Player Matchup

Mulan
Mulan
ESSJ_DANNY_408
Mulan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 64L
1,690 Elo+
Party 1
Nike
Nike
NoboruStation
Nike
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
SUPREMECREAMM
Baba Yaga
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 142L
1,464 Elo+
Party 1
Ix Chel
Ix Chel
XxAntonixX8392
Ix Chel
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 159L
1,326 Elo+
Solo
Ymir
Ymir
YoloSwagPapaZ
Ymir
Level 19
God Stats
6W - 0L
1,797 SR
Queue Stats
194W - 170L
1,515 Elo+
Solo
Team Averages
Level 34
1,559 SR
1,493 Elo+

VS

Team Averages
Level 22
1,500 SR
1,356 Elo+
Bellona
Bellona
KenyaKillmeh
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,494 Elo+
Solo
Ix Chel
Ix Chel
MoneyManGuwap
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 2
Ne Zha
Ne Zha
Tyrant693
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Anhur
Anhur
temp-896532
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 2
Agni
Agni
zomBslayer6
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
9,718
694
6,528
14,247
8,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 2 / 27
12,025
859
10,222
16,458
23,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
SUPREMECREAMM
Baba Yaga
19
11 / 3 / 23
11,467
819
18,103
11,832
7,127
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 3 / 17
11,421
816
13,883
10,931
6,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
13 / 2 / 22
12,679
906
14,678
21,627
35,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KenyaKillmeh
Bellona
7
0 / 2 / 1
7,177
513
2,084
2,747
1,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
17
1 / 10 / 8
9,200
657
8,368
16,975
7,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
Tyrant693
Ne Zha
19
5 / 10 / 3
11,280
806
14,370
17,223
9,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 11 / 5
10,586
756
11,171
18,330
7,691
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 11 / 3
9,675
691
11,896
14,677
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
31
44
Kills
11
14
Deaths
44
102
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
4
13
2.13
L
Bellona
KenyaKillmeh
Bellona
0
2
1
0.25
L
Ix Chel
1
10
8
0.5
W
8
2
27
10.75
W
Baba Yaga
SUPREMECREAMM
Baba Yaga
11
3
23
7.5
L
Ne Zha
Tyrant693
Ne Zha
5
10
3
0.65
W
10
3
17
6.17
W
13
2
22
12
L
3
11
5
0.5
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,414
Damage
47,889
75,095
Taken
69,952
81,579
Mitigated
33,128
31,059
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,528
1,058
2,678
4,208
14,247
8,832
512
3,956
10,235
0
11,598
L
Bellona
KenyaKillmeh
Bellona
2,084
600
219
141
2,747
1,893
0
1,521
1,226
0
2,721
L
Ix Chel
8,368
1,149
555
1,250
16,975
7,982
0
11,712
5,179
20,374
0
W
10,222
806
1,295
2,699
16,458
23,545
1,429
5,389
10,961
0
28,435
W
Baba Yaga
SUPREMECREAMM
Baba Yaga
18,103
1,211
1,462
3,070
11,832
7,127
852
1,953
9,716
30,737
0
L
Ne Zha
Tyrant693
Ne Zha
14,370
2,193
494
639
17,223
9,297
1,348
10,691
6,532
0
23,129
W
13,883
1,537
4,097
2,734
10,931
6,342
1,225
3,383
7,548
34,347
0
W
14,678
2,620
2,963
5,853
21,627
35,733
1,017
5,456
16,171
22,567
1,415
L
11,171
6,694
0
295
18,330
7,691
696
12,385
5,945
0
23,224
L
11,896
639
0
481
14,677
6,265
0
9,030
5,647
23,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,310
Gold Earned
47,918
144
Minions Killed
93
0
Camps Cleared
0
1,283,978
Distance Traveled
800,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,718
694
23
2
0
274,499
0
L
Bellona
7,177
513
3
0
0
62,272
0
L
Ix Chel
9,200
657
18
1
0
192,526
0
W
Nike
12,025
859
34
2
0
283,014
0
W
Baba Yaga
11,467
819
31
2
0
262,768
0
L
Ne Zha
11,280
806
19
1
0
189,553
0
W
Ix Chel
11,421
816
45
3
0
235,740
0
W
Ymir
12,679
906
11
1
0
227,957
0
L
Anhur
10,586
756
21
2
0
174,851
0
L
Agni
9,675
691
32
2
0
180,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role