Player Matchup

Olorun
Olorun
DJdub-_-2
Olorun
Level 148
God Stats
3W - 2L
1,924 SR
Queue Stats
293W - 299L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
Jrippycactuar
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,409 Elo+
Party 1
Jormungandr
Jormungandr
Leenath7
Jormungandr
Level 108
God Stats
5W - 7L
1,387 SR
Queue Stats
229W - 230L
1,484 Elo+
Party 3
Cliodhna
Cliodhna
LoopyLand
Cliodhna
Level 125
God Stats
5W - 7L
1,931 SR
Queue Stats
262W - 275L
1,464 Elo+
Party 3
Janus
Janus
WTHecatoncheires
Janus
Level 143
God Stats
1W - 1L
1,718 SR
Queue Stats
271W - 256L
1,543 Elo+
Party 1
Team Averages
Level 124
1,692 SR
1,478 Elo+

VS

Team Averages
Level 105
1,566 SR
1,454 Elo+
Janus
Janus
Drearckano
Janus
Level 125
God Stats
2W - 3L
1,305 SR
Queue Stats
193W - 189L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
Nzumbi
Sun Wukong
Level 128
God Stats
3W - 1L
1,487 SR
Queue Stats
104W - 85L
1,442 Elo+
Party 2
Eset
Eset
RampantVamp
Eset
Level 77
God Stats
8W - 3L
1,911 SR
Queue Stats
316W - 302L
1,512 Elo+
Party 2
Bellona
Bellona
ReinaDoll
Bellona
Level 68
God Stats
5W - 1L
1,656 SR
Queue Stats
163W - 159L
1,457 Elo+
Party 2
Sol
Sol
Vnessie01
Sol
Level 126
God Stats
4W - 3L
1,469 SR
Queue Stats
224W - 197L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DJdub-_-2
Olorun
16
4 / 5 / 9
9,199
767
10,960
12,222
6,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Jrippycactuar
Sun Wukong
15
3 / 7 / 3
8,554
713
7,114
16,431
12,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Leenath7
Jormungandr
15
2 / 6 / 6
8,766
731
8,550
17,644
17,881
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
LoopyLand
Cliodhna
14
2 / 6 / 4
8,335
695
6,975
14,842
7,064
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 7 / 9
10,183
849
8,241
11,906
5,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
7 / 3 / 14
10,354
863
18,333
7,410
3,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Nzumbi
Sun Wukong
15
6 / 5 / 18
9,900
825
12,023
14,992
14,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
8 / 3 / 19
11,023
919
14,104
12,392
7,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
ReinaDoll
Bellona
16
5 / 3 / 17
9,807
817
7,798
16,743
19,398
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 2 / 18
10,742
895
17,923
9,910
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
14
Kills
31
31
Deaths
16
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Olorun
DJdub-_-2
Olorun
4
5
9
1.7
W
Janus
7
3
14
4.67
L
Sun Wukong
Jrippycactuar
Sun Wukong
3
7
3
0.64
L
Jormungandr
Leenath7
Jormungandr
2
6
6
0.83
L
Cliodhna
LoopyLand
Cliodhna
2
6
4
0.67
W
Sun Wukong
Nzumbi
Sun Wukong
6
5
18
3
W
8
3
19
5.83
W
Bellona
ReinaDoll
Bellona
5
3
17
4.5
W
5
2
18
7
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
70,181
73,045
Taken
61,447
49,809
Mitigated
50,423
14,962
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
DJdub-_-2
Olorun
10,960
3,056
3,754
2,425
12,222
6,266
0
7,275
4,808
22,797
0
W
Janus
18,333
969
1,132
421
7,410
3,677
750
3,855
3,555
36,896
0
L
Sun Wukong
Jrippycactuar
Sun Wukong
7,114
728
671
1,623
16,431
12,932
0
12,271
4,052
0
18,457
L
Jormungandr
Leenath7
Jormungandr
8,550
744
849
1,158
17,644
17,881
0
11,448
6,018
20,390
0
L
Cliodhna
LoopyLand
Cliodhna
6,975
449
725
2,320
14,842
7,064
0
10,565
4,145
0
12,858
W
Sun Wukong
Nzumbi
Sun Wukong
12,023
2,017
880
1,851
14,992
14,522
985
6,275
8,395
0
17,946
W
14,104
467
2,673
2,059
12,392
7,666
1,287
7,189
4,946
23,031
0
W
Bellona
ReinaDoll
Bellona
7,798
430
1,249
2,496
16,743
19,398
838
6,710
9,177
260
13,607
W
17,923
5,198
1,592
3,792
9,910
5,160
3,795
3,501
6,273
44,016
2,122
L
8,241
514
504
933
11,906
5,666
0
8,499
3,351
22,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,037
Gold Earned
51,826
127
Minions Killed
145
0
Camps Cleared
0
1,039,381
Distance Traveled
1,186,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,199
767
33
3
0
204,654
0
W
Janus
10,354
863
40
3
0
264,200
0
L
Sun Wukong
8,554
713
19
2
0
205,192
0
L
Jormungandr
8,766
731
17
1
0
204,704
0
L
Cliodhna
8,335
695
14
1
0
213,604
0
W
Sun Wukong
9,900
825
20
2
0
218,046
0
W
Eset
11,023
919
18
2
0
247,482
0
W
Bellona
9,807
817
10
1
0
246,815
0
W
Sol
10,742
895
57
5
0
210,265
0
L
Janus
10,183
849
44
4
0
211,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role