Player Matchup

Gilgamesh
Gilgamesh
FlooferPanda
Gilgamesh
Level 25
God Stats
1W - 1L
1,302 SR
Queue Stats
48W - 80L
1,290 Elo+
Solo
Agni
Agni
MysteriousDS
Agni
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 66L
1,374 Elo+
Party 1
Hachiman
Hachiman
RuthLuvChino
Hachiman
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 82L
1,352 Elo+
Party 1
Tiamat
Tiamat
YoloSwagPapaZ
Tiamat
Level 19
God Stats
1W - 3L
1,500 SR
Queue Stats
194W - 170L
1,522 Elo+
Solo
Osiris
Osiris
deathtrooperharg
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 81L
1,344 Elo+
Party 1
Team Averages
Level 23
1,460 SR
1,376 Elo+

VS

Team Averages
Level 43
1,509 SR
1,437 Elo+
King Arthur
King Arthur
Durrrvink
King Arthur
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,506 Elo+
Party 2
Sun Wukong
Sun Wukong
ENMANUELGAMES
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
Hockey42
Kumbhakarna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,560 Elo+
Party 3
Neith
Neith
LollipopXDXD
Neith
Level 16
God Stats
3W - 4L
1,543 SR
Queue Stats
89W - 92L
1,289 Elo+
Party 3
Vamana
Vamana
grunhildr
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FlooferPanda
Gilgamesh
19
2 / 2 / 15
10,341
795
6,547
14,866
15,483
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 3 / 10
10,219
786
16,673
9,192
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
RuthLuvChino
Hachiman
18
6 / 3 / 8
10,910
839
16,730
9,298
4,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 3 / 9
11,346
873
17,340
11,803
9,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 3 / 12
10,035
772
9,530
14,429
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Durrrvink
King Arthur
20
6 / 6 / 7
10,276
790
14,871
21,909
21,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
ENMANUELGAMES
Sun Wukong
1
0 / 0 / 0
3,324
256
0
0
0
Kumbhakarna
Hockey42
Kumbhakarna
14
2 / 8 / 2
8,963
689
8,439
22,632
25,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 5
9,575
737
9,742
12,968
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
grunhildr
Vamana
18
4 / 5 / 5
10,004
770
14,615
17,375
20,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
21
Kills
14
14
Deaths
22
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Durrrvink
King Arthur
6
6
7
1.58
L
Sun Wukong
ENMANUELGAMES
Sun Wukong
0
0
0
0
W
Gilgamesh
FlooferPanda
Gilgamesh
2
2
15
4.75
L
Kumbhakarna
Hockey42
Kumbhakarna
2
8
2
0.38
L
2
3
5
1.5
W
3
3
10
2.67
W
Hachiman
RuthLuvChino
Hachiman
6
3
8
3.33
W
8
3
9
4.17
W
2
3
12
2.67
L
Vamana
grunhildr
Vamana
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,820
Damage
47,667
59,588
Taken
74,884
50,304
Mitigated
73,825
22,895
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Durrrvink
King Arthur
14,871
73
1,214
4,829
21,909
21,916
0
7,133
13,388
0
31,645
L
Sun Wukong
ENMANUELGAMES
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
FlooferPanda
Gilgamesh
6,547
1,267
2,826
2,315
14,866
15,483
760
3,267
10,483
0
15,397
L
Kumbhakarna
Hockey42
Kumbhakarna
8,439
1,333
2,767
2,422
22,632
25,110
0
10,451
11,016
14,328
0
L
9,742
3,625
346
2,626
12,968
6,705
0
7,867
4,860
0
29,623
W
16,673
1,544
898
1,156
9,192
4,198
1,317
1,009
7,806
33,351
0
W
Hachiman
RuthLuvChino
Hachiman
16,730
12,631
1,234
2,175
9,298
4,245
472
1,612
7,374
0
31,138
W
17,340
1,086
3,530
5,598
11,803
9,729
1,438
816
10,611
32,555
0
W
9,530
2,335
452
2,711
14,429
16,649
816
1,435
12,154
0
17,106
L
Vamana
grunhildr
Vamana
14,615
6,472
207
1,854
17,375
20,094
0
7,734
8,243
0
28,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,851
Gold Earned
42,142
158
Minions Killed
130
0
Camps Cleared
0
1,284,743
Distance Traveled
941,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,276
790
41
3
0
257,395
0
L
Sun Wukong
3,324
256
0
0
0
0
0
W
Gilgamesh
10,341
795
15
1
0
265,393
0
L
Kumbhakarna
8,963
689
18
1
0
201,667
0
L
Neith
9,575
737
41
3
0
228,397
0
W
Agni
10,219
786
45
3
0
265,972
0
W
Hachiman
10,910
839
43
3
0
256,969
0
W
Tiamat
11,346
873
33
3
0
233,565
0
W
Osiris
10,035
772
22
2
0
262,844
0
L
Vamana
10,004
770
30
2
0
253,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role