Player Matchup

Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DivineFusionX
Achilles
Level 125
God Stats
5W - 5L
1,612 SR
Queue Stats
171W - 163L
1,451 Elo+
Party 1
Geb
Geb
Hughesy75
Geb
Level 174
God Stats
2W - 0L
1,897 SR
Queue Stats
25W - 24L
1,457 Elo+
Party 1
Sobek
Sobek
Ragnayuk
Sobek
Level 43
God Stats
9W - 7L
1,542 SR
Queue Stats
35W - 39L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
shadowbeef6320
Danzaburou
Level 65
God Stats
6W - 3L
1,547 SR
Queue Stats
105W - 97L
1,420 Elo+
Party 1
Team Averages
Level 103
1,620 SR
1,444 Elo+

VS

Team Averages
Level 121
1,542 SR
1,448 Elo+
Rama
Rama
Cbett0712
Rama
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 283L
1,535 Elo+
Solo
Aphrodite
Aphrodite
Sole_Crazii
Aphrodite
Level 114
God Stats
13W - 13L
1,565 SR
Queue Stats
142W - 155L
1,374 Elo+
Party 2
King Arthur
King Arthur
SuperRon777
King Arthur
Level 109
God Stats
21W - 15L
1,578 SR
Queue Stats
231W - 229L
1,469 Elo+
Solo
Freya
Freya
bgunz3186
Freya
Level 145
God Stats
1W - 2L
1,529 SR
Queue Stats
146W - 166L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
theBR0WNiE
Baron Samedi
Level 129
God Stats
63W - 54L
1,536 SR
Queue Stats
718W - 786L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
3 / 0 / 1
8,483
653
5,736
5,812
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DivineFusionX
Achilles
13
2 / 0 / 0
7,988
614
5,414
9,545
10,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 6
7,762
597
5,636
10,259
5,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Ragnayuk
Sobek
9
0 / 1 / 3
5,960
458
2,856
11,325
9,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
shadowbeef6320
Danzaburou
10
3 / 1 / 2
6,619
509
8,521
8,284
3,130
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 3 / 2
5,558
428
3,705
12,001
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Sole_Crazii
Aphrodite
10
3 / 2 / 0
6,333
487
3,470
9,157
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SuperRon777
King Arthur
11
0 / 2 / 0
6,325
487
4,467
9,814
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
bgunz3186
Freya
12
1 / 1 / 1
6,288
484
3,401
7,610
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
theBR0WNiE
Baron Samedi
13
0 / 3 / 0
6,594
507
4,061
8,527
3,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
11
Kills
4
4
Deaths
11
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
1
3.5
L
Rama
0
3
2
0.33
W
Achilles
DivineFusionX
Achilles
2
0
0
2
W
3
2
6
3
W
Sobek
Ragnayuk
Sobek
0
1
3
1.5
L
Aphrodite
Sole_Crazii
Aphrodite
3
2
0
1.5
L
King Arthur
SuperRon777
King Arthur
0
2
0
0
L
Freya
bgunz3186
Freya
1
1
1
1.5
W
Danzaburou
shadowbeef6320
Danzaburou
3
1
2
4
L
Baron Samedi
theBR0WNiE
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,163
Damage
19,104
45,225
Taken
47,109
30,475
Mitigated
25,681
11,931
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,736
343
0
1,750
5,812
2,278
468
3,235
2,335
68,462
0
L
Rama
3,705
3,350
0
4,503
12,001
4,593
0
3,327
8,674
0
33,745
W
Achilles
DivineFusionX
Achilles
5,414
1,200
0
2,718
9,545
10,081
78
0
9,545
0
57,493
W
5,636
880
0
984
10,259
5,205
0
2,454
7,644
53,715
0
W
Sobek
Ragnayuk
Sobek
2,856
376
0
2,804
11,325
9,781
0
2,238
9,087
11,336
0
L
Aphrodite
Sole_Crazii
Aphrodite
3,470
1,092
2,614
4,735
9,157
6,201
0
2,841
6,212
22,668
0
L
King Arthur
SuperRon777
King Arthur
4,467
454
0
966
9,814
7,971
0
513
9,301
0
40,733
L
Freya
bgunz3186
Freya
3,401
1,211
0
2,460
7,610
3,096
0
3,044
4,566
53,740
0
W
Danzaburou
shadowbeef6320
Danzaburou
8,521
3,952
0
3,675
8,284
3,130
1,031
2,739
5,480
0
44,431
L
Baron Samedi
theBR0WNiE
Baron Samedi
4,061
83
47
1,645
8,527
3,820
0
4,714
3,813
54,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,812
Gold Earned
31,098
370
Minions Killed
342
0
Camps Cleared
0
1,300,805
Distance Traveled
1,171,268
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,483
653
132
10
0
248,387
3
L
Rama
5,558
428
54
4
0
212,854
0
W
Achilles
7,988
614
97
7
0
266,452
0
W
Geb
7,762
597
73
6
0
258,514
0
W
Sobek
5,960
458
7
1
0
271,076
0
L
Aphrodite
6,333
487
28
2
0
218,718
2
L
King Arthur
6,325
487
71
5
0
243,172
2
L
Freya
6,288
484
85
7
0
257,137
0
W
Danzaburou
6,619
509
61
5
0
256,376
3
L
Baron Samedi
6,594
507
104
8
0
239,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role