Player Matchup

Morgan Le Fay
Morgan Le Fay
Foosinie
Morgan Le Fay
Level 102
God Stats
0W - 2L
1,226 SR
Queue Stats
137W - 128L
1,439 Elo+
Party 2
Achilles
Achilles
LowBehindTintz_
Achilles
Level 40
God Stats
1W - 6L
1,600 SR
Queue Stats
88W - 145L
1,276 Elo+
Solo
Gilgamesh
Gilgamesh
Mapache Mx
Gilgamesh
Level 85
God Stats
2W - 4L
1,512 SR
Queue Stats
21W - 30L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
mashingun53
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,392 Elo+
Party 2
Neith
Neith
wavyboiizayyyYT
Neith
Level 37
God Stats
25W - 43L
1,373 SR
Queue Stats
69W - 91L
1,330 Elo+
Solo
Team Averages
Level 70
1,442 SR
1,368 Elo+

VS

Team Averages
Level 65
1,447 SR
1,345 Elo+
Odin
Odin
AMelonBoi
Odin
Level 79
God Stats
12W - 5L
1,521 SR
Queue Stats
119W - 147L
1,418 Elo+
Party 1
Zhong Kui
Zhong Kui
GoatGoatsnekboi
Zhong Kui
Level 78
God Stats
12W - 9L
1,525 SR
Queue Stats
239W - 317L
1,385 Elo+
Party 1
Achilles
Achilles
ODST Blood Hunt
Achilles
Level 81
God Stats
5W - 4L
1,500 SR
Queue Stats
204W - 281L
1,382 Elo+
Party 1
Scylla
Scylla
ScreaminGGoaTTT
Scylla
Level 17
God Stats
1W - 0L
1,191 SR
Queue Stats
2W - 2L
1,131 Elo+
Party 1
Freya
Freya
Vibes_Guru
Freya
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 48L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Foosinie
Morgan Le Fay
7
1 / 0 / 0
4,181
697
2,348
2,310
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
4
1 / 0 / 0
3,385
564
753
1,832
782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Mapache Mx
Gilgamesh
7
0 / 0 / 0
3,828
638
1,386
3,740
1,913
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
mashingun53
Cthulhu
6
1 / 1 / 1
4,010
668
2,515
4,598
2,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 2
3,507
585
1,459
4,194
1,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
5
1 / 0 / 1
3,688
615
3,292
4,361
2,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
GoatGoatsnekboi
Zhong Kui
7
0 / 0 / 0
4,174
696
1,381
3,249
2,335
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
5
0 / 0 / 0
3,522
587
468
4,900
1,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 0
3,715
619
288
2,613
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
7
1 / 2 / 0
3,888
648
3,198
3,451
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
1
1.5
L
Morgan Le Fay
Foosinie
Morgan Le Fay
1
0
0
1
W
Zhong Kui
GoatGoatsnekboi
Zhong Kui
0
0
0
0
L
Achilles
1
0
0
1
L
Gilgamesh
Mapache Mx
Gilgamesh
0
0
0
0
W
Achilles
0
0
0
0
W
0
1
0
0
W
Freya
1
2
0
0.5
L
Cthulhu
mashingun53
Cthulhu
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,461
Damage
8,627
16,674
Taken
18,574
7,802
Mitigated
8,367
4,639
Healing
3,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
3,292
554
0
0
4,361
2,410
0
1,457
2,836
275
15,107
L
Morgan Le Fay
Foosinie
Morgan Le Fay
2,348
449
0
493
2,310
705
0
116
2,194
20,037
0
W
Zhong Kui
GoatGoatsnekboi
Zhong Kui
1,381
181
0
1,630
3,249
2,335
0
0
3,249
23,192
0
L
Achilles
753
269
0
87
1,832
782
0
288
1,502
0
7,078
L
Gilgamesh
Mapache Mx
Gilgamesh
1,386
565
0
680
3,740
1,913
0
1,553
2,187
0
16,621
W
Achilles
468
108
0
770
4,900
1,749
0
358
4,526
0
15,577
W
288
0
0
220
2,613
790
0
1,818
639
13,444
0
W
Freya
3,198
766
0
955
3,451
1,083
0
1,039
2,412
20,575
0
L
Cthulhu
mashingun53
Cthulhu
2,515
94
728
1,154
4,598
2,581
0
1,260
3,221
11,318
0
L
1,459
1,213
0
1,497
4,194
1,821
0
1,509
2,479
0
16,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,911
Gold Earned
18,987
129
Minions Killed
159
0
Camps Cleared
0
556,530
Distance Traveled
631,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
3,688
615
22
4
0
123,826
0
L
Morgan Le Fay
4,181
697
42
7
0
119,686
0
W
Zhong Kui
4,174
696
47
8
0
112,166
0
L
Achilles
3,385
564
13
2
0
75,957
0
L
Gilgamesh
3,828
638
29
5
0
138,239
2
W
Achilles
3,522
587
24
4
0
146,538
0
W
Scylla
3,715
619
33
6
0
121,049
0
W
Freya
3,888
648
33
6
0
128,417
0
L
Cthulhu
4,010
668
16
3
0
112,164
2
L
Neith
3,507
585
29
5
0
110,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role