Player Matchup

Cthulhu
Cthulhu
AttackedJosh
Cthulhu
Level 8
God Stats
5W - 4L
1,540 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 2
Izanami
Izanami
Chika0002
Izanami
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 2
Poseidon
Poseidon
ImBigStrong
Poseidon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,474 Elo+
Party 2
Team Averages
Level 42
1,513 SR
1,488 Elo+

VS

Team Averages
Level 36
1,625 SR
1,416 Elo+
Kumbhakarna
Kumbhakarna
Gompsworth
Kumbhakarna
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,404 Elo+
Party 1
Izanami
Izanami
Wolfsangelllll
Izanami
Level 45
God Stats
3W - 7L
1,647 SR
Queue Stats
132W - 136L
1,437 Elo+
Solo
Ymir
Ymir
uiwegfiwgvefu
Ymir
Level 47
God Stats
1W - 1L
1,726 SR
Queue Stats
17W - 19L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AttackedJosh
Cthulhu
16
1 / 0 / 11
12,352
727
15,548
11,604
16,811
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chika0002
Izanami
16
5 / 3 / 6
12,897
759
16,937
12,028
6,876
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
ImBigStrong
Poseidon
17
6 / 2 / 5
13,370
786
21,380
12,822
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gompsworth
Kumbhakarna
14
2 / 4 / 1
10,725
631
3,425
19,914
18,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 1
12,351
727
10,620
18,595
8,174
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 3 / 4
10,933
643
11,677
24,346
13,555
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AttackedJosh
Cthulhu
1
0
11
6.5
W
Izanami
Chika0002
Izanami
5
3
6
2.67
L
Kumbhakarna
Gompsworth
Kumbhakarna
2
4
1
0.63
W
Poseidon
ImBigStrong
Poseidon
6
2
5
4.25
L
3
5
1
0.7
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,865
Damage
25,722
36,454
Taken
62,855
30,856
Mitigated
40,387
4,968
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AttackedJosh
Cthulhu
15,548
978
410
1,160
11,604
16,811
0
5,775
5,701
38,753
555
W
Izanami
Chika0002
Izanami
16,937
11,014
0
1,608
12,028
6,876
2,112
4,628
7,274
0
58,620
L
Kumbhakarna
Gompsworth
Kumbhakarna
3,425
598
0
82
19,914
18,658
0
11,913
7,931
11,496
0
W
Poseidon
ImBigStrong
Poseidon
21,380
1,999
0
1,790
12,822
7,169
347
5,152
7,638
96,007
0
L
10,620
7,596
0
250
18,595
8,174
430
9,765
8,816
0
54,610
L
11,677
1,346
16
3,936
24,346
13,555
0
15,171
9,135
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,619
Gold Earned
34,009
221
Minions Killed
133
0
Camps Cleared
0
936,165
Distance Traveled
816,959
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,352
727
47
3
0
346,772
0
W
Izanami
12,897
759
71
4
0
266,426
0
L
Kumbhakarna
10,725
631
12
1
0
249,537
0
W
Poseidon
13,370
786
103
6
0
322,967
8
L
Izanami
12,351
727
86
5
0
280,193
3
L
Ymir
10,933
643
35
2
0
287,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role