agni
Level 129
God Stats
2W - 3L
1,853 SR
Queue Stats
258W - 240L
1,555 Elo+
Party 2
Ravana
Ravana
JellerBean
Ravana
Level 147
God Stats
1W - 4L
1,689 SR
Queue Stats
237W - 232L
1,579 Elo+
Party 2
Artio
Artio
SHFlores
Artio
Level 124
God Stats
2W - 4L
1,528 SR
Queue Stats
168W - 149L
1,607 Elo+
Party 2
Kuzenbo
Kuzenbo
lmage
Kuzenbo
Level 156
God Stats
7W - 8L
1,299 SR
Queue Stats
1,031W - 1,051L
1,524 Elo+
Solo
Team Averages
Level 149
1,574 SR
1,553 Elo+

VS

Team Averages
Level 122
1,409 SR
1,372 Elo+
Zeus
Zeus
Jessscdc
Zeus
Level 85
God Stats
1W - 1L
1,337 SR
Queue Stats
179W - 174L
1,630 Elo+
Solo
Eset
Eset
Lord4Head
Eset
Level 129
God Stats
1W - 0L
1,478 SR
Queue Stats
5W - 14L
1,306 Elo+
Party 1
Chiron
Chiron
SharkFaceOooHaha
Chiron
Level 109
God Stats
1W - 2L
1,307 SR
Queue Stats
5W - 12L
1,305 Elo+
Party 1
Agni
Agni
SymbioteVenom33
Agni
Level 141
God Stats
2W - 0L
1,272 SR
Queue Stats
5W - 17L
1,130 Elo+
Party 1
Ares
Ares
reptoi
Ares
Level 148
God Stats
5W - 2L
1,652 SR
Queue Stats
93W - 91L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 2 / 3
7,474
747
6,464
8,012
4,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 6 / 5
6,792
679
6,559
8,863
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
JellerBean
Ravana
15
4 / 2 / 3
8,391
839
10,259
9,885
7,682
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artio
SHFlores
Artio
13
2 / 3 / 4
7,840
784
5,818
14,775
14,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kuzenbo
lmage
Kuzenbo
11
0 / 4 / 2
6,650
665
7,098
9,587
15,272
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
3 / 1 / 13
8,766
877
13,386
5,909
2,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
15
1 / 0 / 15
8,160
816
7,436
8,684
4,060
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 7
8,592
859
10,869
7,286
3,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 1 / 5
9,194
919
8,930
7,199
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
reptoi
Ares
13
0 / 4 / 14
7,487
749
3,997
14,254
14,798
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
7
Kills
17
17
Deaths
7
17
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
2
3
1.25
L
0
6
5
0.42
L
Ravana
JellerBean
Ravana
4
2
3
2.75
W
Zeus
3
1
13
9.5
W
Eset
1
0
15
8.5
L
Artio
SHFlores
Artio
2
3
4
1.33
W
6
1
7
9.5
W
7
1
5
9.5
L
Kuzenbo
lmage
Kuzenbo
0
4
2
0.25
W
Ares
reptoi
Ares
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,198
Damage
44,618
51,122
Taken
43,332
46,545
Mitigated
28,102
14,378
Healing
15,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,464
406
0
1,664
8,012
4,827
0
5,442
2,570
17,564
0
L
6,559
38
0
107
8,863
4,220
0
5,877
2,986
16,825
0
L
Ravana
JellerBean
Ravana
10,259
1,304
348
1,415
9,885
7,682
0
6,962
2,923
0
19,945
W
Zeus
13,386
1,828
833
869
5,909
2,799
460
4,565
1,248
30,919
0
W
Eset
7,436
939
1,125
3,333
8,684
4,060
138
5,848
2,812
17,258
0
L
Artio
SHFlores
Artio
5,818
834
4,013
6,185
14,775
14,544
0
9,519
5,148
8,994
0
W
10,869
2,877
2,930
1,727
7,286
3,192
741
3,910
3,276
0
18,437
W
8,930
969
0
1,250
7,199
3,253
688
2,766
4,317
21,401
0
L
Kuzenbo
lmage
Kuzenbo
7,098
2,001
47
599
9,587
15,272
39
5,858
3,677
15,571
0
W
Ares
reptoi
Ares
3,997
131
1,760
1,954
14,254
14,798
0
8,568
5,646
6,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
42,199
97
Minions Killed
129
0
Camps Cleared
0
933,151
Distance Traveled
1,042,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,474
747
31
3
0
194,535
0
L
Agni
6,792
679
30
3
0
164,824
0
L
Ravana
8,391
839
21
2
0
216,829
0
W
Zeus
8,766
877
43
4
0
203,497
0
W
Eset
8,160
816
32
3
0
227,213
0
L
Artio
7,840
784
4
0
0
211,281
0
W
Chiron
8,592
859
16
2
0
224,864
0
W
Agni
9,194
919
37
4
0
200,650
0
L
Kuzenbo
6,650
665
11
1
0
145,682
0
W
Ares
7,487
749
1
0
0
186,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role