Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
BoofBoofyBooty
Zhong Kui
Level 27
God Stats
4W - 0L
1,769 SR
Queue Stats
22W - 20L
1,781 Elo+
Party 1
Set
Set
DrPhilbert
Set
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,857 Elo+
Party 1
Cerberus
Cerberus
INEEDINSULIN
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,781 Elo+
Party 1
Sobek
Sobek
WhiffWizzard
Sobek
Level 28
God Stats
1W - 0L
1,731 SR
Queue Stats
22W - 18L
1,857 Elo+
Party 1
Team Averages
Level 48
1,600 SR
1,755 Elo+

VS

Team Averages
Level 34
1,524 SR
1,455 Elo+
Sol
Sol
Animated_sloth
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,430 Elo+
Party 3
Ishtar
Ishtar
AppaThaBison
Ishtar
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
395W - 373L
1,500 Elo+
Party 2
Bellona
Bellona
Kno3science
Bellona
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,356 Elo+
Party 3
Thanatos
Thanatos
SavageProdigyy
Thanatos
Level 31
God Stats
3W - 3L
1,619 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 3
Ymir
Ymir
halvarado98
Ymir
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 186L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
1 / 0 / 1
3,844
641
1,256
2,307
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
BoofBoofyBooty
Zhong Kui
9
1 / 0 / 1
4,846
808
4,429
2,728
2,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
4 / 0 / 2
5,089
848
2,580
4,740
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
INEEDINSULIN
Cerberus
6
0 / 0 / 2
3,966
661
984
3,980
2,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 2
4,316
719
1,502
4,146
1,998
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
3,433
572
2,210
3,523
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
1
0 / 0 / 0
2,700
450
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Kno3science
Bellona
5
0 / 1 / 0
3,199
533
910
5,295
3,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
5
0 / 3 / 0
3,155
526
2,075
5,454
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

5
0 / 1 / 0
3,248
541
2,181
3,935
2,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
1
0
1
1.5
L
0
2
0
0
L
Ishtar
0
0
0
0
W
Zhong Kui
BoofBoofyBooty
Zhong Kui
1
0
1
1.5
W
4
0
2
5
W
Cerberus
INEEDINSULIN
Cerberus
0
0
2
1
L
Bellona
Kno3science
Bellona
0
1
0
0
L
Thanatos
0
3
0
0
W
1
0
2
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,751
Damage
7,376
17,901
Taken
18,207
8,899
Mitigated
8,592
7,479
Healing
4,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,256
863
0
1,005
2,307
728
336
880
1,427
0
20,525
L
2,210
952
46
1,037
3,523
1,096
0
1,949
1,574
13,552
0
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
BoofBoofyBooty
Zhong Kui
4,429
704
0
2,099
2,728
2,296
0
667
2,061
34,926
0
W
2,580
1,619
0
743
4,740
1,783
0
614
4,126
0
34,180
W
Cerberus
INEEDINSULIN
Cerberus
984
78
652
827
3,980
2,094
0
1,275
2,705
6,559
0
L
Bellona
Kno3science
Bellona
910
323
0
380
5,295
3,357
0
3,291
2,004
0
8,841
L
Thanatos
2,075
719
0
2,953
5,454
1,565
0
852
4,602
0
10,657
W
1,502
280
58
2,095
4,146
1,998
262
955
3,191
18,347
0
L
2,181
369
0
512
3,935
2,574
0
837
3,098
10,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
15,735
165
Minions Killed
66
0
Camps Cleared
0
612,529
Distance Traveled
467,879
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
3,844
641
28
5
0
92,292
2
L
Sol
3,433
572
21
4
0
111,267
1
L
Ishtar
2,700
450
0
0
0
18,171
0
W
Zhong Kui
4,846
808
58
10
0
106,859
0
W
Set
5,089
848
43
7
0
145,859
0
W
Cerberus
3,966
661
11
2
0
132,175
0
L
Bellona
3,199
533
12
2
0
126,078
0
L
Thanatos
3,155
526
18
3
0
125,286
0
W
Sobek
4,316
719
25
4
0
135,344
0
L
Ymir
3,248
541
15
3
0
87,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role