Player Matchup

Bacchus
Bacchus
Cweaper
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,566 Elo+
Party 1
Sol
Sol
IJUSPLAYALOT
Sol
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,566 Elo+
Party 1
Surtr
Surtr
IMJUSSGOOD
Surtr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
PickAPandaPepper
King Arthur
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 36L
1,653 Elo+
Party 1
Ix Chel
Ix Chel
SteppDaddyNate
Ix Chel
Level 145
God Stats
2W - 3L
1,406 SR
Queue Stats
83W - 80L
1,469 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,551 Elo+

VS

Team Averages
Level 135
1,545 SR
1,487 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GnastyRon
Chaac
Level 165
God Stats
13W - 13L
1,197 SR
Queue Stats
555W - 524L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
HxCoastoff
Kuzenbo
Level 114
God Stats
13W - 12L
1,582 SR
Queue Stats
227W - 179L
1,564 Elo+
Party 2
Ix Chel
Ix Chel
JustHumano
Ix Chel
Level 108
God Stats
6W - 3L
1,648 SR
Queue Stats
122W - 109L
1,488 Elo+
Solo
Artemis
Artemis
numbers0138CABG
Artemis
Level 137
God Stats
3W - 0L
1,797 SR
Queue Stats
15W - 16L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cweaper
Bacchus
12
0 / 5 / 4
6,661
666
7,446
13,207
16,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 4 / 2
7,451
745
7,772
8,577
3,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
1 / 6 / 3
7,073
707
4,405
13,146
9,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
PickAPandaPepper
King Arthur
13
4 / 7 / 1
7,488
749
12,818
16,092
13,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 2
7,072
707
6,474
6,411
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
4 / 2 / 10
8,164
816
11,001
10,352
9,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
GnastyRon
Chaac
15
2 / 0 / 13
8,106
811
7,011
12,909
13,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kuzenbo
HxCoastoff
Kuzenbo
15
4 / 2 / 7
8,217
822
6,764
12,985
11,587
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
JustHumano
Ix Chel
16
8 / 1 / 11
8,883
888
11,990
7,773
3,251
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
5 / 1 / 10
8,096
810
11,174
9,227
4,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
6
Kills
23
23
Deaths
6
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
2
10
4.5
L
Bacchus
Cweaper
Bacchus
0
5
4
0.4
W
Chaac
GnastyRon
Chaac
2
0
13
8.5
W
Kuzenbo
HxCoastoff
Kuzenbo
4
2
7
3.75
L
0
4
2
0.25
L
Surtr
1
6
3
0.42
W
Ix Chel
JustHumano
Ix Chel
8
1
11
13.5
L
King Arthur
PickAPandaPepper
King Arthur
4
7
1
0.64
L
1
1
2
2
W
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,915
Damage
47,940
57,433
Taken
53,246
46,641
Mitigated
42,234
7,576
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,001
228
0
3,393
10,352
9,694
1,501
3,872
6,460
28,838
0
L
Bacchus
Cweaper
Bacchus
7,446
1,172
0
1,155
13,207
16,965
0
6,512
6,695
17,011
0
W
Chaac
GnastyRon
Chaac
7,011
913
0
5,755
12,909
13,596
404
5,543
7,312
0
32,297
W
Kuzenbo
HxCoastoff
Kuzenbo
6,764
2,252
0
511
12,985
11,587
119
5,863
7,027
15,806
0
L
7,772
3,806
0
2,201
8,577
3,537
1,345
4,973
3,604
32,794
0
L
Surtr
4,405
1,263
212
1,370
13,146
9,528
0
7,503
5,502
155
10,744
W
Ix Chel
JustHumano
Ix Chel
11,990
1,765
1,216
1,912
7,773
3,251
47
2,943
4,519
32,794
0
L
King Arthur
PickAPandaPepper
King Arthur
12,818
1,600
0
270
16,092
13,883
0
7,606
8,486
0
24,788
L
6,474
465
472
1,896
6,411
2,728
0
3,323
3,072
26,074
0
W
11,174
5,749
0
2,909
9,227
4,106
1,120
3,796
5,256
0
24,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,745
Gold Earned
41,466
181
Minions Killed
215
0
Camps Cleared
0
937,497
Distance Traveled
1,083,190
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,164
816
56
6
0
213,271
0
L
Bacchus
6,661
666
16
2
0
190,235
0
W
Chaac
8,106
811
55
6
0
217,387
0
W
Kuzenbo
8,217
822
27
3
0
234,635
0
L
Sol
7,451
745
70
7
0
180,812
0
L
Surtr
7,073
707
25
3
0
167,383
0
W
Ix Chel
8,883
888
43
4
0
206,947
0
L
King Arthur
7,488
749
29
3
0
187,530
0
L
Ix Chel
7,072
707
41
4
0
211,537
0
W
Artemis
8,096
810
34
3
0
210,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role