Player Matchup

Cthulhu
Cthulhu
Gonzacrack6819
Cthulhu
Level 27
God Stats
18W - 26L
1,314 SR
Queue Stats
122W - 161L
1,260 Elo+
Party 1
Izanami
Izanami
MagiK TaquitO
Izanami
Level 102
God Stats
9W - 2L
1,440 SR
Queue Stats
119W - 156L
1,242 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrStrappyy
Morgan Le Fay
Level 29
God Stats
32W - 30L
1,077 SR
Queue Stats
127W - 170L
1,241 Elo+
Party 1
Surtr
Surtr
MrTrevi17
Surtr
Level 66
God Stats
15W - 16L
1,455 SR
Queue Stats
117W - 163L
1,196 Elo+
Party 1
Ao Kuang
Ao Kuang
chip12345678910
Ao Kuang
Level 24
God Stats
8W - 7L
1,192 SR
Queue Stats
31W - 56L
1,249 Elo+
Party 1
Team Averages
Level 50
1,296 SR
1,238 Elo+

VS

Team Averages
Level 60
1,491 SR
1,437 Elo+
Chernobog
Chernobog
Criptict
Chernobog
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Arachne
Arachne
DripDrip_23x
Arachne
Level 86
God Stats
14W - 4L
1,713 SR
Queue Stats
200W - 202L
1,559 Elo+
Party 3
Cerberus
Cerberus
Isferhel
Cerberus
Level 27
God Stats
22W - 31L
1,323 SR
Queue Stats
187W - 197L
1,265 Elo+
Party 2
Zhong Kui
Zhong Kui
WhyUMadTho3016
Zhong Kui
Level 82
God Stats
16W - 18L
1,420 SR
Queue Stats
375W - 340L
1,368 Elo+
Party 2
Hercules
Hercules
ziekai
Hercules
Level 72
God Stats
3W - 4L
1,500 SR
Queue Stats
195W - 194L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 7
11,089
554
10,011
15,978
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
16
4 / 1 / 5
10,641
532
13,064
14,749
6,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MrStrappyy
Morgan Le Fay
17
5 / 4 / 7
11,490
575
13,839
16,956
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
MrTrevi17
Surtr
17
4 / 3 / 6
11,630
582
16,698
21,132
22,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
18
11 / 5 / 6
12,100
605
17,331
24,027
12,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Criptict
Chernobog
7
1 / 3 / 0
6,609
330
2,400
6,487
2,056
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DripDrip_23x
Arachne
17
6 / 9 / 4
11,196
560
19,426
23,108
8,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Isferhel
Cerberus
14
2 / 5 / 1
8,809
440
4,601
18,582
14,110
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
WhyUMadTho3016
Zhong Kui
16
2 / 7 / 4
10,074
504
15,461
17,068
13,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
ziekai
Hercules
16
3 / 5 / 0
9,809
490
12,145
25,459
24,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
29
Kills
14
14
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Criptict
Chernobog
1
3
0
0.33
L
Arachne
DripDrip_23x
Arachne
6
9
4
0.89
W
5
1
7
8.5
L
Cerberus
Isferhel
Cerberus
2
5
1
0.5
W
Izanami
4
1
5
6.5
W
Morgan Le Fay
MrStrappyy
Morgan Le Fay
5
4
7
2.13
W
Surtr
MrTrevi17
Surtr
4
3
6
2.33
L
Zhong Kui
WhyUMadTho3016
Zhong Kui
2
7
4
0.57
W
Ao Kuang
11
5
6
2.8
L
Hercules
ziekai
Hercules
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,943
Damage
54,033
92,842
Taken
90,704
61,749
Mitigated
62,029
21,751
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Criptict
Chernobog
2,400
803
77
1,087
6,487
2,056
0
3,742
2,745
0
18,939
L
Arachne
DripDrip_23x
Arachne
19,426
15,596
0
1,347
23,108
8,681
609
9,911
13,197
0
84,667
W
10,011
668
0
4,112
15,978
12,825
254
4,158
11,820
48,090
0
L
Cerberus
Isferhel
Cerberus
4,601
42
0
3,352
18,582
14,110
0
10,229
8,353
40,400
0
W
Izanami
13,064
9,212
0
4,032
14,749
6,029
2,876
4,758
9,827
0
95,564
W
Morgan Le Fay
MrStrappyy
Morgan Le Fay
13,839
3,040
0
4,378
16,956
7,933
276
9,070
7,886
84,126
0
W
Surtr
MrTrevi17
Surtr
16,698
8,517
0
3,749
21,132
22,878
220
1,369
19,635
1,664
80,528
L
Zhong Kui
WhyUMadTho3016
Zhong Kui
15,461
1,526
0
2,574
17,068
13,168
410
9,395
7,673
77,664
0
W
Ao Kuang
17,331
6,793
0
5,480
24,027
12,084
389
1,947
21,944
92,961
0
L
Hercules
ziekai
Hercules
12,145
3,013
0
9,835
25,459
24,014
579
9,124
16,335
0
75,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,950
Gold Earned
46,497
532
Minions Killed
477
0
Camps Cleared
0
1,860,426
Distance Traveled
1,724,448
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,609
330
23
1
0
184,543
0
L
Arachne
11,196
560
109
5
0
393,589
0
W
Cthulhu
11,089
554
46
2
0
403,623
0
L
Cerberus
8,809
440
90
5
0
383,608
0
W
Izanami
10,641
532
142
7
0
355,045
0
W
Morgan Le Fay
11,490
575
111
6
0
362,470
0
W
Surtr
11,630
582
112
6
0
346,946
0
L
Zhong Kui
10,074
504
118
6
0
366,251
0
W
Ao Kuang
12,100
605
121
6
0
392,342
0
L
Hercules
9,809
490
137
7
0
396,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role