Player Matchup

Anubis
Anubis
Andrevvx
Anubis
Level 24
God Stats
17W - 11L
1,427 SR
Queue Stats
35W - 39L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
TaP Thiara
Sun Wukong
Level 114
God Stats
2W - 0L
1,607 SR
Queue Stats
20W - 16L
1,515 Elo+
Party 1
Anhur
Anhur
jego23
Anhur
Level 29
God Stats
3W - 3L
1,344 SR
Queue Stats
46W - 65L
1,387 Elo+
Party 1
Team Averages
Level 56
1,459 SR
1,428 Elo+

VS

Team Averages
Level 73
1,541 SR
1,469 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
WASHREDSKINS98
Artemis
Level 95
God Stats
2W - 3L
1,622 SR
Queue Stats
77W - 90L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrevvx
Anubis
12
3 / 6 / 8
9,873
823
9,357
10,676
5,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
TaP Thiara
Sun Wukong
13
1 / 1 / 8
9,472
789
11,754
16,916
12,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
jego23
Anhur
13
8 / 2 / 3
10,980
915
10,143
12,002
4,295
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
7 / 4 / 2
10,032
836
16,819
10,538
3,215
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Atlas
 
Atlas
12
2 / 0 / 5
8,750
729
8,376
12,063
12,230
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 8 / 4
8,034
670
7,475
13,881
3,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
12
Kills
9
9
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
4
2
2
L
Atlas
 
Atlas
2
0
5
4.5
W
Anubis
Andrevvx
Anubis
3
6
8
1.17
W
Sun Wukong
TaP Thiara
Sun Wukong
1
1
8
5
L
0
8
4
0.25
W
Anhur
jego23
Anhur
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,254
Damage
32,670
39,594
Taken
36,482
22,179
Mitigated
19,327
10,117
Healing
1,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
16,819
1,386
0
375
10,538
3,215
0
2,874
7,664
46,309
0
L
Atlas
 
Atlas
8,376
2,906
0
0
12,063
12,230
0
2,610
9,453
20,723
0
W
Anubis
Andrevvx
Anubis
9,357
507
0
3,562
10,676
5,276
111
7,801
2,875
39,071
0
W
Sun Wukong
TaP Thiara
Sun Wukong
11,754
3,003
0
4,294
16,916
12,608
224
10,480
6,392
0
33,313
L
7,475
4,395
0
911
13,881
3,882
44
4,111
9,770
0
18,801
W
Anhur
jego23
Anhur
10,143
7,057
0
2,261
12,002
4,295
2,577
7,584
4,378
0
30,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,325
Gold Earned
26,816
103
Minions Killed
89
0
Camps Cleared
0
655,838
Distance Traveled
646,188
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,032
836
64
5
0
220,132
0
L
Atlas
8,750
729
10
1
0
234,108
5
W
Anubis
9,873
823
41
3
0
204,081
0
W
Sun Wukong
9,472
789
30
3
0
236,573
0
L
Artemis
8,034
670
15
1
0
191,948
0
W
Anhur
10,980
915
32
3
0
215,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role