Player Matchup

Maui
Maui
Diamond V
 
Maui
Diamond V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
AImDead
Cernunnos
Gold II
Level 153
God Stats
15W - 23L
1,411 SR
Queue Stats
126W - 123L
1,669 MMR
Solo
Ne Zha
Ne Zha
Gold III
Aijo
Ne Zha
Gold III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 44L
1,720 MMR
Party 2
Ra
Ra
Gold II
AlphaQGently
Ra
Gold II
Level 159
God Stats
10W - 6L
1,870 SR
Queue Stats
71W - 63L
1,613 MMR
Party 2
King Arthur
King Arthur
Gold IV
DudeMcLargeHuge
King Arthur
Gold IV
Level 129
God Stats
3W - 1L
1,581 SR
Queue Stats
74W - 60L
1,673 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,572 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,598 SR
1,668 MMR
Skadi
Skadi
Gold IV
MAC_AsTr02
Skadi
Gold IV
Level 129
God Stats
6W - 3L
1,558 SR
Queue Stats
167W - 173L
1,543 MMR
Party 3
Ah Puch
Ah Puch
Gold II
PWB BabaYaga
Ah Puch
Gold II
Level 128
God Stats
16W - 12L
1,678 SR
Queue Stats
135W - 134L
1,688 MMR
Party 1
Pele
Pele
Gold I
PeleFeetPics
Pele
Gold I
Level 49
God Stats
7W - 7L
1,752 SR
Queue Stats
65W - 60L
1,789 MMR
Party 3
Ravana
Ravana
Gold III
berserkerr19999
Ravana
Gold III
Level 141
God Stats
1W - 3L
1,504 SR
Queue Stats
135W - 134L
1,663 MMR
Party 1
Janus
Janus
Gold I
spurge27
Janus
Gold I
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 94L
1,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 2 / 11
8,743
583
3,720
14,294
10,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
AImDead
Cernunnos
16
8 / 1 / 2
10,105
674
12,294
11,776
4,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Aijo
Ne Zha
15
10 / 2 / 3
9,429
629
13,149
10,929
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 8
8,573
572
6,992
8,564
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

King Arthur
DudeMcLargeHuge
King Arthur
15
1 / 0 / 0
8,975
598
5,703
11,389
11,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThorAgniMartichorasAchilles

VS

Bans
KaliKuzenboSurtrIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
1 / 4 / 1
7,266
484
4,711
10,100
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
PWB BabaYaga
Ah Puch
11
1 / 6 / 2
6,892
459
3,988
10,082
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 5 / 0
8,553
570
12,986
17,251
6,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 1 / 0
8,287
552
5,483
7,777
6,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
spurge27
Janus
10
1 / 8 / 2
6,533
436
3,873
10,435
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
24
Kills
7
7
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
11
3.75
W
Cernunnos
AImDead
Cernunnos
8
1
2
9
W
Ne Zha
Aijo
Ne Zha
10
2
3
5.75
W
3
2
8
3.5
W
King Arthur
DudeMcLargeHuge
King Arthur
1
0
0
1
L
Skadi
1
4
1
0.38
L
Ah Puch
PWB BabaYaga
Ah Puch
1
6
2
0.33
L
4
5
0
0.8
L
0
1
0
0
L
Janus
spurge27
Janus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,858
Damage
31,041
56,952
Taken
55,645
35,037
Mitigated
23,188
24,393
Healing
9,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,720
1,426
2,002
2,248
14,294
10,425
0
4,141
10,093
17,057
0
W
Cernunnos
AImDead
Cernunnos
12,294
6,913
0
5,506
11,776
4,763
522
894
10,826
0
86,672
W
Ne Zha
Aijo
Ne Zha
13,149
4,127
0
5,002
10,929
4,726
0
848
10,081
0
78,981
W
6,992
696
2,325
4,522
8,564
3,836
64
2,715
5,633
59,823
0
W
King Arthur
DudeMcLargeHuge
King Arthur
5,703
980
0
2,788
11,389
11,287
0
0
11,389
0
66,292
L
Skadi
4,711
2,505
0
630
10,100
3,362
0
1,832
8,236
0
45,795
L
Ah Puch
PWB BabaYaga
Ah Puch
3,988
192
0
818
10,082
3,212
0
2,428
7,471
40,422
0
L
12,986
4,290
0
4,206
17,251
6,856
0
2,949
13,914
0
72,487
L
5,483
1,418
0
3,776
7,777
6,902
0
475
7,200
0
65,521
L
Janus
spurge27
Janus
3,873
636
0
260
10,435
2,856
0
2,792
7,491
27,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,825
Gold Earned
37,531
483
Minions Killed
443
0
Camps Cleared
0
1,529,666
Distance Traveled
1,320,252
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,743
583
19
1
0
305,602
5
W
Cernunnos
10,105
674
131
9
0
285,767
2
W
Ne Zha
9,429
629
96
6
0
332,057
0
W
Ra
8,573
572
116
8
0
325,151
5
W
King Arthur
8,975
598
121
8
0
281,089
0
L
Skadi
7,266
484
103
7
0
291,252
3
L
Ah Puch
6,892
459
63
4
0
212,890
0
L
Pele
8,553
570
97
6
0
306,156
1
L
Ravana
8,287
552
125
8
0
285,442
0
L
Janus
6,533
436
55
4
0
224,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role