Player Matchup

Ymir
Ymir
ImJuk3d770
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,531 Elo+
Party 2
Thanatos
Thanatos
theWRIGHTman107
Thanatos
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,452 Elo+
Party 2
Zeus
Zeus
thyelite
Zeus
Level 142
God Stats
2W - 4L
1,500 SR
Queue Stats
383W - 396L
1,507 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,496 Elo+

VS

Team Averages
Level 135
1,461 SR
1,484 Elo+
Thor
Thor
JaviSoSuavey
Thor
Level 177
God Stats
15W - 17L
1,382 SR
Queue Stats
582W - 605L
1,420 Elo+
Solo
Chaac
Chaac
Stx lunatic
Chaac
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
33W - 35L
1,457 Elo+
Party 1
Ix Chel
Ix Chel
stxbendover21
Ix Chel
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
8,131
678
3,234
14,864
10,140
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
11
1 / 5 / 1
8,863
739
5,559
12,218
4,465
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
12
1 / 5 / 2
8,946
746
5,595
8,346
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
9,927
827
9,230
5,809
2,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 2 / 7
9,571
798
9,974
10,295
6,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
13
5 / 1 / 5
10,091
841
10,708
5,721
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
4
0
6
7
W
3
2
7
3.25
W
Ix Chel
5
1
5
7.5
L
Thanatos
1
5
1
0.3
L
Zeus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
29,912
35,428
Taken
21,825
16,916
Mitigated
11,228
6,946
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,234
133
213
2,217
14,864
10,140
0
6,052
8,754
13,464
0
W
9,230
1,910
0
1,644
5,809
2,126
734
1,851
3,918
0
36,856
W
9,974
1,506
0
2,925
10,295
6,934
0
4,301
5,698
0
26,724
W
Ix Chel
10,708
846
575
1,836
5,721
2,168
210
2,855
2,866
41,308
0
L
Thanatos
5,559
1,269
0
4,466
12,218
4,465
0
3,464
8,747
0
26,794
L
Zeus
5,595
352
0
50
8,346
2,311
0
1,833
6,513
39,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
29,589
120
Minions Killed
124
0
Camps Cleared
0
656,582
Distance Traveled
680,668
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,131
678
10
1
0
230,857
0
W
Thor
9,927
827
42
4
0
207,022
0
W
Chaac
9,571
798
29
2
0
229,705
0
W
Ix Chel
10,091
841
53
4
0
243,941
1
L
Thanatos
8,863
739
36
3
0
216,496
0
L
Zeus
8,946
746
74
6
0
209,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role