Player Matchup

Ishtar
Ishtar
ArtX3
Ishtar
Level 161
God Stats
3W - 2L
1,366 SR
Queue Stats
150W - 134L
1,568 Elo+
Party 1
Vamana
Vamana
Hipstaachris
Vamana
Level 158
God Stats
2W - 0L
1,693 SR
Queue Stats
248W - 226L
1,557 Elo+
Party 1
Jing Wei
Jing Wei
JotaMishima1
Jing Wei
Level 126
God Stats
2W - 3L
1,758 SR
Queue Stats
186W - 145L
1,593 Elo+
Party 1
Geb
Geb
Parka011
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,745 Elo+
Party 1
Cabrakan
Cabrakan
khorp
Cabrakan
Level 158
God Stats
1W - 1L
1,516 SR
Queue Stats
114W - 106L
1,517 Elo+
Party 1
Team Averages
Level 124
1,567 SR
1,596 Elo+

VS

Team Averages
Level 23
1,553 SR
1,285 Elo+
Danzaburou
Danzaburou
JZEIGZ
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,073 Elo+
Solo
Zhong Kui
Zhong Kui
SotaBoiBam
Zhong Kui
Level 28
God Stats
2W - 3L
1,584 SR
Queue Stats
85W - 130L
1,365 Elo+
Solo
Hera
Hera
Tyrant693
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,199 Elo+
Solo
Kuzenbo
Kuzenbo
greblo-greblogre
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 261L
1,338 Elo+
Solo
Hachiman
Hachiman
xxxSaucy Mayo
Hachiman
Level 29
God Stats
4W - 3L
1,682 SR
Queue Stats
109W - 77L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ArtX3
Ishtar
16
5 / 4 / 11
10,334
738
8,462
10,643
5,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
8 / 4 / 8
10,796
771
12,847
13,907
14,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
JotaMishima1
Jing Wei
19
5 / 2 / 16
11,067
791
10,930
11,909
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 1 / 19
11,648
832
6,813
13,002
14,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
khorp
Cabrakan
19
7 / 3 / 9
11,069
791
8,741
14,664
22,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JZEIGZ
Danzaburou
9
1 / 2 / 2
7,355
525
771
3,368
1,398
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SotaBoiBam
Zhong Kui
14
0 / 7 / 3
7,974
570
6,149
11,729
12,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
18
3 / 6 / 3
10,261
733
11,094
10,254
5,734
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 8 / 3
9,111
651
8,982
16,556
14,486
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xxxSaucy Mayo
Hachiman
18
5 / 3 / 3
11,082
792
12,525
10,724
5,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
26
Kills
11
14
Deaths
26
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ArtX3
Ishtar
5
4
11
2.63
W
Vamana
8
4
8
3
L
Danzaburou
JZEIGZ
Danzaburou
1
2
2
1
W
Jing Wei
JotaMishima1
Jing Wei
5
2
16
6.5
W
1
1
19
10.5
L
Zhong Kui
SotaBoiBam
Zhong Kui
0
7
3
0.21
L
Hera
3
6
3
0.75
L
2
8
3
0.44
W
Cabrakan
khorp
Cabrakan
7
3
9
3.83
L
Hachiman
xxxSaucy Mayo
Hachiman
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
39,521
64,125
Taken
52,631
63,241
Mitigated
38,789
24,811
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ArtX3
Ishtar
8,462
3,672
1,132
1,604
10,643
5,479
2,911
2,977
7,666
0
30,189
W
Vamana
12,847
5,231
2,582
3,955
13,907
14,690
1,076
4,012
9,895
0
22,787
L
Danzaburou
JZEIGZ
Danzaburou
771
622
0
521
3,368
1,398
0
469
2,754
0
3,376
W
Jing Wei
JotaMishima1
Jing Wei
10,930
5,947
637
3,357
11,909
6,608
2,855
4,073
7,762
0
40,846
W
6,813
685
3,651
3,441
13,002
14,229
486
8,417
4,585
15,442
0
L
Zhong Kui
SotaBoiBam
Zhong Kui
6,149
939
0
15
11,729
12,026
0
3,494
7,873
10,376
0
L
Hera
11,094
3,170
0
245
10,254
5,734
0
2,551
7,317
28,235
0
L
8,982
1,870
616
818
16,556
14,486
0
5,526
10,490
19,246
0
W
Cabrakan
khorp
Cabrakan
8,741
908
786
3,666
14,664
22,235
226
7,221
7,443
24,899
0
L
Hachiman
xxxSaucy Mayo
Hachiman
12,525
6,448
550
3,394
10,724
5,145
0
2,558
7,585
0
33,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,914
Gold Earned
45,783
185
Minions Killed
120
0
Camps Cleared
0
1,217,914
Distance Traveled
886,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,334
738
49
4
0
192,099
0
W
Vamana
10,796
771
23
2
0
265,448
0
L
Danzaburou
7,355
525
7
1
0
71,879
0
W
Jing Wei
11,067
791
65
5
0
251,694
0
W
Geb
11,648
832
19
1
0
269,523
0
L
Zhong Kui
7,974
570
9
1
0
202,002
0
L
Hera
10,261
733
46
3
0
222,524
0
L
Kuzenbo
9,111
651
15
1
0
181,120
0
W
Cabrakan
11,069
791
29
2
0
239,150
0
L
Hachiman
11,082
792
43
3
0
209,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role