Player Matchup

Persephone
Persephone
ANYEBELM0NT
Persephone
Level 126
God Stats
1W - 2L
1,471 SR
Queue Stats
137W - 166L
1,452 Elo+
Party 3
Chiron
Chiron
Jandos10
Chiron
Level 103
God Stats
9W - 9L
1,894 SR
Queue Stats
392W - 384L
1,458 Elo+
Solo
Danzaburou
Danzaburou
RaMmbammtymaam
Danzaburou
Level 107
God Stats
6W - 2L
1,493 SR
Queue Stats
129W - 148L
1,423 Elo+
Party 1
Skadi
Skadi
Yeto3706
Skadi
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 160L
1,456 Elo+
Party 3
Sun Wukong
Sun Wukong
YinYangD
Sun Wukong
Level 113
God Stats
0W - 1L
1,220 SR
Queue Stats
122W - 148L
1,445 Elo+
Party 1
Team Averages
Level 121
1,516 SR
1,447 Elo+

VS

Team Averages
Level 116
1,486 SR
1,459 Elo+
Persephone
Persephone
CJT007
Persephone
Level 120
God Stats
22W - 16L
1,689 SR
Queue Stats
833W - 868L
1,515 Elo+
Solo
Kukulkan
Kukulkan
JTisjust2good4u
Kukulkan
Level 128
God Stats
1W - 0L
1,494 SR
Queue Stats
20W - 37L
1,324 Elo+
Solo
Hun Batz
Hun Batz
JZawesome
Hun Batz
Level 102
God Stats
2W - 1L
1,246 SR
Queue Stats
125W - 120L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
Sweeetro
Gilgamesh
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
347W - 345L
1,476 Elo+
Party 2
Khepri
Khepri
wuttae
Khepri
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
208W - 194L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANYEBELM0NT
Persephone
19
3 / 4 / 3
10,709
824
15,593
14,003
5,828
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Jandos10
Chiron
18
3 / 4 / 4
9,922
763
12,409
12,061
5,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RaMmbammtymaam
Danzaburou
16
3 / 9 / 4
9,689
745
11,847
17,481
7,181
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Yeto3706
Skadi
14
1 / 8 / 2
8,358
643
6,051
13,967
5,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
YinYangD
Sun Wukong
15
0 / 8 / 7
8,790
676
9,258
17,974
18,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CJT007
Persephone
19
4 / 1 / 15
11,039
849
19,436
12,147
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
19
7 / 3 / 17
11,430
879
13,848
10,739
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
JZawesome
Hun Batz
19
9 / 2 / 18
11,502
885
17,162
13,977
9,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Sweeetro
Gilgamesh
17
9 / 2 / 15
10,737
826
14,806
16,592
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
wuttae
Khepri
17
4 / 4 / 24
10,857
835
6,635
19,668
25,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
122
10
Kills
33
33
Deaths
12
20
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Persephone
ANYEBELM0NT
Persephone
3
4
3
1.13
W
Persephone
CJT007
Persephone
4
1
15
11.5
W
Kukulkan
7
3
17
5.17
W
Hun Batz
JZawesome
Hun Batz
9
2
18
9
L
Chiron
Jandos10
Chiron
3
4
4
1.25
L
Danzaburou
RaMmbammtymaam
Danzaburou
3
9
4
0.56
W
Gilgamesh
Sweeetro
Gilgamesh
9
2
15
8.25
L
Skadi
Yeto3706
Skadi
1
8
2
0.25
L
Sun Wukong
YinYangD
Sun Wukong
0
8
7
0.44
W
Khepri
wuttae
Khepri
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,158
Damage
71,887
75,486
Taken
73,123
41,787
Mitigated
67,951
15,795
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ANYEBELM0NT
Persephone
15,593
582
821
4,727
14,003
5,828
0
7,623
6,129
37,428
0
W
Persephone
CJT007
Persephone
19,436
1,748
2,615
4,146
12,147
7,280
1,530
2,779
9,338
45,641
0
W
Kukulkan
13,848
1,089
1,419
1,084
10,739
6,775
1,814
2,542
8,197
30,119
0
W
Hun Batz
JZawesome
Hun Batz
17,162
2,706
1,128
2,879
13,977
9,749
461
2,352
11,625
0
31,569
L
Chiron
Jandos10
Chiron
12,409
6,439
1,087
2,695
12,061
5,287
0
5,357
6,666
0
26,665
L
Danzaburou
RaMmbammtymaam
Danzaburou
11,847
3,434
344
2,773
17,481
7,181
0
9,820
7,423
0
19,352
W
Gilgamesh
Sweeetro
Gilgamesh
14,806
2,196
1,916
2,416
16,592
18,955
12
4,050
12,392
0
20,559
L
Skadi
Yeto3706
Skadi
6,051
1,778
551
865
13,967
5,410
0
6,991
6,976
0
14,450
L
Sun Wukong
YinYangD
Sun Wukong
9,258
1,078
209
1,723
17,974
18,081
0
10,039
7,308
0
20,417
W
Khepri
wuttae
Khepri
6,635
748
2,753
3,792
19,668
25,192
204
3,951
15,540
13,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,468
Gold Earned
55,565
139
Minions Killed
170
0
Camps Cleared
0
1,088,065
Distance Traveled
1,232,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,709
824
45
3
0
250,757
0
W
Persephone
11,039
849
62
5
0
229,392
0
W
Kukulkan
11,430
879
39
3
0
234,055
0
W
Hun Batz
11,502
885
35
3
0
279,742
0
L
Chiron
9,922
763
45
3
0
197,708
0
L
Danzaburou
9,689
745
20
2
0
194,307
0
W
Gilgamesh
10,737
826
17
1
0
235,390
0
L
Skadi
8,358
643
18
1
0
209,756
0
L
Sun Wukong
8,790
676
11
1
0
235,537
0
W
Khepri
10,857
835
17
1
0
253,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role