Player Matchup

Artemis
Artemis
Bcw515
Artemis
Level 156
God Stats
5W - 1L
1,491 SR
Queue Stats
148W - 134L
1,530 Elo+
Party 1
Izanami
Izanami
Eelektrick
Izanami
Level 146
God Stats
2W - 1L
1,764 SR
Queue Stats
60W - 57L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
Sapieη
Hun Batz
Level 159
God Stats
1W - 0L
1,876 SR
Queue Stats
11W - 12L
1,506 Elo+
Solo
Merlin
Merlin
SoloJuegoTanque
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,493 Elo+
Solo
Yemoja
Yemoja
Tarendancer
Yemoja
Level 127
God Stats
2W - 1L
1,240 SR
Queue Stats
125W - 82L
1,580 Elo+
Solo
Team Averages
Level 142
1,574 SR
1,500 Elo+

VS

Team Averages
Level 81
1,563 SR
1,528 Elo+
Kuzenbo
Kuzenbo
Aleu50
Kuzenbo
Level 113
God Stats
2W - 1L
1,703 SR
Queue Stats
617W - 582L
1,578 Elo+
Solo
Freya
Freya
Avocodolauncher
Freya
Level 107
God Stats
2W - 3L
1,611 SR
Queue Stats
236W - 176L
1,570 Elo+
Solo
Janus
Janus
ChibiNep
Janus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,557 Elo+
Party 2
Rama
Rama
Mastaasian
Rama
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,563 Elo+
Solo
Aphrodite
Aphrodite
camarcef
Aphrodite
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bcw515
Artemis
20
4 / 2 / 22
11,611
829
20,153
13,627
6,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Eelektrick
Izanami
20
11 / 4 / 15
12,432
888
15,528
13,583
6,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Sapieη
Hun Batz
16
5 / 6 / 12
10,277
734
15,940
14,398
6,506
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 4 / 20
11,339
810
18,523
16,490
8,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
1 / 2 / 19
10,303
736
9,537
12,944
10,390
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aleu50
Kuzenbo
16
2 / 5 / 13
10,545
753
8,481
21,180
33,927
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 6 / 7
10,637
760
14,203
16,336
8,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
ChibiNep
Janus
16
1 / 7 / 7
9,939
710
14,862
13,240
6,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 5 / 6
11,516
823
19,569
17,946
9,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
camarcef
Aphrodite
17
0 / 5 / 14
10,026
716
2,539
18,136
10,856
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
63
28
Kills
16
18
Deaths
28
88
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Aleu50
Kuzenbo
2
5
13
1.7
L
4
6
7
1.25
W
Artemis
Bcw515
Artemis
4
2
22
7.5
L
Janus
ChibiNep
Janus
1
7
7
0.64
W
Izanami
Eelektrick
Izanami
11
4
15
4.63
L
9
5
6
2.4
W
Hun Batz
Sapieη
Hun Batz
5
6
12
1.83
W
7
4
20
4.25
W
Yemoja
1
2
19
5.25
L
Aphrodite
camarcef
Aphrodite
0
5
14
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,681
Damage
59,654
71,042
Taken
86,838
38,625
Mitigated
68,919
28,555
Healing
26,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Aleu50
Kuzenbo
8,481
1,881
437
540
21,180
33,927
360
8,297
12,883
9,617
1,230
L
14,203
3,418
2,322
4,137
16,336
8,421
1,335
4,847
11,391
27,021
0
W
Artemis
Bcw515
Artemis
20,153
7,704
1,651
3,840
13,627
6,872
2,215
7,362
6,265
0
39,640
L
Janus
ChibiNep
Janus
14,862
631
0
376
13,240
6,179
0
3,545
9,695
40,024
0
W
Izanami
Eelektrick
Izanami
15,528
7,558
249
2,376
13,583
6,794
4,211
8,427
5,156
0
44,056
L
19,569
15,564
1,554
2,149
17,946
9,536
5,845
5,753
12,181
0
34,963
W
Hun Batz
Sapieη
Hun Batz
15,940
1,896
1,078
1,018
14,398
6,506
379
8,212
6,186
0
28,086
W
18,523
1,116
1,909
3,442
16,490
8,063
1,715
7,389
9,001
42,606
0
W
Yemoja
9,537
1,439
7,984
5,008
12,944
10,390
579
7,757
5,072
16,129
0
L
Aphrodite
camarcef
Aphrodite
2,539
408
7,713
7,513
18,136
10,856
804
5,501
12,453
11,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,962
Gold Earned
52,663
188
Minions Killed
149
0
Camps Cleared
0
1,160,028
Distance Traveled
1,177,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,545
753
5
0
0
224,849
0
L
Freya
10,637
760
28
2
0
225,458
0
W
Artemis
11,611
829
43
3
0
242,068
0
L
Janus
9,939
710
61
4
0
251,099
0
W
Izanami
12,432
888
62
4
0
220,041
0
L
Rama
11,516
823
32
2
0
220,483
0
W
Hun Batz
10,277
734
23
2
0
205,818
0
W
Merlin
11,339
810
41
3
0
266,371
0
W
Yemoja
10,303
736
19
1
0
225,730
0
L
Aphrodite
10,026
716
23
2
0
255,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role