Player Matchup

Baron Samedi
Baron Samedi
Arcticfox819
Baron Samedi
Level 77
God Stats
2W - 0L
1,576 SR
Queue Stats
127W - 138L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
MoistMilk1659
Zhong Kui
Level 54
God Stats
2W - 0L
1,677 SR
Queue Stats
34W - 59L
1,383 Elo+
Party 2
Bellona
Bellona
SolWorsham
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 29L
1,305 Elo+
Solo
Heimdallr
Heimdallr
UndeadPsycho32
Heimdallr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 61L
1,329 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xDreadxKingx
Kumbhakarna
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 95L
1,447 Elo+
Party 2
Team Averages
Level 46
1,551 SR
1,398 Elo+

VS

Team Averages
Level 38
1,442 SR
1,452 Elo+
Eset
Eset
Aphr0dite9733
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,285 Elo+
Solo
Martichoras
Martichoras
CezThree420
Martichoras
Level 19
God Stats
0W - 1L
1,333 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Kindred_Fear
Yu Huang
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 132L
1,578 Elo+
Solo
Mercury
Mercury
Zeriaxi
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 30L
1,433 Elo+
Solo
Xbalanque
Xbalanque
here2styalive
Xbalanque
Level 107
God Stats
0W - 1L
1,376 SR
Queue Stats
1W - 2L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arcticfox819
Baron Samedi
20
10 / 2 / 22
12,543
836
29,353
20,089
12,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
MoistMilk1659
Zhong Kui
19
7 / 3 / 18
11,666
778
17,102
19,847
19,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SolWorsham
Bellona
19
8 / 2 / 16
11,504
767
9,894
26,073
26,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
UndeadPsycho32
Heimdallr
18
3 / 2 / 22
10,989
733
8,237
12,154
6,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
xDreadxKingx
Kumbhakarna
18
8 / 2 / 18
12,176
812
7,069
23,047
25,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 4
9,146
610
5,921
15,285
6,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
CezThree420
Martichoras
15
0 / 6 / 4
8,669
578
8,679
13,039
6,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
Kindred_Fear
Yu Huang
18
5 / 7 / 3
10,266
684
22,988
13,337
7,090
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Zeriaxi
Mercury
17
3 / 5 / 3
9,060
604
13,499
17,126
18,576
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
here2styalive
Xbalanque
17
2 / 9 / 1
9,481
632
11,011
16,624
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
26
36
Kills
11
11
Deaths
36
96
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
9
4
0.33
W
Baron Samedi
Arcticfox819
Baron Samedi
10
2
22
10.5
L
Martichoras
CezThree420
Martichoras
0
6
4
0.33
L
Yu Huang
Kindred_Fear
Yu Huang
5
7
3
0.93
W
Zhong Kui
MoistMilk1659
Zhong Kui
7
3
18
5.33
W
Bellona
SolWorsham
Bellona
8
2
16
8
W
Heimdallr
UndeadPsycho32
Heimdallr
3
2
22
7
L
Mercury
Zeriaxi
Mercury
3
5
3
0.9
L
Xbalanque
here2styalive
Xbalanque
2
9
1
0.28
W
Kumbhakarna
xDreadxKingx
Kumbhakarna
8
2
18
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,655
Damage
62,098
101,210
Taken
75,411
89,755
Mitigated
46,323
55,069
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,921
551
375
1,028
15,285
6,991
0
11,169
3,691
14,691
0
W
Baron Samedi
Arcticfox819
Baron Samedi
29,353
822
11,894
10,622
20,089
12,089
1,577
6,232
13,095
59,121
0
L
Martichoras
CezThree420
Martichoras
8,679
3,750
291
1,183
13,039
6,210
0
7,895
4,627
0
20,447
L
Yu Huang
Kindred_Fear
Yu Huang
22,988
1,122
479
1,084
13,337
7,090
0
10,433
2,859
32,888
0
W
Zhong Kui
MoistMilk1659
Zhong Kui
17,102
2,607
1,591
7,054
19,847
19,536
2,284
6,610
12,974
35,095
0
W
Bellona
SolWorsham
Bellona
9,894
1,576
93
8,779
26,073
26,427
1,157
7,166
18,314
0
19,405
W
Heimdallr
UndeadPsycho32
Heimdallr
8,237
2,195
1,282
1,808
12,154
6,545
2,772
3,672
8,245
0
23,989
L
Mercury
Zeriaxi
Mercury
13,499
1,093
637
2,914
17,126
18,576
0
11,712
4,633
227
20,123
L
Xbalanque
here2styalive
Xbalanque
11,011
4,519
0
1,409
16,624
7,456
0
11,396
4,901
0
24,456
W
Kumbhakarna
xDreadxKingx
Kumbhakarna
7,069
761
5,086
6,860
23,047
25,158
651
5,240
16,372
11,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
46,622
161
Minions Killed
122
0
Camps Cleared
0
1,480,051
Distance Traveled
1,114,280
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,146
610
29
2
0
183,425
0
W
Baron Samedi
12,543
836
55
4
0
313,942
0
L
Martichoras
8,669
578
25
2
0
179,745
0
L
Yu Huang
10,266
684
21
1
0
223,478
0
W
Zhong Kui
11,666
778
48
3
0
261,232
0
W
Bellona
11,504
767
16
1
0
329,684
0
W
Heimdallr
10,989
733
37
2
0
300,014
0
L
Mercury
9,060
604
13
1
0
292,756
0
L
Xbalanque
9,481
632
34
2
0
234,876
1
W
Kumbhakarna
12,176
812
5
0
0
275,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role