Player Matchup

Tiamat
Tiamat
ChibiNep
Tiamat
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 3
Neith
Neith
DankTank20
Neith
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
210W - 194L
1,461 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elawsom3
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,296 SR
Queue Stats
45W - 36L
1,467 Elo+
Party 1
Hercules
Hercules
camarcef
Hercules
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 3
Kuzenbo
Kuzenbo
eyeinn
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 134L
1,478 Elo+
Party 1
Team Averages
Level 56
1,467 SR
1,442 Elo+

VS

Team Averages
Level 124
1,560 SR
1,514 Elo+
Surtr
Surtr
DauntlessShip9
Surtr
Level 122
God Stats
2W - 1L
1,803 SR
Queue Stats
368W - 347L
1,480 Elo+
Party 2
Kuzenbo
Kuzenbo
ER44
Kuzenbo
Level 105
God Stats
13W - 11L
1,587 SR
Queue Stats
467W - 462L
1,572 Elo+
Party 2
Hou Yi
Hou Yi
IMDIAMONDSRN
Hou Yi
Level 84
God Stats
4W - 7L
1,409 SR
Queue Stats
284W - 280L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
JimFrigglnLahey
Xbalanque
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 245L
1,518 Elo+
Solo
Thoth
Thoth
Oaklythe
Thoth
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChibiNep
Tiamat
19
3 / 3 / 7
11,676
649
17,013
17,395
13,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
19
5 / 2 / 10
12,036
669
15,564
15,135
8,128
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Elawsom3
Ah Muzen Cab
20
8 / 2 / 10
13,512
751
31,552
20,460
11,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
camarcef
Hercules
19
4 / 5 / 7
11,694
650
11,478
28,963
37,423
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kuzenbo
eyeinn
Kuzenbo
19
1 / 4 / 12
12,784
710
11,203
28,965
49,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 9
10,739
597
10,351
19,253
21,258
Kuzenbo
ER44
Kuzenbo
19
5 / 6 / 8
12,476
693
18,071
25,831
45,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
18
1 / 2 / 9
10,545
586
12,209
14,190
7,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JimFrigglnLahey
Xbalanque
20
4 / 6 / 9
12,164
676
33,241
23,382
12,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thoth
Oaklythe
Thoth
19
4 / 4 / 4
11,257
625
17,262
14,411
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
55
21
Kills
16
16
Deaths
21
46
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChibiNep
Tiamat
3
3
7
2.17
W
Neith
5
2
10
5
L
2
3
9
2.17
L
Kuzenbo
ER44
Kuzenbo
5
6
8
1.5
W
Ah Muzen Cab
Elawsom3
Ah Muzen Cab
8
2
10
6.5
L
Hou Yi
1
2
9
2.75
L
Xbalanque
JimFrigglnLahey
Xbalanque
4
6
9
1.42
L
Thoth
Oaklythe
Thoth
4
4
4
1.5
W
Hercules
camarcef
Hercules
4
5
7
1.5
W
Kuzenbo
eyeinn
Kuzenbo
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,810
Damage
91,134
110,918
Taken
97,067
119,967
Mitigated
93,908
36,925
Healing
33,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChibiNep
Tiamat
17,013
1,877
2,472
2,624
17,395
13,201
1,218
4,781
12,471
38,381
0
W
Neith
15,564
6,007
2,298
5,163
15,135
8,128
2,931
2,857
12,218
0
37,610
L
10,351
3,141
3,089
3,728
19,253
21,258
1,228
4,705
14,500
258
20,967
L
Kuzenbo
ER44
Kuzenbo
18,071
6,426
1,461
3,121
25,831
45,556
292
8,568
17,263
30,888
0
W
Ah Muzen Cab
Elawsom3
Ah Muzen Cab
31,552
9,259
1,770
1,390
20,460
11,796
3,052
8,682
11,778
0
86,738
L
Hou Yi
12,209
3,546
1,824
3,544
14,190
7,608
1,536
4,631
9,559
0
31,546
L
Xbalanque
JimFrigglnLahey
Xbalanque
33,241
4,537
5,637
5,825
23,382
12,390
409
6,152
17,182
0
52,725
L
Thoth
Oaklythe
Thoth
17,262
636
1,985
3,479
14,411
7,096
1,131
3,432
10,979
40,289
0
W
Hercules
camarcef
Hercules
11,478
1,316
1,140
10,555
28,963
37,423
176
10,189
18,707
0
21,575
W
Kuzenbo
eyeinn
Kuzenbo
11,203
3,193
5,034
4,479
28,965
49,419
359
8,981
19,589
25,867
806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
57,181
258
Minions Killed
218
0
Camps Cleared
0
1,638,275
Distance Traveled
1,572,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,676
649
47
3
0
339,874
0
W
Neith
12,036
669
50
3
0
305,563
0
L
Surtr
10,739
597
33
2
0
322,416
0
L
Kuzenbo
12,476
693
23
1
0
293,485
0
W
Ah Muzen Cab
13,512
751
98
5
0
321,186
0
L
Hou Yi
10,545
586
58
3
0
325,871
0
L
Xbalanque
12,164
676
47
3
0
323,250
0
L
Thoth
11,257
625
57
3
0
307,951
0
W
Hercules
11,694
650
27
2
0
329,919
0
W
Kuzenbo
12,784
710
36
2
0
341,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role